Player Matchup

Cthulhu
Cthulhu
Silver IV
Adrian2102753
Cthulhu
Silver IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 130L
750 MMR
Solo
Nemesis
Nemesis
Silver I
Jx000
Nemesis
Silver I
Level 89
God Stats
2W - 3L
1,386 SR
Queue Stats
240W - 250L
1,210 MMR
Solo
Xbalanque
Xbalanque
Silver II
USxHuNtErPR
Xbalanque
Silver II
Level 195
God Stats
2W - 2L
1,300 SR
Queue Stats
216W - 244L
1,018 MMR
Solo
Nox
Nox
Bronze III
WimpyMirror85
Nox
Bronze III
Level 104
God Stats
2W - 6L
1,390 SR
Queue Stats
2W - 10L
1,359 MMR
Party 1
Chiron
Chiron
Silver V
jackViate
Chiron
Silver V
Level 100
God Stats
1W - 5L
1,788 SR
Queue Stats
29W - 58L
842 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,473 SR
1,036 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,578 SR
1,080 MMR
Nu Wa
Nu Wa
Bronze II
GlAzEdxDoNuT 54
Nu Wa
Bronze II
Level 107
God Stats
5W - 7L
1,600 SR
Queue Stats
80W - 111L
398 MMR
Solo
Ne Zha
Ne Zha
Silver I
Itzshowwtiime
Ne Zha
Silver I
Level 85
God Stats
24W - 19L
1,711 SR
Queue Stats
76W - 86L
1,265 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
Limberly 11777
Sun Wukong
Bronze IV
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 54L
1,160 MMR
Solo
Serqet
Serqet
Bronze III
Masked Lust
Serqet
Bronze III
Level 100
God Stats
0W - 4L
1,577 SR
Queue Stats
4W - 12L
1,310 MMR
Solo
Danzaburou
Danzaburou
Gold IV
lxINSIDIOUSxl
Danzaburou
Gold IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 112L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
5
1 / 0 / 0
3,684
737
1,571
4,346
2,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Jx000
Nemesis
7
0 / 0 / 0
3,412
682
762
3,455
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
USxHuNtErPR
Xbalanque
6
1 / 0 / 0
3,467
693
918
3,154
746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,518
704
675
2,374
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
jackViate
Chiron
5
0 / 1 / 1
3,022
604
1,851
3,810
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BellonaMulanThanatosAres

VS

Bans
BakasuraAthenaLancelotGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,427
485
0
0
0
6
0 / 0 / 0
3,191
638
1,525
3,186
1,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Limberly 11777
Sun Wukong
7
0 / 1 / 0
3,663
733
1,300
3,776
2,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
6
1 / 1 / 0
3,569
714
3,118
3,350
1,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
lxINSIDIOUSxl
Danzaburou
6
0 / 0 / 1
3,296
659
2,882
3,091
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
0
0
1
L
0
0
0
0
L
0
0
0
0
W
Nemesis
Jx000
Nemesis
0
0
0
0
L
Sun Wukong
Limberly 11777
Sun Wukong
0
1
0
0
L
Serqet
1
1
0
1
W
Xbalanque
USxHuNtErPR
Xbalanque
1
0
0
1
W
0
0
0
0
W
Chiron
jackViate
Chiron
0
1
1
0.5
L
Danzaburou
lxINSIDIOUSxl
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,777
Damage
8,825
17,139
Taken
13,403
6,180
Mitigated
5,458
5,706
Healing
4,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
1,571
291
424
1,353
4,346
2,471
0
0
4,346
12,490
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,525
299
0
596
3,186
1,163
0
615
2,571
0
11,872
W
Nemesis
Jx000
Nemesis
762
312
0
750
3,455
1,156
0
0
3,455
0
21,826
L
Sun Wukong
Limberly 11777
Sun Wukong
1,300
306
0
1,296
3,776
2,001
0
0
3,776
0
16,881
L
Serqet
3,118
861
0
1,306
3,350
1,342
0
583
2,767
0
10,194
W
Xbalanque
USxHuNtErPR
Xbalanque
918
391
0
1,000
3,154
746
0
0
2,974
0
13,925
W
675
126
0
750
2,374
814
0
0
2,374
16,032
1,283
W
Chiron
jackViate
Chiron
1,851
766
286
1,143
3,810
993
0
0
3,747
0
13,035
L
Danzaburou
lxINSIDIOUSxl
Danzaburou
2,882
1,164
0
1,001
3,091
952
0
988
2,103
0
18,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,103
Gold Earned
16,146
129
Minions Killed
98
0
Camps Cleared
0
493,780
Distance Traveled
388,791
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,684
737
12
2
0
108,986
2
L
Nu Wa
2,427
485
0
0
0
0
0
L
Ne Zha
3,191
638
20
4
0
100,064
0
W
Nemesis
3,412
682
44
9
0
115,474
0
L
Sun Wukong
3,663
733
36
7
0
90,164
1
L
Serqet
3,569
714
11
2
0
114,101
0
W
Xbalanque
3,467
693
23
5
0
79,357
2
W
Nox
3,518
704
25
5
0
86,417
0
W
Chiron
3,022
604
25
5
0
103,546
1
L
Danzaburou
3,296
659
31
6
0
84,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role