Player Matchup

Achilles
Achilles
Gold IV
Bediman5
Achilles
Gold IV
Level 93
God Stats
1W - 1L
1,310 SR
Queue Stats
96W - 102L
1,432 MMR
Solo
Cthulhu
Cthulhu
Gold III
BrightenDay
Cthulhu
Gold III
Level 127
God Stats
25W - 12L
1,258 SR
Queue Stats
633W - 629L
1,411 MMR
Solo
Izanami
Izanami
Silver II
Sugard3adD
Izanami
Silver II
Level 122
God Stats
22W - 18L
1,549 SR
Queue Stats
147W - 165L
1,095 MMR
Party 1
Merlin
Merlin
Silver III
formerketchup43
Merlin
Silver III
Level 58
God Stats
2W - 1L
1,312 SR
Queue Stats
26W - 22L
1,364 MMR
Solo
Awilix
Awilix
Gold I
senpai_pikapi
Awilix
Gold I
Level 158
God Stats
4W - 3L
1,641 SR
Queue Stats
82W - 74L
1,611 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,414 SR
1,383 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,454 SR
1,391 MMR
Aphrodite
Aphrodite
Bronze III
EvansDurosca209
Aphrodite
Bronze III
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 15L
1,328 MMR
Solo
Cupid
Cupid
Gold IV
LifeAsKirb
Cupid
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 125L
1,438 MMR
Solo
Zeus
Zeus
Gold IV
MrShleemypants
Zeus
Gold IV
Level 226
God Stats
15W - 15L
1,523 SR
Queue Stats
173W - 170L
1,428 MMR
Solo
Loki
Loki
Bronze IV
RasinBren
Loki
Bronze IV
Level 104
God Stats
1W - 2L
1,535 SR
Queue Stats
2W - 6L
1,395 MMR
Solo
Apollo
Apollo
Gold II
SaraTalex
Apollo
Gold II
Level 155
God Stats
3W - 8L
1,212 SR
Queue Stats
437W - 443L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bediman5
Achilles
7
1 / 0 / 1
3,325
665
2,153
5,214
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
BrightenDay
Cthulhu
6
0 / 0 / 2
3,661
732
790
2,695
1,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Sugard3adD
Izanami
7
0 / 0 / 0
3,582
716
330
1,424
523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 1
3,499
700
564
2,354
706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
4 / 1 / 0
4,034
807
3,384
4,450
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
AgniSusanoAthenaJanus

VS

Bans
ChaacThanatosBellonaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EvansDurosca209
Aphrodite
1
0 / 0 / 0
2,439
488
0
0
0
Cupid
4
0 / 3 / 0
2,950
590
1,145
4,004
1,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 1 / 0
3,581
716
1,489
2,081
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
6
0 / 1 / 0
3,596
719
3,181
4,007
1,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
SaraTalex
Apollo
8
1 / 0 / 0
3,752
750
1,562
2,226
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bediman5
Achilles
1
0
1
1.5
W
Cthulhu
BrightenDay
Cthulhu
0
0
2
1
L
Aphrodite
EvansDurosca209
Aphrodite
0
0
0
0
L
Cupid
0
3
0
0
L
0
1
0
0
L
Loki
0
1
0
0
L
Apollo
SaraTalex
Apollo
1
0
0
1
W
Izanami
Sugard3adD
Izanami
0
0
0
0
W
0
0
1
0.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,221
Damage
7,377
16,137
Taken
12,318
7,472
Mitigated
3,531
7,044
Healing
3,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bediman5
Achilles
2,153
786
0
2,726
5,214
3,125
0
0
5,214
0
15,569
W
Cthulhu
BrightenDay
Cthulhu
790
68
82
1,014
2,695
1,662
0
0
2,695
7,086
0
L
Aphrodite
EvansDurosca209
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
1,145
745
0
907
4,004
1,153
14
596
3,408
0
10,214
L
1,489
137
0
250
2,081
498
0
350
1,731
21,190
492
L
Loki
3,181
687
0
1,040
4,007
1,178
0
184
3,823
0
22,080
L
Apollo
SaraTalex
Apollo
1,562
1,274
0
1,000
2,226
702
0
224
2,002
0
21,556
W
Izanami
Sugard3adD
Izanami
330
166
0
548
1,424
523
104
0
1,424
0
28,726
W
564
82
0
625
2,354
706
0
977
1,377
17,468
0
W
3,384
1,746
0
2,049
4,450
1,456
0
453
3,997
0
18,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,101
Gold Earned
16,318
160
Minions Killed
135
0
Camps Cleared
0
520,295
Distance Traveled
402,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,325
665
18
4
0
99,680
0
W
Cthulhu
3,661
732
17
3
0
112,023
0
L
Aphrodite
2,439
488
0
0
0
0
0
L
Cupid
2,950
590
21
4
0
100,773
0
L
Zeus
3,581
716
42
8
0
108,316
0
L
Loki
3,596
719
30
6
0
102,251
0
L
Apollo
3,752
750
42
8
0
90,753
0
W
Izanami
3,582
716
58
12
0
93,548
0
W
Merlin
3,499
700
34
7
0
105,972
0
W
Awilix
4,034
807
33
7
0
109,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role