Player Matchup

Gilgamesh
Gilgamesh
R33kHavick
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,415 Elo+
Solo
Ymir
Ymir
XxBAIUMxX
Ymir
Level 89
God Stats
1W - 4L
1,303 SR
Queue Stats
427W - 456L
1,428 Elo+
Solo
Anhur
Anhur
Yuak47
Anhur
Level 166
God Stats
6W - 3L
1,710 SR
Queue Stats
160W - 159L
1,458 Elo+
Solo
Cabrakan
Cabrakan
drakefanlbz
Cabrakan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,194 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sykkal
Cu Chulainn
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,272 Elo+
Party 2
Team Averages
Level 98
1,502 SR
1,353 Elo+

VS

Team Averages
Level 64
1,482 SR
1,466 Elo+
Hercules
Hercules
Bugz7935
Hercules
Level 146
God Stats
4W - 3L
1,596 SR
Queue Stats
227W - 232L
1,419 Elo+
Solo
Ratatoskr
Ratatoskr
EagleDrax
Ratatoskr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Fimejam
Hera
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,526 Elo+
Party 1
Ao Kuang
Ao Kuang
MikeyFF
Ao Kuang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,449 Elo+
Party 1
Raijin
Raijin
TheNextGenJew
Raijin
Level 49
God Stats
0W - 2L
1,316 SR
Queue Stats
17W - 20L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
R33kHavick
Gilgamesh
17
9 / 2 / 18
10,670
970
21,617
19,284
20,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
2 / 4 / 20
9,123
829
4,618
12,893
15,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Yuak47
Anhur
16
12 / 2 / 15
10,669
970
14,798
13,476
9,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
drakefanlbz
Cabrakan
16
1 / 4 / 24
10,060
915
5,192
14,183
21,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
sykkal
Cu Chulainn
17
6 / 2 / 20
10,484
953
17,446
16,186
15,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bugz7935
Hercules
14
1 / 4 / 7
8,323
757
13,101
16,679
22,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
EagleDrax
Ratatoskr
15
4 / 6 / 4
9,482
862
6,709
15,955
12,366
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
Fimejam
Hera
16
6 / 4 / 6
9,278
843
21,093
8,530
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
MikeyFF
Ao Kuang
12
1 / 10 / 1
7,429
675
7,638
16,361
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 6 / 5
7,591
690
10,704
10,980
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
35
30
Kills
12
14
Deaths
30
97
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bugz7935
Hercules
1
4
7
1.13
L
Ratatoskr
EagleDrax
Ratatoskr
4
6
4
1
L
Hera
Fimejam
Hera
6
4
6
2.25
L
Ao Kuang
MikeyFF
Ao Kuang
1
10
1
0.15
W
Gilgamesh
R33kHavick
Gilgamesh
9
2
18
9
L
0
6
5
0.42
W
Ymir
2
4
20
3
W
Anhur
Yuak47
Anhur
12
2
15
9.75
W
Cabrakan
drakefanlbz
Cabrakan
1
4
24
3.25
W
Cu Chulainn
sykkal
Cu Chulainn
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,671
Damage
59,245
76,022
Taken
68,505
82,385
Mitigated
53,980
22,882
Healing
16,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bugz7935
Hercules
13,101
1,984
898
6,332
16,679
22,301
0
2,992
13,141
0
25,727
L
Ratatoskr
EagleDrax
Ratatoskr
6,709
1,594
413
4,924
15,955
12,366
0
1,885
13,677
0
12,995
L
Hera
Fimejam
Hera
21,093
5,436
313
925
8,530
3,932
0
853
7,496
36,388
0
L
Ao Kuang
MikeyFF
Ao Kuang
7,638
2,988
175
1,886
16,361
11,233
0
987
14,938
12,143
0
W
Gilgamesh
R33kHavick
Gilgamesh
21,617
5,959
4,178
5,432
19,284
20,978
1,132
9,164
9,860
0
33,734
L
10,704
368
352
713
10,980
4,148
0
2,439
8,448
16,608
0
W
Ymir
4,618
717
1,148
1,059
12,893
15,023
30
6,697
6,104
11,064
1,890
W
Anhur
Yuak47
Anhur
14,798
9,416
1,887
5,124
13,476
9,286
3,420
7,297
5,966
0
33,663
W
Cabrakan
drakefanlbz
Cabrakan
5,192
451
351
2,304
14,183
21,468
1,162
7,875
6,202
12,442
752
W
Cu Chulainn
sykkal
Cu Chulainn
17,446
5,148
693
706
16,186
15,630
1,402
7,606
8,455
0
40,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,006
Gold Earned
42,103
138
Minions Killed
102
0
Camps Cleared
0
1,062,126
Distance Traveled
975,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,323
757
26
2
0
211,829
0
L
Ratatoskr
9,482
862
15
1
0
213,146
0
L
Hera
9,278
843
32
3
0
198,386
0
L
Ao Kuang
7,429
675
9
1
0
167,007
0
W
Gilgamesh
10,670
970
22
2
0
244,029
0
L
Raijin
7,591
690
20
2
0
184,732
0
W
Ymir
9,123
829
24
2
0
183,971
0
W
Anhur
10,669
970
34
3
0
187,964
0
W
Cabrakan
10,060
915
18
2
0
207,586
0
W
Cu Chulainn
10,484
953
40
4
0
238,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role