Player Matchup

Fafnir
Fafnir
KodaTF
Fafnir
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 39L
1,713 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TotoWolff
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
diak10000
Morgan Le Fay
Level 159
God Stats
2W - 4L
1,819 SR
Queue Stats
458W - 472L
1,553 Elo+
Solo
Amaterasu
Amaterasu
s10n
Amaterasu
Level 166
God Stats
5W - 2L
1,481 SR
Queue Stats
583W - 593L
1,567 Elo+
Solo
Chiron
Chiron
zClоud
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,426 Elo+
Party 2
Team Averages
Level 112
1,560 SR
1,537 Elo+

VS

Team Averages
Level 123
1,570 SR
1,487 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MAPAqpOH
Arachne
Level 65
God Stats
3W - 2L
1,469 SR
Queue Stats
409W - 404L
1,514 Elo+
Solo
Shiva
Shiva
MindlessPC
Shiva
Level 47
God Stats
5W - 1L
1,867 SR
Queue Stats
184W - 188L
1,521 Elo+
Solo
Apollo
Apollo
Ombrek
Apollo
Level 201
God Stats
5W - 5L
1,489 SR
Queue Stats
603W - 643L
1,442 Elo+
Party 1
Tiamat
Tiamat
Zaraky11
Tiamat
Level 158
God Stats
10W - 7L
1,527 SR
Queue Stats
381W - 382L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KodaTF
Fafnir
14
2 / 5 / 10
9,755
813
9,318
21,972
32,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
TotoWolff
Ah Muzen Cab
15
2 / 3 / 7
8,657
721
13,737
12,676
7,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
diak10000
Morgan Le Fay
15
3 / 4 / 9
8,891
741
16,252
11,931
6,700
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
s10n
Amaterasu
16
5 / 4 / 9
9,775
815
14,561
21,867
23,532
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
zClоud
Chiron
16
5 / 5 / 5
9,471
789
10,206
15,012
6,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
2 / 3 / 12
9,719
810
14,146
12,099
10,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
MAPAqpOH
Arachne
16
5 / 5 / 11
10,275
856
12,565
16,211
15,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shiva
16
3 / 3 / 16
9,646
804
17,204
25,585
29,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Ombrek
Apollo
16
3 / 4 / 9
9,933
828
12,542
11,371
5,115
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Zaraky11
Tiamat
18
8 / 2 / 10
10,677
890
20,128
13,704
10,615
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
79
17
Kills
21
21
Deaths
17
40
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
3
12
2.67
L
Fafnir
KodaTF
Fafnir
2
5
10
1.4
W
Arachne
MAPAqpOH
Arachne
5
5
11
2.1
W
Shiva
3
3
16
3.67
W
Apollo
Ombrek
Apollo
3
4
9
1.88
L
Ah Muzen Cab
TotoWolff
Ah Muzen Cab
2
3
7
1.83
W
Tiamat
Zaraky11
Tiamat
8
2
10
6.5
L
Morgan Le Fay
diak10000
Morgan Le Fay
3
4
9
1.88
L
Amaterasu
s10n
Amaterasu
5
4
9
2.38
L
Chiron
zClоud
Chiron
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,074
Damage
76,585
83,458
Taken
78,970
76,395
Mitigated
71,667
23,394
Healing
29,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,146
1,078
654
3,799
12,099
10,775
2,107
3,748
8,231
34,765
0
L
Fafnir
KodaTF
Fafnir
9,318
2,296
2,313
3,742
21,972
32,163
0
8,765
13,083
14,718
1,403
W
Arachne
MAPAqpOH
Arachne
12,565
9,184
1,593
5,090
16,211
15,489
611
4,367
11,435
0
21,647
W
Shiva
17,204
2,484
1,475
8,258
25,585
29,673
502
7,744
17,235
0
27,512
W
Apollo
Ombrek
Apollo
12,542
7,762
1,906
2,566
11,371
5,115
3,721
4,547
6,690
0
29,887
L
Ah Muzen Cab
TotoWolff
Ah Muzen Cab
13,737
4,741
1,844
1,554
12,676
7,014
0
4,642
7,972
0
29,840
W
Tiamat
Zaraky11
Tiamat
20,128
1,048
734
3,665
13,704
10,615
560
4,478
9,056
31,164
1,320
L
Morgan Le Fay
diak10000
Morgan Le Fay
16,252
2,346
716
923
11,931
6,700
0
5,359
6,567
36,113
0
L
Amaterasu
s10n
Amaterasu
14,561
4,550
1,828
7,972
21,867
23,532
0
7,100
14,733
0
22,298
L
Chiron
zClоud
Chiron
10,206
6,634
548
1,954
15,012
6,986
142
7,483
7,443
0
37,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,549
Gold Earned
50,250
196
Minions Killed
166
0
Camps Cleared
0
1,079,307
Distance Traveled
1,166,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,719
810
47
4
0
225,361
0
L
Fafnir
9,755
813
13
1
0
227,012
0
W
Arachne
10,275
856
25
2
0
232,738
0
W
Shiva
9,646
804
18
2
0
234,386
0
W
Apollo
9,933
828
57
5
0
205,395
0
L
Ah Muzen Cab
8,657
721
35
3
0
214,405
0
W
Tiamat
10,677
890
19
2
0
268,617
0
L
Morgan Le Fay
8,891
741
57
5
0
211,342
0
L
Amaterasu
9,775
815
22
2
0
241,263
0
L
Chiron
9,471
789
69
6
0
185,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role