Player Matchup

Hercules
Hercules
 
Hercules
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Chickēn
Yu Huang
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,583 Elo+
Party 1
Eset
Eset
LastKnownShinobu
Eset
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,454 Elo+
Party 1
Ymir
Ymir
Zura333
Ymir
Level 21
God Stats
2W - 0L
1,768 SR
Queue Stats
13W - 7L
1,517 Elo+
Party 1
Skadi
Skadi
mirzaOP
Skadi
Level 68
God Stats
2W - 1L
1,602 SR
Queue Stats
14W - 11L
1,460 Elo+
Party 1
Team Averages
Level 88
1,574 SR
1,503 Elo+

VS

Team Averages
Level 121
1,502 SR
1,472 Elo+
Nut
Nut
Analgeddon
Nut
Level 145
God Stats
1W - 3L
1,263 SR
Queue Stats
213W - 232L
1,455 Elo+
Solo
Eset
Eset
Pifge
Eset
Level 43
God Stats
1W - 1L
1,738 SR
Queue Stats
9W - 18L
1,411 Elo+
Solo
Odin
Odin
Zaiji
Odin
Level 146
God Stats
4W - 4L
1,393 SR
Queue Stats
403W - 395L
1,466 Elo+
Solo
Surtr
Surtr
hotdog dab
Surtr
Level 207
God Stats
5W - 5L
1,529 SR
Queue Stats
477W - 491L
1,549 Elo+
Solo
Khepri
Khepri
lokmaneloco
Khepri
Level 64
God Stats
2W - 3L
1,588 SR
Queue Stats
160W - 142L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 1 / 11
8,033
1,004
7,089
15,864
15,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Chickēn
Yu Huang
15
9 / 1 / 6
8,608
1,076
12,901
5,068
2,915
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 0 / 16
6,970
871
5,622
4,481
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Zura333
Ymir
11
1 / 2 / 8
6,848
856
4,092
9,708
9,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
mirzaOP
Skadi
13
3 / 1 / 12
7,502
938
8,739
7,795
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,507
813
7,286
6,251
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Pifge
Eset
11
0 / 5 / 3
5,922
740
3,434
6,669
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Zaiji
Odin
12
2 / 4 / 2
6,799
850
8,040
9,856
9,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
12
0 / 3 / 2
6,341
793
3,494
8,607
8,134
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
10
0 / 4 / 3
6,083
760
2,041
9,083
7,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
18
Kills
4
5
Deaths
18
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
11
10.5
L
2
2
1
1.25
W
Yu Huang
Chickēn
Yu Huang
9
1
6
12
W
0
0
16
8
L
Eset
Pifge
Eset
0
5
3
0.3
L
Odin
Zaiji
Odin
2
4
2
0.75
W
Ymir
Zura333
Ymir
1
2
8
2.5
L
Surtr
0
3
2
0.33
L
Khepri
0
4
3
0.38
W
Skadi
mirzaOP
Skadi
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,443
Damage
24,295
42,916
Taken
40,466
33,871
Mitigated
29,842
16,538
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,089
1,637
1,307
8,428
15,864
15,148
375
2,425
13,244
0
12,293
L
7,286
4,642
88
1,579
6,251
2,161
0
4,341
1,830
0
16,061
W
Yu Huang
Chickēn
Yu Huang
12,901
1,669
1,297
316
5,068
2,915
570
893
4,135
27,335
1,280
W
5,622
996
623
578
4,481
2,144
365
1,299
3,117
11,414
232
L
Eset
Pifge
Eset
3,434
606
864
205
6,669
2,366
0
3,267
3,362
9,996
0
L
Odin
Zaiji
Odin
8,040
619
144
1,244
9,856
9,812
0
5,745
3,821
3,906
10,385
W
Ymir
Zura333
Ymir
4,092
785
202
1,772
9,708
9,355
78
2,230
7,410
5,872
1,117
L
Surtr
3,494
1,428
467
1,807
8,607
8,134
0
3,131
5,235
331
8,148
L
Khepri
2,041
118
1,173
859
9,083
7,369
0
4,557
4,180
2,832
0
W
Skadi
mirzaOP
Skadi
8,739
3,484
1,088
927
7,795
4,309
904
1,331
6,408
0
22,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
31,652
122
Minions Killed
68
0
Camps Cleared
0
748,028
Distance Traveled
679,602
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,033
1,004
19
2
0
168,860
1
L
Nut
6,507
813
19
2
0
129,359
0
W
Yu Huang
8,608
1,076
50
6
0
140,656
0
W
Eset
6,970
871
20
3
0
143,152
0
L
Eset
5,922
740
24
3
0
142,776
0
L
Odin
6,799
850
15
2
0
154,249
0
W
Ymir
6,848
856
5
1
0
149,527
0
L
Surtr
6,341
793
8
1
0
148,845
0
L
Khepri
6,083
760
2
0
0
104,373
0
W
Skadi
7,502
938
28
4
0
145,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role