Player Matchup

Loki
Loki
HeraMIDD
Loki
Level 156
God Stats
30W - 16L
1,691 SR
Queue Stats
1,131W - 1,086L
1,635 Elo+
Solo
Neith
Neith
Isaab
Neith
Level 7
God Stats
0W - 2L
1,159 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Saṽage
Cu Chulainn
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 10L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
Skicy
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
ryy7k
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 64
1,470 SR
1,517 Elo+

VS

Team Averages
Level 164
1,611 SR
1,487 Elo+
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Axsael
Hun Batz
Level 153
God Stats
8W - 2L
1,485 SR
Queue Stats
220W - 229L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Naidrai
Nu Wa
Level 186
God Stats
9W - 5L
1,837 SR
Queue Stats
42W - 45L
1,398 Elo+
Solo
Odin
Odin
Tony Gibroni
Odin
Level 119
God Stats
6W - 11L
1,502 SR
Queue Stats
354W - 330L
1,494 Elo+
Solo
Thor
Thor
wazamin
Thor
Level 214
God Stats
19W - 12L
1,731 SR
Queue Stats
194W - 174L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 0 / 0
6,324
632
2,058
6,245
2,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
Isaab
Neith
8
0 / 5 / 0
4,563
456
2,080
6,700
2,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Saṽage
Cu Chulainn
11
1 / 0 / 1
6,304
630
8,435
6,044
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Skicy
Kukulkan
7
0 / 4 / 1
4,514
451
973
4,862
1,501
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
ryy7k
Ymir
5
0 / 3 / 0
4,003
400
1,028
6,479
3,882
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
6 / 1 / 2
6,592
659
8,813
5,881
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Axsael
Hun Batz
9
0 / 0 / 5
5,725
573
2,023
6,538
3,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Naidrai
Nu Wa
11
3 / 0 / 2
6,641
664
3,460
2,015
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 2 / 0
4,727
473
1,420
8,384
6,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
wazamin
Thor
10
3 / 0 / 0
5,450
545
2,676
6,514
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
1
2
7
W
Hun Batz
Axsael
Hun Batz
0
0
5
2.5
L
Loki
2
0
0
2
L
Neith
Isaab
Neith
0
5
0
0
W
Nu Wa
Naidrai
Nu Wa
3
0
2
4
L
Cu Chulainn
Saṽage
Cu Chulainn
1
0
1
1.5
L
Kukulkan
Skicy
Kukulkan
0
4
1
0.13
W
0
2
0
0
L
Ymir
ryy7k
Ymir
0
3
0
0
W
Thor
wazamin
Thor
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,574
Damage
18,392
30,330
Taken
29,332
14,336
Mitigated
15,313
7,642
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,813
7,836
0
1,978
5,881
2,391
513
709
5,104
0
49,398
W
Hun Batz
Axsael
Hun Batz
2,023
477
0
2,586
6,538
3,407
0
440
6,066
0
25,075
L
Loki
2,058
264
0
3,923
6,245
2,402
0
232
6,013
0
56,597
L
Neith
Isaab
Neith
2,080
1,344
0
1,148
6,700
2,041
0
0
6,700
0
24,238
W
Nu Wa
Naidrai
Nu Wa
3,460
683
0
500
2,015
653
0
647
1,368
47,280
2,212
L
Cu Chulainn
Saṽage
Cu Chulainn
8,435
2,380
0
738
6,044
4,510
0
205
5,575
0
49,659
L
Kukulkan
Skicy
Kukulkan
973
248
0
700
4,862
1,501
0
2,796
2,066
13,897
443
W
1,420
436
0
1,236
8,384
6,418
0
0
8,384
0
21,716
L
Ymir
ryy7k
Ymir
1,028
260
0
1,133
6,479
3,882
0
219
6,260
4,110
0
W
Thor
wazamin
Thor
2,676
629
0
3,544
6,514
2,444
0
98
6,416
0
37,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,708
Gold Earned
29,135
227
Minions Killed
300
0
Camps Cleared
0
841,776
Distance Traveled
931,117
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,592
659
65
7
0
161,652
0
W
Hun Batz
5,725
573
37
4
0
203,543
0
L
Loki
6,324
632
99
10
0
243,071
2
L
Neith
4,563
456
35
4
0
182,789
0
W
Nu Wa
6,641
664
79
8
0
164,518
2
L
Cu Chulainn
6,304
630
63
6
0
173,520
0
L
Kukulkan
4,514
451
26
3
0
116,562
0
W
Odin
4,727
473
44
4
0
184,833
3
L
Ymir
4,003
400
4
0
0
125,834
1
W
Thor
5,450
545
75
8
0
216,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role