Player Matchup

Arachne
Arachne
 
Arachne
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BizzieDreamN
Hera
Level 109
God Stats
1W - 2L
1,254 SR
Queue Stats
239W - 244L
1,570 Elo+
Party 1
Ares
Ares
DErpUndEraRm4
Ares
Level 114
God Stats
3W - 2L
1,629 SR
Queue Stats
20W - 14L
1,658 Elo+
Party 1
Team Averages
Level 101
1,461 SR
1,576 Elo+

VS

Team Averages
Level 103
1,510 SR
1,556 Elo+
Bacchus
Bacchus
Hubadub22
Bacchus
Level 69
God Stats
0W - 2L
1,154 SR
Queue Stats
235W - 217L
1,465 Elo+
Solo
Olorun
Olorun
JustBONK
Olorun
Level 88
God Stats
8W - 6L
1,856 SR
Queue Stats
176W - 153L
1,612 Elo+
Solo
Thanatos
Thanatos
Zalkarn
Thanatos
Level 151
God Stats
1W - 4L
1,520 SR
Queue Stats
91W - 101L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 0 / 2
7,074
1,011
5,411
7,691
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 5
6,240
891
4,252
3,219
1,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 4 / 5
6,366
909
4,854
7,170
6,403
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hubadub22
Bacchus
6
0 / 3 / 2
4,840
691
1,414
3,866
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
JustBONK
Olorun
11
4 / 1 / 0
6,346
907
6,772
5,976
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Zalkarn
Thanatos
10
1 / 4 / 2
5,701
814
3,577
8,380
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
5
5
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
2
5
W
1
1
5
3.5
W
3
4
5
1.38
L
Bacchus
Hubadub22
Bacchus
0
3
2
0.33
L
Olorun
JustBONK
Olorun
4
1
0
4
L
Thanatos
Zalkarn
Thanatos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,517
Damage
11,763
18,080
Taken
18,222
11,656
Mitigated
8,548
4,816
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,411
3,771
0
3,674
7,691
3,719
769
2,668
5,023
0
17,624
W
4,252
1,165
0
492
3,219
1,534
309
1,378
1,841
23,006
613
W
4,854
1,056
0
650
7,170
6,403
40
3,653
3,517
10,283
1,695
L
Bacchus
Hubadub22
Bacchus
1,414
266
0
282
3,866
2,545
0
2,813
1,029
4,560
0
L
Olorun
JustBONK
Olorun
6,772
2,892
118
4,131
5,976
2,555
0
2,471
3,477
22,561
2,149
L
Thanatos
Zalkarn
Thanatos
3,577
494
0
2,703
8,380
3,448
0
3,320
5,048
0
15,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,680
Gold Earned
16,887
88
Minions Killed
83
0
Camps Cleared
0
429,298
Distance Traveled
347,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,074
1,011
31
4
0
167,179
0
W
Hera
6,240
891
40
6
0
126,508
0
W
Ares
6,366
909
17
2
0
135,611
0
L
Bacchus
4,840
691
10
1
0
73,764
0
L
Olorun
6,346
907
42
6
0
128,925
0
L
Thanatos
5,701
814
31
4
0
144,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role