Player Matchup

Odin
Odin
JRPrest2014
Odin
Level 154
God Stats
2W - 6L
1,333 SR
Queue Stats
205W - 210L
1,556 Elo+
Party 1
Ne Zha
Ne Zha
KittyTG
Ne Zha
Level 108
God Stats
0W - 1L
1,394 SR
Queue Stats
169W - 167L
1,488 Elo+
Party 2
Heimdallr
Heimdallr
dunkinfigs
Heimdallr
Level 44
God Stats
1W - 2L
1,696 SR
Queue Stats
42W - 44L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
ksizzle6789
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 97L
1,532 Elo+
Party 2
Tiamat
Tiamat
tastegoodbye
Tiamat
Level 148
God Stats
3W - 6L
1,507 SR
Queue Stats
154W - 162L
1,537 Elo+
Party 1
Team Averages
Level 111
1,486 SR
1,531 Elo+

VS

Team Averages
Level 97
1,490 SR
1,364 Elo+
Susano
Susano
 
Susano
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MaiqTheLiar-39
Charybdis
Level 165
God Stats
24W - 28L
1,626 SR
Queue Stats
632W - 610L
1,491 Elo+
Solo
Athena
Athena
PalaZhins
Athena
Level 100
God Stats
16W - 8L
1,661 SR
Queue Stats
318W - 280L
1,522 Elo+
Solo
Kukulkan
Kukulkan
ayoo-stxvxnnn
Kukulkan
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,154 Elo+
Party 3
Surtr
Surtr
sxmuxIl
Surtr
Level 29
God Stats
1W - 7L
1,163 SR
Queue Stats
1W - 8L
1,154 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,533
467
4,981
11,322
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
KittyTG
Ne Zha
10
0 / 4 / 0
5,702
407
4,738
11,694
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
dunkinfigs
Heimdallr
12
0 / 3 / 0
6,617
473
4,743
7,700
3,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
ksizzle6789
Cthulhu
9
0 / 5 / 0
5,496
393
4,513
11,132
8,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
13
0 / 0 / 0
7,307
522
3,469
4,507
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
7 / 0 / 3
7,920
566
7,634
11,332
4,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
MaiqTheLiar-39
Charybdis
14
3 / 0 / 2
8,282
592
6,828
9,977
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
PalaZhins
Athena
11
2 / 0 / 6
7,052
504
5,028
7,808
7,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
ayoo-stxvxnnn
Kukulkan
12
0 / 0 / 1
6,876
491
1,121
3,434
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
sxmuxIl
Surtr
13
2 / 1 / 0
7,742
553
5,904
10,110
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
14
14
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
0
3
8.5
L
1
2
0
0.5
L
Ne Zha
KittyTG
Ne Zha
0
4
0
0
W
Charybdis
MaiqTheLiar-39
Charybdis
3
0
2
4
W
Athena
PalaZhins
Athena
2
0
6
5
W
Kukulkan
ayoo-stxvxnnn
Kukulkan
0
0
1
0.5
L
Heimdallr
dunkinfigs
Heimdallr
0
3
0
0
L
Cthulhu
ksizzle6789
Cthulhu
0
5
0
0
W
Surtr
sxmuxIl
Surtr
2
1
0
2
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,444
Damage
26,515
46,355
Taken
42,661
28,845
Mitigated
21,554
13,994
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,634
1,593
0
6,787
11,332
4,487
0
2,262
8,799
0
63,813
L
4,981
1,231
0
4,806
11,322
10,846
0
1,873
9,449
2,947
40,506
L
Ne Zha
KittyTG
Ne Zha
4,738
941
0
4,071
11,694
4,012
0
839
10,855
0
44,007
W
Charybdis
MaiqTheLiar-39
Charybdis
6,828
3,146
0
5,391
9,977
3,571
703
2,244
7,733
0
72,027
W
Athena
PalaZhins
Athena
5,028
1,821
0
1,511
7,808
7,674
0
2,488
4,976
15,884
734
W
Kukulkan
ayoo-stxvxnnn
Kukulkan
1,121
189
0
707
3,434
1,164
312
985
2,305
42,796
0
L
Heimdallr
dunkinfigs
Heimdallr
4,743
2,484
0
2,646
7,700
3,030
0
994
6,706
0
54,029
L
Cthulhu
ksizzle6789
Cthulhu
4,513
1,010
0
977
11,132
8,139
12
1,543
9,589
19,292
0
W
Surtr
sxmuxIl
Surtr
5,904
3,121
0
3,516
10,110
4,658
544
430
9,051
1,133
46,644
L
Tiamat
3,469
117
0
1,494
4,507
2,818
0
1,372
3,135
51,779
1,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,655
Gold Earned
37,872
368
Minions Killed
395
0
Camps Cleared
0
1,395,588
Distance Traveled
1,408,761
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,920
566
90
6
0
323,251
0
L
Odin
6,533
467
72
5
0
261,699
0
L
Ne Zha
5,702
407
56
4
0
336,049
0
W
Charybdis
8,282
592
115
8
0
258,577
2
W
Athena
7,052
504
20
1
0
313,678
8
W
Kukulkan
6,876
491
84
6
0
243,096
0
L
Heimdallr
6,617
473
86
6
0
250,964
0
L
Cthulhu
5,496
393
38
3
0
260,109
0
W
Surtr
7,742
553
86
6
0
270,159
0
L
Tiamat
7,307
522
116
8
0
286,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role