Player Matchup

Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Cimetière
Chang'e
Level 107
God Stats
1W - 1L
1,256 SR
Queue Stats
92W - 96L
1,488 Elo+
Solo
Ravana
Ravana
Ektrus
Ravana
Level 66
God Stats
1W - 1L
1,160 SR
Queue Stats
130W - 142L
1,501 Elo+
Solo
Bastet
Bastet
kira18
Bastet
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,509 Elo+
Party 2
Team Averages
Level 122
1,383 SR
1,500 Elo+

VS

Team Averages
Level 100
1,452 SR
1,429 Elo+
Gilgamesh
Gilgamesh
DomiSk
Gilgamesh
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,598 Elo+
Party 1
Chronos
Chronos
Edgardo01
Chronos
Level 108
God Stats
0W - 3L
1,172 SR
Queue Stats
37W - 37L
1,487 Elo+
Party 3
Chang'e
Chang'e
Edgardo02
Chang'e
Level 126
God Stats
1W - 2L
1,586 SR
Queue Stats
107W - 104L
1,522 Elo+
Party 3
Cabrakan
Cabrakan
xXAioroSXx
Cabrakan
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 232L
1,283 Elo+
Party 1
Fafnir
Fafnir
xXlHadeslXx
Fafnir
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 143L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 1 / 19
9,886
899
20,614
9,779
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
 
Discordia
16
5 / 1 / 19
9,700
882
18,412
7,927
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Cimetière
Chang'e
16
3 / 1 / 24
9,493
863
13,028
13,653
6,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
Ektrus
Ravana
15
7 / 1 / 16
9,450
859
6,599
10,594
7,385
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
kira18
Bastet
15
6 / 2 / 19
9,223
838
11,246
11,655
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DomiSk
Gilgamesh
14
2 / 8 / 4
8,839
804
6,298
17,181
7,972
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Edgardo01
Chronos
14
2 / 5 / 2
8,723
793
7,644
15,522
6,814
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
Edgardo02
Chang'e
15
2 / 3 / 2
8,674
789
10,525
13,108
5,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
xXAioroSXx
Cabrakan
12
0 / 6 / 2
7,391
672
2,118
12,314
13,198
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
13
0 / 6 / 5
8,042
731
5,611
17,103
15,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
21
28
Kills
6
6
Deaths
28
97
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
19
16.5
W
Discordia
 
Discordia
5
1
19
14.5
W
Chang'e
Cimetière
Chang'e
3
1
24
15
L
Gilgamesh
DomiSk
Gilgamesh
2
8
4
0.5
L
Chronos
Edgardo01
Chronos
2
5
2
0.6
L
Chang'e
Edgardo02
Chang'e
2
3
2
1
W
Ravana
Ektrus
Ravana
7
1
16
15
W
Bastet
kira18
Bastet
6
2
19
7.75
L
Cabrakan
xXAioroSXx
Cabrakan
0
6
2
0.17
L
Fafnir
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,899
Damage
32,196
53,608
Taken
75,228
27,017
Mitigated
48,505
29,126
Healing
22,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
20,614
3,715
802
747
9,779
4,435
1,392
3,373
6,406
36,457
672
W
Discordia
 
Discordia
18,412
959
467
965
7,927
3,463
1,551
3,918
4,009
36,894
0
W
Chang'e
Cimetière
Chang'e
13,028
1,012
14,488
8,245
13,653
6,692
1,929
7,859
5,794
28,949
2,493
L
Gilgamesh
DomiSk
Gilgamesh
6,298
1,237
239
627
17,181
7,972
1,406
12,226
4,955
0
16,832
L
Chronos
Edgardo01
Chronos
7,644
1,266
296
2,030
15,522
6,814
1,479
10,341
5,181
22,676
0
L
Chang'e
Edgardo02
Chang'e
10,525
630
8,306
7,031
13,108
5,483
500
8,611
4,497
24,314
0
W
Ravana
Ektrus
Ravana
6,599
1,557
715
740
10,594
7,385
1,462
6,266
4,328
0
10,761
W
Bastet
kira18
Bastet
11,246
2,575
694
1,263
11,655
5,042
888
4,197
7,458
0
18,919
L
Cabrakan
xXAioroSXx
Cabrakan
2,118
168
444
694
12,314
13,198
416
9,481
2,833
6,724
119
L
Fafnir
5,611
1,806
250
2,724
17,103
15,038
508
9,954
7,149
11,873
318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,752
Gold Earned
41,669
127
Minions Killed
104
0
Camps Cleared
0
1,070,065
Distance Traveled
954,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,886
899
42
4
0
240,381
0
W
Discordia
9,700
882
35
3
0
178,228
0
W
Chang'e
9,493
863
30
3
0
209,411
0
L
Gilgamesh
8,839
804
17
2
0
163,202
0
L
Chronos
8,723
793
30
3
0
209,945
0
L
Chang'e
8,674
789
41
4
0
226,688
0
W
Ravana
9,450
859
10
1
0
203,293
0
W
Bastet
9,223
838
10
1
0
238,752
0
L
Cabrakan
7,391
672
5
0
0
151,198
0
L
Fafnir
8,042
731
11
1
0
203,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role