Player Matchup

Cthulhu
Cthulhu
Masters
Asmitа
Cthulhu
Masters
Level 104
God Stats
21W - 10L
1,782 SR
Queue Stats
117W - 71L
2,567 MMR
Party 1
Scylla
Scylla
Gold II
DJK7
Scylla
Gold II
Level 157
God Stats
3W - 3L
1,453 SR
Queue Stats
31W - 27L
1,646 MMR
Solo
Sylvanus
Sylvanus
Masters
DenTTola
Sylvanus
Masters
Level 157
God Stats
19W - 18L
1,729 SR
Queue Stats
270W - 240L
2,426 MMR
Party 1
Serqet
Serqet
Diamond I
RafaelFutbol5598
Serqet
Diamond I
Level 64
God Stats
14W - 8L
1,598 SR
Queue Stats
263W - 219L
2,325 MMR
Party 2
Rama
Rama
Masters
Öveer
Rama
Masters
Level 168
God Stats
6W - 1L
1,601 SR
Queue Stats
87W - 61L
2,577 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,633 SR
2,308 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,625 SR
2,296 MMR
Neith
Neith
Gold V
AOKY321
Neith
Gold V
Level 89
God Stats
8W - 8L
1,585 SR
Queue Stats
269W - 280L
1,349 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
EnzoCalderoli
Ao Kuang
Diamond I
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
2,515 MMR
Solo
Maui
Maui
Diamond II
leguitincho
Maui
Diamond II
Level 190
God Stats
37W - 38L
1,604 SR
Queue Stats
432W - 405L
2,204 MMR
Solo
Thoth
Thoth
Grandmaster
nnog
Thoth
Grandmaster
Level 145
God Stats
13W - 8L
1,787 SR
Queue Stats
224W - 143L
3,242 MMR
Solo
Osiris
Osiris
Diamond V
spielmeister
Osiris
Diamond V
Level 196
God Stats
2W - 2L
1,649 SR
Queue Stats
426W - 410L
2,169 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asmitа
Cthulhu
11
2 / 0 / 1
6,019
669
7,132
6,838
5,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
DJK7
Scylla
10
0 / 3 / 0
4,842
538
2,141
5,135
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
DenTTola
Sylvanus
9
1 / 1 / 1
5,453
606
2,539
6,198
4,154
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 0 / 1
5,300
589
2,523
6,129
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Öveer
Rama
10
0 / 2 / 2
5,450
606
4,959
6,068
2,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BellonaNe ZhaGeb

VS

Bans
AwilixVulcanOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AOKY321
Neith
8
1 / 2 / 2
4,785
532
2,275
4,876
1,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
EnzoCalderoli
Ao Kuang
12
3 / 0 / 1
5,823
647
4,727
5,410
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 2
5,379
598
2,447
6,596
3,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
nnog
Thoth
13
2 / 0 / 2
6,794
755
3,847
3,288
1,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
9
0 / 3 / 0
5,333
593
4,348
13,106
8,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
6
6
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
AOKY321
Neith
1
2
2
1
W
Cthulhu
Asmitа
Cthulhu
2
0
1
2.5
W
Scylla
DJK7
Scylla
0
3
0
0
W
Sylvanus
DenTTola
Sylvanus
1
1
1
1.5
L
Ao Kuang
EnzoCalderoli
Ao Kuang
3
0
1
3.5
W
2
0
1
2.5
L
0
0
2
1
L
Thoth
nnog
Thoth
2
0
2
3
L
Osiris
0
3
0
0
W
Rama
Öveer
Rama
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,294
Damage
17,644
30,368
Taken
33,276
15,359
Mitigated
16,824
12,338
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AOKY321
Neith
2,275
1,024
0
822
4,876
1,440
0
1,118
3,758
0
25,614
W
Cthulhu
Asmitа
Cthulhu
7,132
1,086
0
2,590
6,838
5,345
0
368
5,843
39,606
406
W
Scylla
DJK7
Scylla
2,141
118
0
507
5,135
1,573
0
3,976
873
29,931
0
W
Sylvanus
DenTTola
Sylvanus
2,539
1,257
1,572
2,800
6,198
4,154
0
1,888
4,270
18,712
0
L
Ao Kuang
EnzoCalderoli
Ao Kuang
4,727
1,031
0
4,168
5,410
2,094
0
829
4,581
43,545
2,015
W
2,523
1,092
0
3,147
6,129
2,189
0
1,833
4,260
0
33,366
L
2,447
883
187
2,234
6,596
3,978
0
1,919
4,677
24,674
0
L
Thoth
nnog
Thoth
3,847
117
0
1,108
3,288
1,028
0
814
2,474
57,691
1,358
L
Osiris
4,348
1,391
0
4,044
13,106
8,284
0
6,123
5,940
0
37,664
W
Rama
Öveer
Rama
4,959
4,010
0
1,722
6,068
2,098
0
2,359
3,709
0
49,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,064
Gold Earned
28,114
299
Minions Killed
364
0
Camps Cleared
0
1,037,608
Distance Traveled
946,230
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,785
532
59
7
0
141,384
0
W
Cthulhu
6,019
669
72
8
0
209,454
2
W
Scylla
4,842
538
61
7
0
194,616
1
W
Sylvanus
5,453
606
23
3
0
204,900
2
L
Ao Kuang
5,823
647
77
9
0
246,239
0
W
Serqet
5,300
589
58
6
0
251,970
0
L
Maui
5,379
598
31
3
0
189,221
3
L
Thoth
6,794
755
133
15
0
210,815
0
L
Osiris
5,333
593
64
7
0
158,571
0
W
Rama
5,450
606
85
9
0
176,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role