Player Matchup

Anubis
Anubis
I_Hunt-Drones
Anubis
Level 96
God Stats
47W - 26L
1,657 SR
Queue Stats
214W - 210L
1,486 Elo+
Solo
Charybdis
Charybdis
NoPucks
Charybdis
Level 27
God Stats
4W - 7L
1,347 SR
Queue Stats
76W - 80L
1,430 Elo+
Party 1
Bake Kujira
Bake Kujira
Omnikoosh
Bake Kujira
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,496 Elo+
Party 2
Osiris
Osiris
SegaSalem
Osiris
Level 140
God Stats
19W - 14L
1,602 SR
Queue Stats
406W - 409L
1,432 Elo+
Party 1
Discordia
Discordia
edge1234
Discordia
Level 67
God Stats
1W - 1L
1,197 SR
Queue Stats
162W - 165L
1,374 Elo+
Party 2
Team Averages
Level 73
1,461 SR
1,444 Elo+

VS

Team Averages
Level 116
1,553 SR
1,444 Elo+
Ra
Ra
Blaystor
Ra
Level 121
God Stats
75W - 73L
1,565 SR
Queue Stats
426W - 416L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
KEEVACOMIN
Zhong Kui
Level 113
God Stats
80W - 62L
1,535 SR
Queue Stats
183W - 186L
1,417 Elo+
Solo
Izanami
Izanami
ShadeofGrim
Izanami
Level 146
God Stats
1W - 3L
1,554 SR
Queue Stats
108W - 104L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
jacklegger
Sun Wukong
Level 119
God Stats
83W - 59L
1,654 SR
Queue Stats
450W - 437L
1,481 Elo+
Solo
Yemoja
Yemoja
psychicdous
Yemoja
Level 79
God Stats
167W - 164L
1,458 SR
Queue Stats
305W - 299L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,319
486
3,267
7,434
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
NoPucks
Charybdis
13
2 / 1 / 1
7,391
569
5,409
6,522
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bake Kujira
Omnikoosh
Bake Kujira
11
0 / 1 / 3
6,730
518
7,463
8,715
7,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
SegaSalem
Osiris
12
1 / 0 / 1
7,396
569
1,469
6,784
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
edge1234
Discordia
11
0 / 3 / 0
6,015
463
2,556
9,444
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
7,714
593
8,824
7,604
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
KEEVACOMIN
Zhong Kui
6
0 / 1 / 0
4,720
363
977
2,798
1,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ShadeofGrim
Izanami
11
1 / 0 / 0
5,831
449
3,650
5,446
1,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
jacklegger
Sun Wukong
14
6 / 0 / 0
7,420
571
6,226
9,488
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
8
0 / 2 / 2
5,605
431
2,143
9,361
4,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
9
9
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
W
1
4
1
0.38
L
Zhong Kui
KEEVACOMIN
Zhong Kui
0
1
0
0
W
Charybdis
NoPucks
Charybdis
2
1
1
2.5
W
Bake Kujira
Omnikoosh
Bake Kujira
0
1
3
1.5
W
Osiris
SegaSalem
Osiris
1
0
1
1.5
L
Izanami
ShadeofGrim
Izanami
1
0
0
1
W
Discordia
edge1234
Discordia
0
3
0
0
L
Sun Wukong
jacklegger
Sun Wukong
6
0
0
6
L
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,164
Damage
21,820
38,899
Taken
34,697
20,269
Mitigated
15,490
13,996
Healing
13,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,824
976
326
2,167
7,604
3,318
0
5,295
2,309
61,276
681
W
3,267
35
0
2,582
7,434
3,374
0
1,370
5,927
52,769
1,907
L
Zhong Kui
KEEVACOMIN
Zhong Kui
977
317
0
1,525
2,798
1,471
0
191
2,607
12,210
0
W
Charybdis
NoPucks
Charybdis
5,409
3,050
0
3,331
6,522
2,480
851
558
5,964
0
75,931
W
Bake Kujira
Omnikoosh
Bake Kujira
7,463
3,980
0
1,872
8,715
7,026
380
2,279
6,287
23,186
0
W
Osiris
SegaSalem
Osiris
1,469
718
0
3,481
6,784
4,312
0
1,426
5,323
0
44,522
L
Izanami
ShadeofGrim
Izanami
3,650
2,802
0
1,743
5,446
1,712
0
932
4,514
0
50,163
W
Discordia
edge1234
Discordia
2,556
389
0
2,730
9,444
3,077
0
5,467
3,375
33,593
0
L
Sun Wukong
jacklegger
Sun Wukong
6,226
1,601
0
4,838
9,488
4,771
0
2,737
6,751
0
54,313
L
Yemoja
2,143
659
1,728
1,144
9,361
4,218
0
3,812
5,549
13,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,851
Gold Earned
31,290
360
Minions Killed
336
0
Camps Cleared
0
1,154,611
Distance Traveled
1,018,742
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,714
593
107
8
0
259,130
0
W
Anubis
6,319
486
76
6
0
257,458
0
L
Zhong Kui
4,720
363
24
2
0
63,048
0
W
Charybdis
7,391
569
123
9
0
195,024
1
W
Bake Kujira
6,730
518
20
2
0
276,817
0
W
Osiris
7,396
569
81
6
0
183,124
0
L
Izanami
5,831
449
88
7
0
222,180
4
W
Discordia
6,015
463
60
5
0
242,188
0
L
Sun Wukong
7,420
571
98
8
0
272,807
0
L
Yemoja
5,605
431
19
1
0
201,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role