Player Matchup

Sobek
Sobek
Daaawnte
Sobek
Level 28
God Stats
6W - 2L
1,512 SR
Queue Stats
14W - 6L
1,656 Elo+
Party 2
Ao Kuang
Ao Kuang
DestinYeX
Ao Kuang
Level 157
God Stats
17W - 17L
1,617 SR
Queue Stats
239W - 185L
1,617 Elo+
Party 2
Nike
Nike
Knirviing
Nike
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 187L
1,580 Elo+
Solo
Apollo
Apollo
MTjar
Apollo
Level 158
God Stats
5W - 9L
1,228 SR
Queue Stats
323W - 261L
1,623 Elo+
Party 2
Janus
Janus
SnailZaurus
Janus
Level 195
God Stats
4W - 7L
1,439 SR
Queue Stats
217W - 195L
1,592 Elo+
Solo
Team Averages
Level 139
1,459 SR
1,614 Elo+

VS

Team Averages
Level 147
1,599 SR
1,535 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Deathsquito
Thor
Level 182
God Stats
6W - 5L
1,723 SR
Queue Stats
145W - 136L
1,583 Elo+
Party 1
Osiris
Osiris
GubLin1
Osiris
Level 66
God Stats
3W - 8L
1,458 SR
Queue Stats
44W - 51L
1,450 Elo+
Solo
Ares
Ares
NGuPHawkz
Ares
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
178W - 160L
1,541 Elo+
Solo
Kukulkan
Kukulkan
TankyRo
Kukulkan
Level 208
God Stats
0W - 1L
1,812 SR
Queue Stats
262W - 230L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Daaawnte
Sobek
11
0 / 0 / 4
6,058
606
3,897
7,155
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
DestinYeX
Ao Kuang
11
3 / 1 / 1
5,748
575
3,797
7,341
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
13
3 / 0 / 1
7,573
757
4,938
5,315
2,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
MTjar
Apollo
11
5 / 1 / 0
6,206
621
8,204
6,711
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 0 / 1
6,078
608
2,926
4,336
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 2 / 0
5,035
504
3,187
7,490
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 1 / 0
4,998
500
2,408
7,209
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
GubLin1
Osiris
9
0 / 4 / 0
4,936
494
2,682
9,231
5,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
8
0 / 3 / 0
4,873
487
2,591
9,420
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
TankyRo
Kukulkan
11
0 / 2 / 0
5,455
546
3,066
4,245
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
12
Kills
1
2
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
0
0.5
W
Sobek
Daaawnte
Sobek
0
0
4
2
L
0
1
0
0
W
Ao Kuang
DestinYeX
Ao Kuang
3
1
1
3.5
L
Osiris
GubLin1
Osiris
0
4
0
0
W
Nike
3
0
1
3.5
W
Apollo
MTjar
Apollo
5
1
0
5
L
Ares
0
3
0
0
W
1
0
1
1.5
L
Kukulkan
TankyRo
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,762
Damage
13,934
30,858
Taken
37,595
14,525
Mitigated
18,490
15,243
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,187
1,525
0
1,302
7,490
2,963
0
1,590
5,900
0
36,698
W
Sobek
Daaawnte
Sobek
3,897
584
0
3,922
7,155
5,242
0
2,129
5,026
17,168
362
L
2,408
526
0
958
7,209
2,825
0
2,585
4,508
0
44,407
W
Ao Kuang
DestinYeX
Ao Kuang
3,797
775
0
4,287
7,341
2,450
0
615
6,726
33,204
1,282
L
Osiris
GubLin1
Osiris
2,682
529
0
2,230
9,231
5,265
0
1,297
7,273
0
33,227
W
Nike
4,938
520
0
2,089
5,315
2,965
0
0
4,834
0
62,740
W
Apollo
MTjar
Apollo
8,204
5,670
0
4,274
6,711
2,562
757
1,175
5,536
0
54,180
L
Ares
2,591
164
0
2,852
9,420
5,856
0
2,282
7,098
10,211
0
W
2,926
72
0
671
4,336
1,306
0
1,738
2,598
50,628
0
L
Kukulkan
TankyRo
Kukulkan
3,066
753
0
1,000
4,245
1,581
0
2,303
1,754
50,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,663
Gold Earned
25,297
404
Minions Killed
320
0
Camps Cleared
0
1,048,036
Distance Traveled
995,587
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,035
504
70
7
0
181,560
3
W
Sobek
6,058
606
14
1
0
211,335
0
L
Thor
4,998
500
71
7
0
218,607
0
W
Ao Kuang
5,748
575
72
7
0
247,692
0
L
Osiris
4,936
494
67
7
0
197,893
2
W
Nike
7,573
757
114
11
0
180,405
1
W
Apollo
6,206
621
102
10
0
186,429
0
L
Ares
4,873
487
12
1
0
196,040
1
W
Janus
6,078
608
102
10
0
222,175
3
L
Kukulkan
5,455
546
100
10
0
201,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role