Player Matchup

Odin
Odin
Nova-RSX
Odin
Level 121
God Stats
2W - 0L
1,691 SR
Queue Stats
64W - 67L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
Rygern
Zhong Kui
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,490 Elo+
Party 1
Baba Yaga
Baba Yaga
SzecU199
Baba Yaga
Level 78
God Stats
3W - 1L
1,809 SR
Queue Stats
139W - 130L
1,470 Elo+
Solo
Geb
Geb
TEDDY_LE-TEDDY
Geb
Level 124
God Stats
6W - 4L
1,249 SR
Queue Stats
341W - 327L
1,437 Elo+
Solo
Hel
Hel
bamsen
Hel
Level 29
God Stats
2W - 0L
1,700 SR
Queue Stats
7W - 0L
1,797 Elo+
Party 1
Team Averages
Level 86
1,590 SR
1,535 Elo+

VS

Team Averages
Level 100
1,468 SR
1,425 Elo+
Ganesha
Ganesha
HashibaToyotomi
Ganesha
Level 260
God Stats
11W - 12L
1,546 SR
Queue Stats
1,419W - 1,478L
1,469 Elo+
Solo
Ullr
Ullr
ShannoBear
Ullr
Level 48
God Stats
0W - 4L
1,232 SR
Queue Stats
107W - 139L
1,380 Elo+
Solo
Thor
Thor
Soldat-dakour
Thor
Level 57
God Stats
3W - 8L
1,500 SR
Queue Stats
229W - 234L
1,430 Elo+
Party 2
Artemis
Artemis
tawfik95100
Artemis
Level 27
God Stats
10W - 8L
1,561 SR
Queue Stats
221W - 241L
1,414 Elo+
Party 2
Yemoja
Yemoja
zbeer
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 134L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 1 / 9
9,045
696
6,739
8,964
6,688
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Rygern
Zhong Kui
14
1 / 4 / 7
8,546
657
11,728
11,534
12,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
SzecU199
Baba Yaga
17
7 / 2 / 5
9,841
757
18,725
9,867
4,445
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 1 / 9
10,465
805
13,649
15,147
12,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
bamsen
Hel
17
2 / 2 / 9
9,659
743
7,696
10,969
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 10
8,995
692
5,312
14,332
18,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
4 / 2 / 6
8,897
684
11,357
12,012
6,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

16
4 / 4 / 6
8,989
691
13,260
12,969
6,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
tawfik95100
Artemis
12
2 / 8 / 4
7,925
610
7,342
15,645
7,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
zbeer
Yemoja
14
0 / 1 / 7
7,484
576
4,633
8,542
5,127
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
43
16
Kills
10
10
Deaths
16
39
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
1
10
5
W
Odin
2
1
9
6.5
W
Zhong Kui
Rygern
Zhong Kui
1
4
7
1.13
L
4
2
6
3.5
L
4
4
6
1.75
W
Baba Yaga
SzecU199
Baba Yaga
7
2
5
4.75
W
4
1
9
8.5
W
Hel
bamsen
Hel
2
2
9
3.25
L
Artemis
tawfik95100
Artemis
2
8
4
0.5
L
Yemoja
zbeer
Yemoja
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,537
Damage
41,904
56,481
Taken
63,500
40,319
Mitigated
45,572
26,402
Healing
24,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,312
146
784
3,371
14,332
18,792
0
10,854
3,356
14,800
0
W
Odin
6,739
922
1,014
1,108
8,964
6,688
45
1,334
7,630
0
16,363
W
Zhong Kui
Rygern
Zhong Kui
11,728
1,983
547
1,387
11,534
12,249
691
2,006
9,528
21,038
0
L
11,357
3,986
1,188
2,265
12,012
6,941
0
9,253
2,659
0
27,186
L
13,260
685
873
596
12,969
6,865
0
10,341
2,527
0
24,477
W
Baba Yaga
SzecU199
Baba Yaga
18,725
1,498
2,195
2,227
9,867
4,445
417
1,518
8,349
31,311
1,061
W
13,649
200
4,659
5,369
15,147
12,240
0
2,384
12,763
27,072
1,447
W
Hel
bamsen
Hel
7,696
2,268
3,857
4,039
10,969
4,697
426
2,620
8,349
21,885
0
L
Artemis
tawfik95100
Artemis
7,342
4,764
2,108
1,079
15,645
7,847
0
12,747
2,628
0
14,368
L
Yemoja
zbeer
Yemoja
4,633
570
10,244
2,184
8,542
5,127
0
7,228
1,229
10,575
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,556
Gold Earned
42,290
148
Minions Killed
96
0
Camps Cleared
0
1,212,297
Distance Traveled
1,062,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,995
692
0
0
0
239,079
0
W
Odin
9,045
696
27
2
0
264,141
0
W
Zhong Kui
8,546
657
25
2
0
227,731
0
L
Ullr
8,897
684
45
3
0
223,358
0
L
Thor
8,989
691
17
1
0
226,865
0
W
Baba Yaga
9,841
757
37
3
0
242,257
0
W
Geb
10,465
805
17
1
0
262,256
0
W
Hel
9,659
743
42
3
0
215,912
0
L
Artemis
7,925
610
23
2
0
174,436
0
L
Yemoja
7,484
576
11
1
0
199,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role