Player Matchup

Atlas
Atlas
Eagle577
Atlas
Level 17
God Stats
2W - 0L
1,713 SR
Queue Stats
6W - 12L
1,341 Elo+
Party 1
Neith
Neith
M3X1C0 B4BY
Neith
Level 26
God Stats
11W - 8L
1,413 SR
Queue Stats
12W - 8L
1,441 Elo+
Party 1
Chang'e
Chang'e
zQuence
Chang'e
Level 139
God Stats
1W - 0L
1,104 SR
Queue Stats
39W - 41L
1,417 Elo+
Party 1
Team Averages
Level 61
1,410 SR
1,400 Elo+

VS

Team Averages
Level 80
1,430 SR
1,390 Elo+
Surtr
Surtr
XxZanersxX
Surtr
Level 74
God Stats
9W - 6L
1,495 SR
Queue Stats
23W - 22L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
eventful-scrawl
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 188L
1,424 Elo+
Solo
Mercury
Mercury
gwyn_of_flames
Mercury
Level 104
God Stats
11W - 22L
1,295 SR
Queue Stats
232W - 263L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Eagle577
Atlas
14
4 / 0 / 7
8,227
823
6,017
4,095
3,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 2 / 8
7,607
761
7,817
7,096
3,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
zQuence
Chang'e
13
7 / 3 / 5
8,500
850
8,473
8,048
2,948
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 4 / 4
6,612
661
3,614
9,688
6,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
12
3 / 4 / 2
7,159
716
5,510
10,397
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 5 / 1
6,358
636
3,101
8,222
3,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
13
Kills
5
5
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
Eagle577
Atlas
4
0
7
7.5
W
2
2
8
3
L
Surtr
1
4
4
0.75
L
Ao Kuang
3
4
2
1
L
1
5
1
0.3
W
Chang'e
zQuence
Chang'e
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,307
Damage
12,225
19,239
Taken
28,307
9,747
Mitigated
15,215
5,411
Healing
2,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Eagle577
Atlas
6,017
2,408
0
500
4,095
3,594
244
1,521
2,556
16,738
3,343
W
7,817
4,437
0
1,328
7,096
3,205
650
2,191
4,905
0
21,041
L
Surtr
3,614
1,202
0
532
9,688
6,771
0
4,589
5,099
79
22,093
L
Ao Kuang
5,510
1,006
82
1,923
10,397
5,179
0
5,605
4,792
16,921
0
L
3,101
1,960
0
0
8,222
3,265
0
3,499
4,723
0
13,212
W
Chang'e
zQuence
Chang'e
8,473
637
1,074
2,509
8,048
2,948
498
1,908
6,113
23,396
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,334
Gold Earned
20,129
107
Minions Killed
88
0
Camps Cleared
0
541,992
Distance Traveled
513,244
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,227
823
40
4
0
187,186
0
W
Neith
7,607
761
32
3
0
182,709
0
L
Surtr
6,612
661
34
3
0
156,403
0
L
Ao Kuang
7,159
716
33
3
0
175,903
0
L
Mercury
6,358
636
21
2
0
180,938
3
W
Chang'e
8,500
850
35
4
0
172,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role