Player Matchup

Ra
Ra
Bronze III
UrWrstKnyteMare
Ra
Bronze III
Level 128
God Stats
2W - 0L
1,197 SR
Queue Stats
5W - 5L
1,420 MMR
Party 1
Charon
Charon
Silver V
caleb4224
Charon
Silver V
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,188 MMR
Party 1
Ne Zha
Ne Zha
Silver V
crazytos97
Ne Zha
Silver V
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 17L
1,188 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,399 SR
1,265 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,405 SR
967 MMR
Baron Samedi
Baron Samedi
Silver IV
Olihvr
Baron Samedi
Silver IV
Level 69
God Stats
4W - 11L
1,476 SR
Queue Stats
7W - 21L
1,192 MMR
Solo
Chaac
Chaac
Bronze I
V0lum3D
Chaac
Bronze I
Level 100
God Stats
10W - 15L
1,257 SR
Queue Stats
63W - 111L
541 MMR
Solo
Medusa
Medusa
Silver II
afhez3
Medusa
Silver II
Level 127
God Stats
5W - 7L
1,481 SR
Queue Stats
171W - 211L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 8
13,679
855
13,965
11,414
5,488
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charon
caleb4224
Charon
16
3 / 1 / 15
11,581
724
16,506
15,595
19,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
crazytos97
Ne Zha
18
6 / 1 / 11
12,822
801
14,002
15,847
8,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
VulcanAchillesShivaHerculesSobek

VS

Bans
BacchusDiscordiaCthulhuScyllaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Olihvr
Baron Samedi
16
2 / 9 / 2
11,066
692
8,914
17,088
9,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
V0lum3D
Chaac
15
0 / 4 / 4
9,433
590
7,621
18,683
15,570
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
afhez3
Medusa
15
2 / 6 / 2
10,407
650
11,240
14,544
5,002
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
19
Kills
4
4
Deaths
19
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Olihvr
Baron Samedi
2
9
2
0.33
W
10
2
8
7
L
Chaac
V0lum3D
Chaac
0
4
4
0.5
L
Medusa
afhez3
Medusa
2
6
2
0.5
W
Charon
caleb4224
Charon
3
1
15
10.5
W
Ne Zha
crazytos97
Ne Zha
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,473
Damage
27,775
42,856
Taken
50,315
33,390
Mitigated
29,879
15,667
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Olihvr
Baron Samedi
8,914
707
610
3,713
17,088
9,307
0
9,065
7,906
32,621
292
W
13,965
989
2,405
4,383
11,414
5,488
1,179
2,759
8,655
72,967
0
L
Chaac
V0lum3D
Chaac
7,621
823
81
5,089
18,683
15,570
0
10,535
7,905
0
30,371
L
Medusa
afhez3
Medusa
11,240
4,259
0
1,311
14,544
5,002
0
8,909
5,527
0
38,835
W
Charon
caleb4224
Charon
16,506
3,058
162
2,301
15,595
19,848
830
3,058
12,525
30,398
2,122
W
Ne Zha
crazytos97
Ne Zha
14,002
2,296
0
6,416
15,847
8,054
1,056
3,772
12,075
0
67,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
30,906
219
Minions Killed
145
0
Camps Cleared
0
925,867
Distance Traveled
808,139
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,066
692
63
4
0
238,010
0
W
Ra
13,679
855
114
7
0
316,599
8
L
Chaac
9,433
590
36
2
0
311,773
0
L
Medusa
10,407
650
46
3
0
258,356
3
W
Charon
11,581
724
18
1
0
290,070
0
W
Ne Zha
12,822
801
87
5
0
319,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role