Player Matchup

Heimdallr
Heimdallr
C-Lowe33
Heimdallr
Level 86
God Stats
2W - 2L
1,249 SR
Queue Stats
6W - 16L
1,205 Elo+
Solo
Awilix
Awilix
Flookii11
Awilix
Level 128
God Stats
74W - 60L
1,604 SR
Queue Stats
464W - 496L
1,422 Elo+
Party 2
Mulan
Mulan
GARYTHESNAIL59
Mulan
Level 81
God Stats
4W - 5L
1,701 SR
Queue Stats
51W - 54L
1,457 Elo+
Solo
Ymir
Ymir
Guti_Z-
Ymir
Level 65
God Stats
71W - 67L
1,401 SR
Queue Stats
305W - 311L
1,450 Elo+
Solo
Nu Wa
Nu Wa
MarcoVanTV
Nu Wa
Level 34
God Stats
6W - 7L
1,407 SR
Queue Stats
151W - 159L
1,415 Elo+
Party 2
Team Averages
Level 79
1,472 SR
1,390 Elo+

VS

Team Averages
Level 53
1,481 SR
1,373 Elo+
Fenrir
Fenrir
ElBigJimmy
Fenrir
Level 87
God Stats
7W - 7L
1,454 SR
Queue Stats
149W - 150L
1,395 Elo+
Party 1
Ymir
Ymir
Huettengaudi22
Ymir
Level 63
God Stats
7W - 4L
1,554 SR
Queue Stats
22W - 20L
1,434 Elo+
Solo
Medusa
Medusa
Mentril3431
Medusa
Level 6
God Stats
20W - 11L
1,341 SR
Queue Stats
117W - 125L
1,208 Elo+
Party 1
Zeus
Zeus
TrippyClass
Zeus
Level 68
God Stats
12W - 14L
1,580 SR
Queue Stats
253W - 238L
1,470 Elo+
Solo
Achilles
Achilles
broesserx-0
Achilles
Level 43
God Stats
1W - 2L
1,476 SR
Queue Stats
125W - 129L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
C-Lowe33
Heimdallr
11
2 / 4 / 5
6,488
463
6,883
9,302
4,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
Flookii11
Awilix
14
7 / 2 / 4
8,473
605
10,807
10,236
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 0 / 1
8,513
608
3,517
5,758
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Guti_Z-
Ymir
13
2 / 1 / 4
7,348
525
7,026
10,677
9,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
15
6 / 2 / 6
9,417
673
12,348
8,031
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElBigJimmy
Fenrir
11
2 / 9 / 3
6,537
467
7,017
16,607
6,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 2
7,387
528
5,505
12,653
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
10
2 / 3 / 2
6,273
448
8,852
9,759
4,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 4 / 0
7,239
517
5,481
11,130
3,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
broesserx-0
Achilles
11
0 / 1 / 0
5,807
415
876
7,435
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
9
9
Deaths
18
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
C-Lowe33
Heimdallr
2
4
5
1.13
L
Fenrir
ElBigJimmy
Fenrir
2
9
3
0.39
W
Awilix
Flookii11
Awilix
7
2
4
4.5
W
1
0
1
1.5
W
Ymir
Guti_Z-
Ymir
2
1
4
4
L
3
1
2
4
W
Nu Wa
6
2
6
4.5
L
Medusa
2
3
2
1
L
2
4
0
0.5
L
Achilles
broesserx-0
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,581
Damage
27,731
44,004
Taken
57,584
25,442
Mitigated
30,050
10,129
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
C-Lowe33
Heimdallr
6,883
3,163
0
1,618
9,302
4,514
0
1,630
7,672
0
40,911
L
Fenrir
ElBigJimmy
Fenrir
7,017
1,405
0
4,116
16,607
6,683
0
3,914
12,431
0
41,232
W
Awilix
Flookii11
Awilix
10,807
4,287
0
380
10,236
4,595
0
1,923
8,313
0
62,894
W
3,517
474
0
2,710
5,758
3,465
0
0
5,570
0
65,417
W
Ymir
Guti_Z-
Ymir
7,026
1,389
0
3,816
10,677
9,860
0
3,092
7,544
24,993
1,351
L
5,505
1,173
0
3,332
12,653
10,995
0
4,245
8,278
25,518
1,141
W
Nu Wa
12,348
4,165
0
1,605
8,031
3,008
1,469
4,221
3,810
62,794
1,291
L
Medusa
8,852
3,093
0
1,325
9,759
4,387
0
2,650
6,979
0
48,506
L
5,481
618
0
3,584
11,130
3,074
0
6,167
4,605
65,323
189
L
Achilles
broesserx-0
Achilles
876
340
0
1,282
7,435
4,911
0
1,255
6,050
0
25,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,239
Gold Earned
33,243
387
Minions Killed
321
0
Camps Cleared
0
1,357,353
Distance Traveled
1,390,980
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,488
463
59
4
0
246,661
1
L
Fenrir
6,537
467
61
4
0
288,639
0
W
Awilix
8,473
605
74
5
0
328,959
0
W
Mulan
8,513
608
105
8
0
279,381
5
W
Ymir
7,348
525
36
3
0
256,952
0
L
Ymir
7,387
528
35
3
0
275,740
3
W
Nu Wa
9,417
673
113
8
0
245,400
0
L
Medusa
6,273
448
73
5
0
331,263
0
L
Zeus
7,239
517
110
8
0
223,532
0
L
Achilles
5,807
415
42
3
0
271,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role