Player Matchup

Skadi
Skadi
Gold V
Bennylive11
Skadi
Gold V
Level 56
God Stats
4W - 0L
1,645 SR
Queue Stats
22W - 25L
1,352 MMR
Solo
Bacchus
Bacchus
Silver I
MunchPapi
Bacchus
Silver I
Level 147
God Stats
26W - 23L
1,799 SR
Queue Stats
87W - 94L
1,345 MMR
Party 1
Medusa
Medusa
Gold IV
NLBean
Medusa
Gold IV
Level 113
God Stats
21W - 26L
1,896 SR
Queue Stats
176W - 191L
1,457 MMR
Party 1
Bastet
Bastet
Gold V
deadvipers
Bastet
Gold V
Level 66
God Stats
16W - 8L
1,623 SR
Queue Stats
162W - 181L
1,364 MMR
Solo
Ra
Ra
Silver III
michmich66170
Ra
Silver III
Level 199
God Stats
5W - 7L
1,643 SR
Queue Stats
95W - 100L
1,338 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,721 SR
1,371 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,555 SR
1,408 MMR
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
Jago98_
Nemesis
Gold V
Level 126
God Stats
5W - 3L
1,777 SR
Queue Stats
95W - 96L
1,306 MMR
Party 2
Cupid
Cupid
Gold V
SoyQuienSoy_
Cupid
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 81L
1,492 MMR
Party 2
Vulcan
Vulcan
Silver I
correctedmat
Vulcan
Silver I
Level 85
God Stats
1W - 3L
1,315 SR
Queue Stats
157W - 154L
1,340 MMR
Solo
Hercules
Hercules
Bronze III
pelmy
Hercules
Bronze III
Level 46
God Stats
4W - 7L
1,682 SR
Queue Stats
384W - 393L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
10,002
667
10,471
8,187
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bacchus
MunchPapi
Bacchus
13
2 / 2 / 1
8,230
549
5,836
11,908
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
NLBean
Medusa
16
1 / 0 / 2
9,197
613
7,534
9,512
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bastet
deadvipers
Bastet
17
9 / 0 / 2
9,957
664
11,208
13,505
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 5
9,331
622
7,965
9,389
4,293
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangArachneGilgameshThanatos

VS

Bans
AresLancelotBellonaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 4 / 0
6,540
436
7,567
13,451
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Jago98_
Nemesis
11
0 / 2 / 0
6,456
430
4,934
11,717
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 1
7,731
515
4,597
10,232
3,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
13
1 / 4 / 0
6,886
459
6,649
8,010
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
pelmy
Hercules
13
1 / 4 / 0
7,753
517
5,387
15,790
9,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
3
3
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
0
0.25
W
2
1
3
3.5
L
Nemesis
Jago98_
Nemesis
0
2
0
0
W
Bacchus
MunchPapi
Bacchus
2
2
1
1.25
W
Medusa
NLBean
Medusa
1
0
2
2
L
0
2
1
0.25
L
Vulcan
1
4
0
0.25
W
Bastet
deadvipers
Bastet
9
0
2
10
W
2
0
5
4.5
L
Hercules
pelmy
Hercules
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,014
Damage
29,134
52,501
Taken
59,200
30,932
Mitigated
29,680
25,144
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,567
695
60
3,194
13,451
9,871
0
5,055
8,307
29,214
0
W
10,471
3,554
0
2,078
8,187
3,952
567
813
6,932
16
78,295
L
Nemesis
Jago98_
Nemesis
4,934
1,599
0
1,413
11,717
4,230
0
2,270
9,447
0
50,758
W
Bacchus
MunchPapi
Bacchus
5,836
996
0
2,972
11,908
12,872
0
4,845
7,063
27,484
438
W
Medusa
NLBean
Medusa
7,534
2,847
0
3,415
9,512
4,000
2,060
1,465
8,047
0
89,405
L
4,597
1,690
0
4,221
10,232
3,789
0
1,514
8,718
0
71,068
L
Vulcan
6,649
283
0
476
8,010
2,584
0
3,246
4,764
53,315
537
W
Bastet
deadvipers
Bastet
11,208
3,714
0
10,054
13,505
5,815
23
3,769
9,691
0
92,097
W
7,965
940
876
5,749
9,389
4,293
828
3,702
5,638
92,300
0
L
Hercules
pelmy
Hercules
5,387
1,341
0
6,890
15,790
9,206
0
1,582
14,208
0
55,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,717
Gold Earned
35,366
575
Minions Killed
443
0
Camps Cleared
0
1,620,114
Distance Traveled
1,527,611
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,540
436
50
3
0
300,083
3
W
Skadi
10,002
667
133
9
0
271,578
0
L
Nemesis
6,456
430
78
5
0
345,358
0
W
Bacchus
8,230
549
39
3
0
326,967
0
W
Medusa
9,197
613
136
9
0
307,674
0
L
Cupid
7,731
515
124
8
0
282,568
0
L
Vulcan
6,886
459
86
6
0
291,272
0
W
Bastet
9,957
664
123
8
0
384,567
2
W
Ra
9,331
622
144
10
0
329,328
0
L
Hercules
7,753
517
105
7
0
308,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role