Player Matchup

Maui
Maui
Killshoot_asanc6
Maui
Level 89
God Stats
1W - 4L
1,342 SR
Queue Stats
280W - 274L
1,472 Elo+
Party 1
Atlas
Atlas
Not_Garci
Atlas
Level 18
God Stats
6W - 7L
1,413 SR
Queue Stats
6W - 9L
1,318 Elo+
Party 1
Poseidon
Poseidon
RGM2006
Poseidon
Level 48
God Stats
0W - 3L
1,206 SR
Queue Stats
110W - 118L
1,428 Elo+
Party 1
Anhur
Anhur
victorfregeneda
Anhur
Level 58
God Stats
0W - 3L
1,184 SR
Queue Stats
122W - 124L
1,463 Elo+
Party 1
Eset
Eset
xerrano510
Eset
Level 81
God Stats
0W - 2L
1,294 SR
Queue Stats
178W - 176L
1,439 Elo+
Party 1
Team Averages
Level 59
1,288 SR
1,424 Elo+

VS

Team Averages
Level 119
1,437 SR
1,449 Elo+
Set
Set
 
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CosmicMeat
Hercules
Level 153
God Stats
1W - 2L
1,118 SR
Queue Stats
74W - 99L
1,383 Elo+
Solo
Sylvanus
Sylvanus
DankChalice2293
Sylvanus
Level 158
God Stats
24W - 9L
1,726 SR
Queue Stats
123W - 103L
1,538 Elo+
Solo
Scylla
Scylla
DiamondMoon13
Scylla
Level 83
God Stats
17W - 14L
1,492 SR
Queue Stats
64W - 57L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Haariibo88
Danzaburou
Level 42
God Stats
6W - 5L
1,351 SR
Queue Stats
108W - 125L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,338
576
2,729
12,090
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Not_Garci
Atlas
9
0 / 1 / 1
5,364
488
2,994
7,446
5,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
RGM2006
Poseidon
10
0 / 2 / 0
4,971
452
1,178
6,511
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
4,816
438
3,314
6,755
2,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 1
5,529
503
1,847
7,661
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
7 / 1 / 2
7,163
651
4,633
9,815
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
CosmicMeat
Hercules
10
1 / 1 / 4
6,024
548
4,807
8,707
5,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
11
2 / 0 / 1
6,769
615
6,532
6,834
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 1 / 3
6,663
606
5,292
3,376
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Haariibo88
Danzaburou
11
1 / 0 / 3
6,190
563
5,047
4,140
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
1
2
8
W
Hercules
CosmicMeat
Hercules
1
1
4
3
W
Sylvanus
2
0
1
2.5
W
4
1
3
5.5
W
Danzaburou
Haariibo88
Danzaburou
1
0
3
2.5
L
1
4
0
0.25
L
Atlas
Not_Garci
Atlas
0
1
1
0.5
L
Poseidon
RGM2006
Poseidon
0
2
0
0
L
0
3
1
0.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,062
Damage
26,311
40,463
Taken
32,872
19,896
Mitigated
16,189
10,641
Healing
13,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,633
1,984
0
4,237
9,815
4,611
0
1,283
8,532
0
61,964
W
Hercules
CosmicMeat
Hercules
4,807
1,233
0
3,070
8,707
5,357
0
2,630
6,077
0
16,920
W
Sylvanus
6,532
2,792
144
3,060
6,834
3,360
0
2,366
4,468
37,419
9,380
W
5,292
790
0
510
3,376
1,230
844
827
2,549
33,989
2,125
W
Danzaburou
Haariibo88
Danzaburou
5,047
1,822
101
1,969
4,140
1,631
0
1,061
3,079
0
46,594
L
2,729
1,240
0
3,391
12,090
7,629
0
6,468
5,576
34,481
12,195
L
Atlas
Not_Garci
Atlas
2,994
1,118
0
2,210
7,446
5,188
0
450
6,916
16,000
0
L
Poseidon
RGM2006
Poseidon
1,178
116
0
3,032
6,511
1,832
0
967
5,446
27,833
556
L
3,314
1,581
0
1,530
6,755
2,279
0
321
6,386
0
33,989
L
1,847
368
0
478
7,661
2,968
0
2,149
5,202
29,274
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,018
Gold Earned
32,809
277
Minions Killed
327
0
Camps Cleared
0
1,077,922
Distance Traveled
1,040,273
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,163
651
90
8
0
233,708
0
W
Hercules
6,024
548
22
2
0
250,904
1
W
Sylvanus
6,769
615
72
7
0
147,831
0
W
Scylla
6,663
606
74
7
0
221,157
0
W
Danzaburou
6,190
563
69
6
0
186,673
0
L
Maui
6,338
576
89
8
0
189,202
0
L
Atlas
5,364
488
17
2
0
225,081
0
L
Poseidon
4,971
452
56
5
0
253,071
0
L
Anhur
4,816
438
60
5
0
209,998
0
L
Eset
5,529
503
55
5
0
200,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role