Player Matchup

Persephone
Persephone
 
Persephone
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
A-A-R-O-N-N
Sylvanus
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 158L
1,438 Elo+
Solo
Izanami
Izanami
BunchBurning
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,350 Elo+
Party 1
Cabrakan
Cabrakan
FG-00011-FG
Cabrakan
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 178L
1,304 Elo+
Solo
Ao Kuang
Ao Kuang
Zzlozz
Ao Kuang
Level 100
God Stats
0W - 2L
1,298 SR
Queue Stats
55W - 68L
1,337 Elo+
Party 1
Team Averages
Level 75
1,460 SR
1,386 Elo+

VS

Team Averages
Level 123
1,503 SR
1,475 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ADHDmadness
Terra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 56L
1,579 Elo+
Solo
Thor
Thor
Benjayos
Thor
Level 148
God Stats
5W - 4L
1,516 SR
Queue Stats
482W - 475L
1,427 Elo+
Solo
Xbalanque
Xbalanque
razuke160
Xbalanque
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
1 / 7 / 13
8,460
846
8,856
11,185
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
A-A-R-O-N-N
Sylvanus
16
5 / 5 / 9
8,889
889
10,054
18,033
15,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
BunchBurning
Izanami
15
3 / 5 / 11
8,571
857
11,767
11,524
4,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
FG-00011-FG
Cabrakan
10
0 / 5 / 5
6,458
646
3,387
7,917
8,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Zzlozz
Ao Kuang
16
9 / 7 / 6
8,831
883
16,858
13,644
7,309
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
10 / 3 / 11
11,427
1,143
22,142
8,980
4,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
 
Lancelot
16
4 / 4 / 15
9,351
935
4,730
12,483
8,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 19
9,941
994
7,348
18,076
15,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
15
5 / 4 / 15
9,500
950
9,962
18,706
9,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
razuke160
Xbalanque
14
7 / 3 / 15
9,355
936
12,666
12,721
5,731
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
104
18
Kills
29
29
Deaths
19
44
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
7
13
1.07
W
Merlin
 
Merlin
10
3
11
5.17
W
Lancelot
 
Lancelot
4
4
15
2.88
L
Sylvanus
A-A-R-O-N-N
Sylvanus
5
5
9
1.9
W
3
5
19
2.5
W
Thor
5
4
15
3.13
L
Izanami
BunchBurning
Izanami
3
5
11
1.7
L
Cabrakan
FG-00011-FG
Cabrakan
0
5
5
0.5
L
Ao Kuang
Zzlozz
Ao Kuang
9
7
6
1.71
W
Xbalanque
razuke160
Xbalanque
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,922
Damage
56,848
62,303
Taken
70,966
40,478
Mitigated
43,399
15,448
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,856
918
867
1,050
11,185
4,651
0
5,161
5,957
19,225
0
W
Merlin
 
Merlin
22,142
1,728
591
1,418
8,980
4,474
1,357
5,065
3,915
52,522
547
W
Lancelot
 
Lancelot
4,730
719
581
1,384
12,483
8,686
1,884
7,679
4,804
0
8,159
L
Sylvanus
A-A-R-O-N-N
Sylvanus
10,054
1,669
3,053
5,570
18,033
15,143
34
9,806
8,227
13,545
1,089
W
7,348
2,039
4,688
4,254
18,076
15,058
519
8,893
9,183
10,465
0
W
Thor
9,962
1,951
801
4,486
18,706
9,450
532
9,180
9,526
0
14,545
L
Izanami
BunchBurning
Izanami
11,767
8,561
316
1,773
11,524
4,676
0
6,087
5,437
0
25,990
L
Cabrakan
FG-00011-FG
Cabrakan
3,387
187
446
304
7,917
8,699
0
3,662
4,255
8,830
0
L
Ao Kuang
Zzlozz
Ao Kuang
16,858
5,084
268
1,801
13,644
7,309
0
4,474
9,170
20,949
1,188
W
Xbalanque
razuke160
Xbalanque
12,666
7,779
818
4,321
12,721
5,731
2,138
7,261
5,460
0
21,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,209
Gold Earned
49,574
89
Minions Killed
119
0
Camps Cleared
0
758,963
Distance Traveled
908,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,460
846
20
2
0
192,523
0
W
Merlin
11,427
1,143
65
7
0
186,099
0
W
Lancelot
9,351
935
10
1
0
190,098
0
L
Sylvanus
8,889
889
10
1
0
137,143
0
W
Terra
9,941
994
7
1
0
175,084
0
W
Thor
9,500
950
9
1
0
177,477
0
L
Izanami
8,571
857
43
4
0
159,456
0
L
Cabrakan
6,458
646
7
1
0
111,282
0
L
Ao Kuang
8,831
883
9
1
0
158,559
0
W
Xbalanque
9,355
936
28
3
0
179,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role