Player Matchup

Nut
Nut
 
Nut
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Genèsis
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,496 Elo+
Party 1
Geb
Geb
akjjoafd8765
Geb
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,475 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,494 Elo+

VS

Team Averages
Level 125
1,491 SR
1,504 Elo+
Sol
Sol
BoeJonson
Sol
Level 144
God Stats
2W - 6L
1,120 SR
Queue Stats
611W - 625L
1,495 Elo+
Solo
Bastet
Bastet
Monmusu
Bastet
Level 153
God Stats
12W - 8L
1,645 SR
Queue Stats
589W - 630L
1,457 Elo+
Solo
Fenrir
Fenrir
SzWarlord
Fenrir
Level 150
God Stats
3W - 3L
1,913 SR
Queue Stats
170W - 166L
1,601 Elo+
Solo
Eset
Eset
WapsThaKing
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,512 Elo+
Solo
Chernobog
Chernobog
venom9816
Chernobog
Level 149
God Stats
1W - 2L
1,278 SR
Queue Stats
57W - 63L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
2 / 1 / 7
6,566
1,094
6,740
7,266
3,352
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Erlang Shen
 
Erlang Shen
11
1 / 1 / 7
6,322
1,054
5,701
7,654
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
 
Fenrir
11
3 / 2 / 2
6,285
1,048
2,210
6,130
6,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Genèsis
Olorun
12
3 / 1 / 5
6,827
1,138
4,758
5,252
2,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 3 / 4
5,884
981
2,816
7,115
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,657
943
6,040
6,410
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
Monmusu
Bastet
10
0 / 3 / 3
5,329
888
3,308
4,354
1,777
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
SzWarlord
Fenrir
11
3 / 2 / 2
6,214
1,036
2,243
6,286
3,783
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
1,516
253
0
0
0
Chernobog
venom9816
Chernobog
14
3 / 1 / 5
6,851
1,142
8,850
7,282
3,596
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
10
Kills
8
8
Deaths
10
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
1
7
5.5
W
Erlang Shen
 
Erlang Shen
1
1
7
4.5
W
Fenrir
 
Fenrir
3
2
2
2
L
2
4
1
0.63
W
Olorun
Genèsis
Olorun
3
1
5
5.5
L
Bastet
Monmusu
Bastet
0
3
3
0.5
L
Fenrir
SzWarlord
Fenrir
3
2
2
2
L
0
0
0
0
W
1
3
4
1
L
Chernobog
venom9816
Chernobog
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,225
Damage
20,441
33,417
Taken
24,332
24,952
Mitigated
11,633
14,492
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
6,740
5,071
880
2,117
7,266
3,352
986
1,712
5,554
0
15,141
W
Erlang Shen
 
Erlang Shen
5,701
2,133
591
2,562
7,654
5,410
145
1,112
6,542
0
11,031
W
Fenrir
 
Fenrir
2,210
379
309
627
6,130
6,282
81
857
5,273
0
5,370
L
6,040
1,082
0
1,250
6,410
2,477
0
2,261
4,067
10,736
394
W
Olorun
Genèsis
Olorun
4,758
2,535
4,740
2,031
5,252
2,913
2,155
959
4,293
14,863
1,281
L
Bastet
Monmusu
Bastet
3,308
449
132
327
4,354
1,777
0
963
3,353
0
4,995
L
Fenrir
SzWarlord
Fenrir
2,243
376
467
1,823
6,286
3,783
0
1,895
4,273
0
2,601
L
0
0
0
0
0
0
0
0
0
0
0
W
2,816
0
152
483
7,115
6,995
0
1,362
5,753
3,646
0
L
Chernobog
venom9816
Chernobog
8,850
5,501
40
3,660
7,282
3,596
0
2,074
5,167
0
21,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,884
Gold Earned
25,567
74
Minions Killed
44
0
Camps Cleared
0
531,845
Distance Traveled
442,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,566
1,094
19
3
0
98,887
0
W
Erlang Shen
6,322
1,054
16
3
0
119,592
0
W
Fenrir
6,285
1,048
5
1
0
119,016
0
L
Sol
5,657
943
10
2
0
98,876
0
W
Olorun
6,827
1,138
31
5
0
109,178
0
L
Bastet
5,329
888
4
1
0
95,337
0
L
Fenrir
6,214
1,036
2
0
0
133,807
0
L
Eset
1,516
253
0
0
0
0
0
W
Geb
5,884
981
3
1
0
85,172
0
L
Chernobog
6,851
1,142
28
5
0
114,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role