Player Matchup

Susano
Susano
BanefulJoe
Susano
Level 40
God Stats
6W - 5L
1,868 SR
Queue Stats
29W - 38L
1,445 Elo+
Party 2
Ares
Ares
Casearrow12
Ares
Level 105
God Stats
112W - 95L
1,563 SR
Queue Stats
318W - 278L
1,515 Elo+
Solo
Medusa
Medusa
IrishAiel
Medusa
Level 29
God Stats
7W - 7L
1,516 SR
Queue Stats
28W - 44L
1,392 Elo+
Party 2
Zhong Kui
Zhong Kui
goofyamour96
Zhong Kui
Level 138
God Stats
11W - 7L
1,502 SR
Queue Stats
109W - 85L
1,565 Elo+
Solo
Anubis
Anubis
silvermax69
Anubis
Level 159
God Stats
4W - 3L
1,381 SR
Queue Stats
406W - 387L
1,540 Elo+
Solo
Team Averages
Level 94
1,566 SR
1,491 Elo+

VS

Team Averages
Level 105
1,534 SR
1,525 Elo+
Jormungandr
Jormungandr
LUNAbluev
Jormungandr
Level 89
God Stats
46W - 56L
1,595 SR
Queue Stats
157W - 164L
1,490 Elo+
Solo
Ares
Ares
Shy 1618
Ares
Level 107
God Stats
3W - 3L
1,547 SR
Queue Stats
24W - 30L
1,505 Elo+
Party 1
Cabrakan
Cabrakan
Srubyy
Cabrakan
Level 128
God Stats
5W - 5L
1,530 SR
Queue Stats
50W - 46L
1,557 Elo+
Solo
Danzaburou
Danzaburou
T bucket44
Danzaburou
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,510 Elo+
Party 1
Achilles
Achilles
TOPHER999999999
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BanefulJoe
Susano
12
7 / 1 / 2
6,636
603
5,795
9,785
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 3
6,037
549
5,312
8,201
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
IrishAiel
Medusa
13
3 / 3 / 3
7,072
643
5,547
8,821
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
goofyamour96
Zhong Kui
12
3 / 0 / 3
7,080
644
4,546
6,249
4,337
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
12
1 / 0 / 0
7,059
642
3,454
4,240
2,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LUNAbluev
Jormungandr
12
0 / 1 / 0
5,675
516
1,313
4,468
2,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
7
1 / 5 / 3
5,232
476
4,161
10,107
7,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Srubyy
Cabrakan
10
0 / 3 / 1
5,320
484
4,768
10,840
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
T bucket44
Danzaburou
10
3 / 3 / 1
6,537
594
5,557
7,745
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
8
0 / 5 / 1
5,009
455
2,085
7,604
6,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
17
Kills
4
5
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
BanefulJoe
Susano
7
1
2
8
W
3
1
3
4.5
W
Medusa
IrishAiel
Medusa
3
3
3
1.5
L
Jormungandr
LUNAbluev
Jormungandr
0
1
0
0
L
Ares
1
5
3
0.5
L
Cabrakan
Srubyy
Cabrakan
0
3
1
0.17
L
Danzaburou
T bucket44
Danzaburou
3
3
1
1.17
L
Achilles
0
5
1
0.1
W
Zhong Kui
goofyamour96
Zhong Kui
3
0
3
4.5
W
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,654
Damage
17,884
37,296
Taken
40,764
20,080
Mitigated
26,151
17,673
Healing
10,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BanefulJoe
Susano
5,795
2,278
0
4,179
9,785
3,690
42
3,713
6,072
0
42,248
W
5,312
804
0
2,906
8,201
6,010
0
2,034
6,167
26,068
507
W
Medusa
IrishAiel
Medusa
5,547
2,669
0
2,383
8,821
3,970
0
2,036
6,785
0
54,861
L
Jormungandr
LUNAbluev
Jormungandr
1,313
466
0
1,198
4,468
2,341
0
2,187
2,281
41,042
669
L
Ares
4,161
1,126
684
1,798
10,107
7,521
0
2,349
7,758
12,141
0
L
Cabrakan
Srubyy
Cabrakan
4,768
893
0
4,400
10,840
6,943
0
2,786
8,054
41,593
535
L
Danzaburou
T bucket44
Danzaburou
5,557
2,126
0
1,217
7,745
3,179
0
2,477
5,268
0
49,264
L
Achilles
2,085
263
0
876
7,604
6,167
0
3,325
4,279
0
20,248
W
Zhong Kui
goofyamour96
Zhong Kui
4,546
806
0
5,198
6,249
4,337
89
744
5,055
38,892
2,003
W
Anubis
3,454
127
0
3,007
4,240
2,073
0
1,703
2,537
55,138
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,884
Gold Earned
27,773
383
Minions Killed
277
0
Camps Cleared
0
1,020,064
Distance Traveled
978,306
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,636
603
60
5
0
272,572
0
W
Ares
6,037
549
37
3
0
175,118
0
W
Medusa
7,072
643
99
9
0
208,499
0
L
Jormungandr
5,675
516
73
7
0
178,649
0
L
Ares
5,232
476
11
1
0
188,227
4
L
Cabrakan
5,320
484
75
7
0
207,040
0
L
Danzaburou
6,537
594
89
8
0
188,718
0
L
Achilles
5,009
455
29
3
0
215,672
0
W
Zhong Kui
7,080
644
83
8
0
172,215
0
W
Anubis
7,059
642
104
9
0
191,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role