Player Matchup

Baba Yaga
Baba Yaga
Silver III
Muki_Tensei
Baba Yaga
Silver III
Level 170
God Stats
2W - 5L
1,512 SR
Queue Stats
32W - 45L
1,185 MMR
Solo
Nemesis
Nemesis
Silver I
P3nguini
Nemesis
Silver I
Level 85
God Stats
4W - 2L
1,776 SR
Queue Stats
48W - 62L
1,127 MMR
Solo
Ullr
Ullr
Silver II
RoxasFoxes
Ullr
Silver II
Level 157
God Stats
0W - 1L
1,310 SR
Queue Stats
138W - 150L
1,166 MMR
Solo
Cthulhu
Cthulhu
Silver II
penaguitos2
Cthulhu
Silver II
Level 76
God Stats
17W - 20L
1,521 SR
Queue Stats
42W - 55L
1,199 MMR
Solo
Ares
Ares
Silver II
starving-sun33
Ares
Silver II
Level 121
God Stats
9W - 8L
1,647 SR
Queue Stats
398W - 425L
1,182 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,553 SR
1,172 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,410 SR
1,097 MMR
Artemis
Artemis
Silver I
KHRemind
Artemis
Silver I
Level 146
God Stats
2W - 0L
1,250 SR
Queue Stats
518W - 524L
1,226 MMR
Solo
Xing Tian
Xing Tian
Silver II
KajinDar
Xing Tian
Silver II
Level 104
God Stats
20W - 24L
1,465 SR
Queue Stats
27W - 39L
1,233 MMR
Solo
Achilles
Achilles
Gold IV
XXI Spoonz
Achilles
Gold IV
Level 122
God Stats
18W - 11L
1,629 SR
Queue Stats
200W - 204L
1,231 MMR
Solo
Kali
Kali
Silver V
jtg6369
Kali
Silver V
Level 148
God Stats
1W - 3L
1,302 SR
Queue Stats
247W - 293L
549 MMR
Solo
Zeus
Zeus
Gold IV
lxINSIDIOUSxl
Zeus
Gold IV
Level 119
God Stats
11W - 14L
1,404 SR
Queue Stats
114W - 112L
1,247 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Muki_Tensei
Baba Yaga
13
1 / 0 / 2
7,984
470
6,291
3,841
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
P3nguini
Nemesis
14
3 / 3 / 1
8,052
474
7,337
18,077
8,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 0
7,975
469
6,785
12,173
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
penaguitos2
Cthulhu
13
0 / 5 / 1
7,981
469
10,088
13,843
11,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 2 / 0
7,729
455
9,461
17,564
15,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
LancelotBellonaThor

VS

Bans
BacchusAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KHRemind
Artemis
15
1 / 2 / 1
8,427
496
8,586
11,247
4,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Xing Tian
KajinDar
Xing Tian
13
2 / 0 / 3
8,105
477
8,528
12,753
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
XXI Spoonz
Achilles
17
6 / 0 / 3
10,566
622
17,863
21,028
18,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
jtg6369
Kali
14
1 / 1 / 1
7,564
445
2,357
14,920
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 2
9,186
540
8,078
8,851
3,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
11
11
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
KHRemind
Artemis
1
2
1
0.75
W
Xing Tian
KajinDar
Xing Tian
2
0
3
3.5
L
Baba Yaga
Muki_Tensei
Baba Yaga
1
0
2
2
L
Nemesis
P3nguini
Nemesis
3
3
1
1.17
L
1
1
0
1
W
Achilles
XXI Spoonz
Achilles
6
0
3
7.5
W
Kali
jtg6369
Kali
1
1
1
1.5
W
1
3
2
0.67
L
Cthulhu
penaguitos2
Cthulhu
0
5
1
0.1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,962
Damage
45,412
65,498
Taken
68,799
43,223
Mitigated
40,953
12,057
Healing
29,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
KHRemind
Artemis
8,586
2,769
0
2,016
11,247
4,896
0
3,158
8,089
0
80,803
W
Xing Tian
KajinDar
Xing Tian
8,528
464
0
2,868
12,753
8,107
0
4,920
7,735
30,700
1,580
L
Baba Yaga
Muki_Tensei
Baba Yaga
6,291
91
0
1,229
3,841
1,583
62
2,370
1,471
51,751
2,206
L
Nemesis
P3nguini
Nemesis
7,337
2,738
0
3,953
18,077
8,729
0
5,730
12,347
0
74,601
L
6,785
3,187
0
2,669
12,173
5,943
0
1,790
10,383
0
64,752
W
Achilles
XXI Spoonz
Achilles
17,863
4,614
0
10,937
21,028
18,090
0
8,641
11,384
0
96,666
W
Kali
jtg6369
Kali
2,357
928
0
10,015
14,920
6,551
0
2,769
11,899
0
48,427
W
8,078
1,183
0
3,244
8,851
3,309
166
3,964
4,467
76,246
0
L
Cthulhu
penaguitos2
Cthulhu
10,088
842
0
2,626
13,843
11,275
0
1,480
12,363
58,485
92
L
9,461
728
0
1,580
17,564
15,693
888
4,891
12,673
54,375
2,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,721
Gold Earned
43,848
504
Minions Killed
517
0
Camps Cleared
0
1,530,095
Distance Traveled
1,658,643
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,427
496
132
8
0
297,393
8
W
Xing Tian
8,105
477
25
1
0
344,516
4
L
Baba Yaga
7,984
470
104
6
0
278,359
0
L
Nemesis
8,052
474
103
6
0
391,424
2
L
Ullr
7,975
469
107
6
0
288,646
4
W
Achilles
10,566
622
142
8
0
323,154
1
W
Kali
7,564
445
80
5
0
393,453
4
W
Zeus
9,186
540
138
8
0
300,127
6
L
Cthulhu
7,981
469
102
6
0
284,755
1
L
Ares
7,729
455
88
5
0
286,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role