Player Matchup

Bacchus
Bacchus
Roo192
Bacchus
Level 88
God Stats
5W - 5L
1,440 SR
Queue Stats
42W - 39L
1,536 Elo+
Party 2
Zhong Kui
Zhong Kui
VegasMS
Zhong Kui
Level 99
God Stats
4W - 2L
1,608 SR
Queue Stats
312W - 315L
1,465 Elo+
Solo
Nut
Nut
Zeldriisb
Nut
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
152W - 167L
1,477 Elo+
Solo
Chang'e
Chang'e
alucardJr1
Chang'e
Level 157
God Stats
10W - 0L
1,947 SR
Queue Stats
437W - 429L
1,549 Elo+
Party 2
Ao Kuang
Ao Kuang
yLostSoul
Ao Kuang
Level 178
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 146L
1,511 Elo+
Party 2
Team Averages
Level 124
1,599 SR
1,508 Elo+

VS

Team Averages
Level 132
1,407 SR
1,489 Elo+
Sol
Sol
DaromG
Sol
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,509 Elo+
Party 1
Maui
Maui
ElijahTheMoral
Maui
Level 109
God Stats
1W - 6L
1,326 SR
Queue Stats
20W - 21L
1,523 Elo+
Solo
Agni
Agni
Gammer_Etoo
Agni
Level 49
God Stats
6W - 5L
1,493 SR
Queue Stats
222W - 232L
1,442 Elo+
Solo
Erlang Shen
Erlang Shen
Historious
Erlang Shen
Level 170
God Stats
8W - 11L
1,408 SR
Queue Stats
243W - 243L
1,502 Elo+
Solo
Thanatos
Thanatos
xZumiToSama07
Thanatos
Level 174
God Stats
4W - 5L
1,309 SR
Queue Stats
84W - 78L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Roo192
Bacchus
10
0 / 3 / 9
6,866
458
5,643
11,092
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
VegasMS
Zhong Kui
13
1 / 5 / 0
7,904
527
10,353
13,923
11,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 4 / 1
6,460
431
2,891
11,559
4,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
alucardJr1
Chang'e
14
7 / 1 / 3
9,258
617
13,751
7,680
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
yLostSoul
Ao Kuang
15
5 / 4 / 4
8,365
558
6,545
15,948
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DaromG
Sol
11
5 / 2 / 3
7,997
533
8,158
7,799
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 2 / 4
9,311
621
7,720
14,566
9,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
6,415
428
1,123
6,299
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Historious
Erlang Shen
10
2 / 4 / 5
7,005
467
9,841
15,558
15,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
xZumiToSama07
Thanatos
15
6 / 2 / 4
8,367
558
11,397
15,823
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
14
Kills
17
17
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
DaromG
Sol
5
2
3
3.25
L
4
2
4
3
L
0
4
1
0.13
L
Erlang Shen
Historious
Erlang Shen
2
4
5
1.13
W
Bacchus
Roo192
Bacchus
0
3
9
1.5
W
Zhong Kui
VegasMS
Zhong Kui
1
5
0
0.2
W
1
4
1
0.38
W
Chang'e
alucardJr1
Chang'e
7
1
3
8.5
L
Thanatos
xZumiToSama07
Thanatos
6
2
4
4
W
Ao Kuang
yLostSoul
Ao Kuang
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,183
Damage
38,239
60,202
Taken
60,045
35,208
Mitigated
36,328
22,105
Healing
26,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
DaromG
Sol
8,158
3,578
0
3,660
7,799
2,711
2,279
3,800
3,891
42,246
3,166
L
7,720
2,508
0
3,430
14,566
9,790
111
8,899
5,587
64,978
12,188
L
1,123
0
0
1,203
6,299
2,207
0
4,435
1,482
32,441
0
L
Erlang Shen
Historious
Erlang Shen
9,841
5,157
0
3,870
15,558
15,258
0
8,742
6,552
0
28,448
W
Bacchus
Roo192
Bacchus
5,643
809
0
2,346
11,092
10,163
48
3,953
6,700
14,732
744
W
Zhong Kui
VegasMS
Zhong Kui
10,353
3,747
0
4,487
13,923
11,344
0
5,388
8,494
55,284
10,777
W
2,891
1,260
0
3,526
11,559
4,284
87
2,085
9,164
0
36,999
W
Chang'e
alucardJr1
Chang'e
13,751
1,246
1,301
3,987
7,680
3,171
123
1,970
5,669
59,306
152
L
Thanatos
xZumiToSama07
Thanatos
11,397
4,038
0
14,245
15,823
6,362
0
8,763
6,760
0
67,422
W
Ao Kuang
yLostSoul
Ao Kuang
6,545
2,338
0
6,458
15,948
6,246
440
2,646
12,995
67,001
1,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,853
Gold Earned
39,095
400
Minions Killed
355
0
Camps Cleared
0
1,422,914
Distance Traveled
1,307,443
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,997
533
62
4
0
199,552
0
L
Maui
9,311
621
123
8
0
264,831
4
L
Agni
6,415
428
53
4
0
201,904
0
L
Erlang Shen
7,005
467
28
2
0
293,866
0
W
Bacchus
6,866
458
17
1
0
294,778
0
W
Zhong Kui
7,904
527
100
7
0
235,934
0
W
Nut
6,460
431
58
4
0
250,469
4
W
Chang'e
9,258
617
111
7
0
315,081
0
L
Thanatos
8,367
558
89
6
0
347,290
1
W
Ao Kuang
8,365
558
114
8
0
326,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role