Player Matchup

Neith
Neith
Guesswho4519913
Neith
Level 68
God Stats
23W - 53L
1,294 SR
Queue Stats
348W - 588L
1,232 Elo+
Party 1
Kukulkan
Kukulkan
King_Ah13
Kukulkan
Level 61
God Stats
2W - 4L
1,360 SR
Queue Stats
26W - 33L
1,269 Elo+
Party 1
Chaac
Chaac
xTrebetheNinjax
Chaac
Level 104
God Stats
57W - 98L
1,325 SR
Queue Stats
331W - 568L
1,243 Elo+
Party 1
Team Averages
Level 78
1,326 SR
1,248 Elo+

VS

Team Averages
Level 40
1,537 SR
1,285 Elo+
Arachne
Arachne
L1ghtn1ngC0lt18
Arachne
Level 40
God Stats
4W - 2L
1,798 SR
Queue Stats
7W - 11L
1,218 Elo+
Solo
Merlin
Merlin
Nikoescobarr
Merlin
Level 39
God Stats
12W - 17L
1,464 SR
Queue Stats
26W - 36L
1,298 Elo+
Solo
Bastet
Bastet
ilike_men13
Bastet
Level 42
God Stats
7W - 7L
1,348 SR
Queue Stats
66W - 71L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,031
639
7,034
10,805
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
King_Ah13
Kukulkan
12
0 / 3 / 0
6,795
618
4,298
8,588
3,153
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 1
6,711
610
6,456
12,548
7,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,924
720
5,275
7,569
3,907
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
14
2 / 1 / 7
8,240
749
12,774
7,416
2,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
12
3 / 0 / 3
7,861
715
5,927
7,661
3,040
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
9
10
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Kukulkan
King_Ah13
Kukulkan
0
3
0
0
W
4
0
2
5
W
Merlin
2
1
7
5.5
W
Bastet
3
0
3
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
23,976
31,941
Taken
22,646
14,158
Mitigated
9,894
9,247
Healing
1,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,034
3,218
0
4,113
10,805
3,839
108
5,269
5,531
0
27,953
L
Kukulkan
King_Ah13
Kukulkan
4,298
1,057
200
1,690
8,588
3,153
225
3,200
5,388
28,601
0
W
5,275
2,921
0
564
7,569
3,907
0
648
6,881
0
13,712
W
Merlin
12,774
1,181
0
250
7,416
2,947
0
2,150
5,246
42,036
0
W
Bastet
5,927
1,474
0
582
7,661
3,040
0
1,592
6,069
0
19,008
L
6,456
1,057
0
3,244
12,548
7,166
0
4,426
8,117
0
18,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,537
Gold Earned
24,025
149
Minions Killed
109
0
Camps Cleared
0
555,113
Distance Traveled
615,164
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,031
639
61
6
0
176,748
0
L
Kukulkan
6,795
618
58
5
0
180,356
0
W
Arachne
7,924
720
24
2
0
224,250
0
W
Merlin
8,240
749
52
5
0
184,612
0
W
Bastet
7,861
715
33
3
0
206,302
0
L
Chaac
6,711
610
30
3
0
198,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role