Player Matchup

Janus
Janus
EvillDidac
Janus
Level 58
God Stats
5W - 5L
1,721 SR
Queue Stats
145W - 149L
1,472 Elo+
Party 2
Athena
Athena
PasteurisedMilk
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 90L
1,492 Elo+
Party 1
Osiris
Osiris
RunTheScene
Osiris
Level 101
God Stats
8W - 10L
1,498 SR
Queue Stats
238W - 218L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
TrivialAsh
Cthulhu
Level 122
God Stats
213W - 185L
1,570 SR
Queue Stats
374W - 338L
1,537 Elo+
Party 1
Anhur
Anhur
andytore
Anhur
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 177L
1,460 Elo+
Party 2
Team Averages
Level 84
1,558 SR
1,497 Elo+

VS

Team Averages
Level 113
1,582 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Chrayz
Ishtar
Level 110
God Stats
4W - 2L
1,349 SR
Queue Stats
235W - 236L
1,453 Elo+
Solo
Sylvanus
Sylvanus
ConsoleBAZ
Sylvanus
Level 74
God Stats
163W - 177L
1,591 SR
Queue Stats
624W - 616L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
DnB420
Erlang Shen
Level 100
God Stats
8W - 3L
1,817 SR
Queue Stats
124W - 105L
1,492 Elo+
Solo
Thanatos
Thanatos
daddelito1243
Thanatos
Level 157
God Stats
5W - 4L
1,653 SR
Queue Stats
130W - 120L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
3 / 2 / 0
6,399
582
6,777
5,458
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 3 / 3
5,205
473
2,920
12,994
8,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
10
0 / 5 / 4
5,256
478
3,902
11,222
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
TrivialAsh
Cthulhu
11
2 / 1 / 0
6,230
566
7,708
8,550
7,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
andytore
Anhur
11
0 / 1 / 1
5,738
522
2,616
5,393
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 1 / 1
6,953
632
7,790
6,402
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
Chrayz
Ishtar
11
5 / 0 / 0
6,923
629
5,747
7,748
2,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ConsoleBAZ
Sylvanus
10
0 / 0 / 4
5,588
508
4,824
7,875
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
DnB420
Erlang Shen
9
0 / 1 / 0
5,458
496
3,657
10,477
6,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
daddelito1243
Thanatos
10
2 / 3 / 5
5,954
541
7,835
10,601
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
12
12
Deaths
5
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
1
5.5
W
Ishtar
Chrayz
Ishtar
5
0
0
5
W
Sylvanus
ConsoleBAZ
Sylvanus
0
0
4
2
W
Erlang Shen
DnB420
Erlang Shen
0
1
0
0
L
Janus
3
2
0
1.5
L
0
3
3
0.5
L
Osiris
0
5
4
0.4
L
Cthulhu
TrivialAsh
Cthulhu
2
1
0
2
L
Anhur
andytore
Anhur
0
1
1
0.5
W
Thanatos
daddelito1243
Thanatos
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,923
Damage
29,853
43,617
Taken
43,103
23,919
Mitigated
22,037
11,130
Healing
19,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,790
800
0
1,664
6,402
3,268
0
2,500
3,750
64,693
1,130
W
Ishtar
Chrayz
Ishtar
5,747
4,067
0
3,378
7,748
2,812
0
2,131
5,503
0
48,508
W
Sylvanus
ConsoleBAZ
Sylvanus
4,824
1,524
957
3,222
7,875
4,986
0
3,381
4,294
24,274
11,854
W
Erlang Shen
DnB420
Erlang Shen
3,657
1,996
0
4,033
10,477
6,567
0
5,589
4,874
0
36,079
L
Janus
6,777
498
0
580
5,458
1,631
0
2,547
2,707
46,175
951
L
2,920
774
0
1,974
12,994
8,498
0
3,845
8,951
14,257
1,406
L
Osiris
3,902
1,278
0
3,745
11,222
4,534
0
3,269
7,739
0
30,297
L
Cthulhu
TrivialAsh
Cthulhu
7,708
897
306
2,829
8,550
7,669
0
1,262
7,216
44,279
1,378
L
Anhur
andytore
Anhur
2,616
997
0
1,696
5,393
1,587
0
168
5,225
0
40,574
W
Thanatos
daddelito1243
Thanatos
7,835
2,275
0
6,148
10,601
4,404
0
2,644
7,879
0
39,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,828
Gold Earned
30,876
321
Minions Killed
391
0
Camps Cleared
0
1,090,762
Distance Traveled
1,015,412
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,953
632
117
11
0
201,548
0
W
Ishtar
6,923
629
78
7
0
196,988
0
W
Sylvanus
5,588
508
61
6
0
194,741
3
W
Erlang Shen
5,458
496
75
7
0
190,785
0
L
Janus
6,399
582
101
9
0
225,926
0
L
Athena
5,205
473
19
2
0
216,927
0
L
Osiris
5,256
478
51
5
0
239,652
0
L
Cthulhu
6,230
566
74
7
0
197,895
0
L
Anhur
5,738
522
76
7
0
210,362
1
W
Thanatos
5,954
541
60
5
0
231,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role