Player Matchup

Izanami
Izanami
 
Izanami
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
 
Maui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CallumMartin99
Nu Wa
Level 117
God Stats
4W - 2L
1,530 SR
Queue Stats
135W - 135L
1,478 Elo+
Party 1
Nike
Nike
Dark V25696
Nike
Level 152
God Stats
7W - 5L
1,638 SR
Queue Stats
127W - 126L
1,482 Elo+
Party 2
Ravana
Ravana
ewesty333
Ravana
Level 155
God Stats
1W - 1L
1,305 SR
Queue Stats
112W - 102L
1,519 Elo+
Party 1
Team Averages
Level 113
1,495 SR
1,496 Elo+

VS

Team Averages
Level 112
1,542 SR
1,502 Elo+
Sylvanus
Sylvanus
Raisn
Sylvanus
Level 128
God Stats
31W - 28L
1,562 SR
Queue Stats
70W - 77L
1,488 Elo+
Party 3
Hachiman
Hachiman
TheKrakenFisher
Hachiman
Level 23
God Stats
26W - 26L
1,594 SR
Queue Stats
36W - 45L
1,470 Elo+
Party 3
Vamana
Vamana
WEISIL
Vamana
Level 127
God Stats
14W - 20L
1,563 SR
Queue Stats
126W - 136L
1,474 Elo+
Party 3
Kali
Kali
iTooory
Kali
Level 140
God Stats
3W - 3L
1,252 SR
Queue Stats
92W - 96L
1,534 Elo+
Party 3
Janus
Janus
nagel121
Janus
Level 141
God Stats
13W - 9L
1,736 SR
Queue Stats
365W - 326L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 1 / 1
6,267
627
7,132
5,113
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
 
Maui
10
2 / 0 / 6
6,010
601
3,105
7,220
5,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 6
6,843
684
5,067
4,018
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 1 / 4
6,812
681
7,350
8,719
5,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
ewesty333
Ravana
12
5 / 0 / 3
6,525
653
4,155
5,960
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Raisn
Sylvanus
8
0 / 4 / 1
4,732
473
3,645
10,229
6,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
9
0 / 2 / 1
4,702
470
2,670
5,939
1,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
WEISIL
Vamana
8
0 / 5 / 1
4,898
490
4,010
9,795
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
iTooory
Kali
9
1 / 1 / 0
4,944
494
2,603
8,828
4,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
nagel121
Janus
11
0 / 3 / 0
5,451
545
3,079
5,527
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
15
Kills
1
2
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
1
3.5
W
Maui
 
Maui
2
0
6
5
W
1
0
6
4
W
4
1
4
6
L
Sylvanus
Raisn
Sylvanus
0
4
1
0.13
L
Hachiman
0
2
1
0.25
L
Vamana
WEISIL
Vamana
0
5
1
0.1
W
Ravana
ewesty333
Ravana
5
0
3
6.5
L
Kali
iTooory
Kali
1
1
0
1
L
Janus
nagel121
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,809
Damage
16,007
31,030
Taken
40,318
16,255
Mitigated
22,888
9,914
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,132
4,755
0
1,050
5,113
2,067
0
1,408
3,705
0
47,353
W
Maui
 
Maui
3,105
1,092
0
2,355
7,220
5,150
0
1,784
5,396
18,131
908
W
5,067
1,001
0
890
4,018
1,316
8
1,883
1,965
50,395
1,002
W
7,350
1,281
0
2,639
8,719
5,079
0
143
8,105
0
45,001
L
Sylvanus
Raisn
Sylvanus
3,645
710
1,731
2,744
10,229
6,747
0
2,308
7,921
17,561
0
L
Hachiman
2,670
1,517
0
1,080
5,939
1,842
0
1,567
4,372
0
24,383
L
Vamana
WEISIL
Vamana
4,010
2,178
0
1,306
9,795
7,967
0
462
8,771
0
29,018
W
Ravana
ewesty333
Ravana
4,155
974
0
2,980
5,960
2,643
0
1,269
4,558
0
45,090
L
Kali
iTooory
Kali
2,603
1,297
0
1,799
8,828
4,576
0
1,450
7,289
0
30,770
L
Janus
nagel121
Janus
3,079
281
0
165
5,527
1,756
0
2,311
3,171
47,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
24,727
354
Minions Killed
264
0
Camps Cleared
0
1,026,421
Distance Traveled
934,304
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,267
627
82
8
0
178,965
2
W
Maui
6,010
601
31
3
0
202,731
2
W
Nu Wa
6,843
684
90
9
0
198,430
0
W
Nike
6,812
681
71
7
0
193,048
4
L
Sylvanus
4,732
473
18
2
0
172,493
1
L
Hachiman
4,702
470
42
4
0
183,271
0
L
Vamana
4,898
490
51
5
0
155,506
0
W
Ravana
6,525
653
80
8
0
253,247
0
L
Kali
4,944
494
54
5
0
221,534
0
L
Janus
5,451
545
99
10
0
201,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role