Player Matchup

Guan Yu
Guan Yu
BGDigby
Guan Yu
Level 156
God Stats
6W - 5L
1,536 SR
Queue Stats
523W - 251L
1,733 Elo+
Party 1
Anhur
Anhur
LostTamagotchi
Anhur
Level 146
God Stats
4W - 1L
1,964 SR
Queue Stats
207W - 58L
1,745 Elo+
Party 1
Hera
Hera
RavenInTheW00ds
Hera
Level 172
God Stats
3W - 0L
1,868 SR
Queue Stats
473W - 180L
1,754 Elo+
Party 1
Zeus
Zeus
RoyalAbort
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 56L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
TrollyMcGee
Zhong Kui
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 60L
1,834 Elo+
Party 1
Team Averages
Level 151
1,674 SR
1,729 Elo+

VS

Team Averages
Level 133
1,490 SR
1,536 Elo+
Thoth
Thoth
Cryotypez
Thoth
Level 158
God Stats
2W - 1L
1,815 SR
Queue Stats
133W - 133L
1,570 Elo+
Solo
Chernobog
Chernobog
DeeDeeBoi97
Chernobog
Level 81
God Stats
3W - 4L
1,370 SR
Queue Stats
203W - 216L
1,565 Elo+
Solo
Horus
Horus
Denoftet
Horus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 334L
1,532 Elo+
Solo
Tyr
Tyr
Romanun
Tyr
Level 120
God Stats
1W - 5L
1,078 SR
Queue Stats
141W - 146L
1,545 Elo+
Solo
Raijin
Raijin
TheHumbss
Raijin
Level 153
God Stats
20W - 20L
1,686 SR
Queue Stats
1,269W - 1,367L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BGDigby
Guan Yu
14
2 / 1 / 12
8,352
835
4,358
10,018
8,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 2 / 8
8,687
869
8,634
10,632
5,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 1 / 11
7,911
791
8,194
7,478
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 9
8,730
873
12,104
8,496
3,807
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
TrollyMcGee
Zhong Kui
16
4 / 0 / 9
9,765
977
9,803
10,679
10,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cryotypez
Thoth
11
0 / 2 / 2
6,393
639
8,889
5,341
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
DeeDeeBoi97
Chernobog
15
0 / 2 / 1
7,456
746
9,342
9,195
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Denoftet
Horus
14
0 / 3 / 1
7,249
725
3,618
13,653
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Tyr
11
0 / 4 / 3
6,523
652
2,087
10,232
7,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
TheHumbss
Raijin
14
2 / 3 / 1
7,816
782
7,239
6,785
3,309
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
14
Kills
2
5
Deaths
14
49
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BGDigby
Guan Yu
2
1
12
8
L
Thoth
Cryotypez
Thoth
0
2
2
0.5
L
Chernobog
DeeDeeBoi97
Chernobog
0
2
1
0.25
L
Horus
Denoftet
Horus
0
3
1
0.17
W
4
2
8
4
W
1
1
11
6.5
L
Tyr
0
4
3
0.38
W
3
1
9
7.5
L
Raijin
TheHumbss
Raijin
2
3
1
0.83
W
Zhong Kui
TrollyMcGee
Zhong Kui
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,093
Damage
31,175
47,303
Taken
45,206
32,273
Mitigated
30,121
30,539
Healing
16,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BGDigby
Guan Yu
4,358
377
12,840
5,799
10,018
8,987
298
2,210
7,731
0
7,324
L
Thoth
Cryotypez
Thoth
8,889
127
1,556
371
5,341
2,284
0
4,559
782
15,029
0
L
Chernobog
DeeDeeBoi97
Chernobog
9,342
5,036
843
1,882
9,195
4,478
0
6,315
2,880
0
32,272
L
Horus
Denoftet
Horus
3,618
1,669
5,257
5,182
13,653
12,826
0
7,804
5,849
1,435
4,770
W
8,634
6,021
885
1,604
10,632
5,025
1,587
3,300
7,259
0
19,638
W
8,194
1,363
711
2,154
7,478
3,635
649
2,717
4,692
13,928
414
L
Tyr
2,087
49
509
1,039
10,232
7,224
0
6,577
3,655
0
3,053
W
12,104
2,049
968
941
8,496
3,807
415
3,640
4,770
31,440
0
L
Raijin
TheHumbss
Raijin
7,239
151
0
250
6,785
3,309
0
4,643
2,142
21,658
0
W
Zhong Kui
TrollyMcGee
Zhong Kui
9,803
526
651
3,986
10,679
10,819
1,332
4,404
5,950
23,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,445
Gold Earned
35,437
134
Minions Killed
106
0
Camps Cleared
0
907,460
Distance Traveled
728,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,352
835
7
1
0
193,999
0
L
Thoth
6,393
639
22
2
0
112,691
0
L
Chernobog
7,456
746
42
4
0
159,961
0
L
Horus
7,249
725
6
1
0
183,602
0
W
Anhur
8,687
869
31
3
0
177,145
0
W
Hera
7,911
791
11
1
0
170,679
0
L
Tyr
6,523
652
5
1
0
173,535
0
W
Zeus
8,730
873
50
5
0
173,256
0
L
Raijin
7,816
782
31
3
0
98,711
0
W
Zhong Kui
9,765
977
35
4
0
192,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role