Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AresBF
Medusa
Level 44
God Stats
16W - 7L
1,734 SR
Queue Stats
189W - 181L
1,527 Elo+
Solo
Nemesis
Nemesis
Dillimon
Nemesis
Level 104
God Stats
31W - 14L
1,831 SR
Queue Stats
403W - 386L
1,553 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheGreatAstro
Kumbhakarna
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,263 Elo+
Solo
Ra
Ra
Vexnuss
Ra
Level 109
God Stats
4W - 2L
1,358 SR
Queue Stats
35W - 36L
1,364 Elo+
Party 2
Team Averages
Level 92
1,585 SR
1,441 Elo+

VS

Team Averages
Level 97
1,619 SR
1,496 Elo+
Cerberus
Cerberus
DrunkenOldQrow
Cerberus
Level 159
God Stats
0W - 1L
1,560 SR
Queue Stats
56W - 49L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
Link16
Ao Kuang
Level 112
God Stats
4W - 3L
1,649 SR
Queue Stats
70W - 65L
1,511 Elo+
Party 1
Hades
Hades
Riley10zz
Hades
Level 90
God Stats
35W - 13L
1,714 SR
Queue Stats
152W - 110L
1,517 Elo+
Party 1
Anhur
Anhur
acardend
Anhur
Level 89
God Stats
24W - 29L
1,421 SR
Queue Stats
493W - 483L
1,428 Elo+
Solo
Horus
Horus
zazamane
Horus
Level 35
God Stats
5W - 11L
1,753 SR
Queue Stats
169W - 171L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 2 / 1
8,236
549
10,026
19,565
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
AresBF
Medusa
15
7 / 1 / 7
9,649
643
15,341
9,705
2,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Dillimon
Nemesis
14
2 / 3 / 6
7,968
531
10,044
17,480
6,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
TheGreatAstro
Kumbhakarna
12
3 / 1 / 8
8,293
553
6,157
8,837
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 2
8,044
536
4,945
8,448
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
0 / 2 / 7
6,398
427
5,147
13,318
10,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Link16
Ao Kuang
14
6 / 4 / 1
8,210
547
13,834
15,738
6,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hades
Riley10zz
Hades
12
1 / 3 / 3
7,120
475
8,793
13,125
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
acardend
Anhur
10
0 / 5 / 0
6,252
417
2,556
8,631
2,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
zazamane
Horus
15
3 / 1 / 2
8,583
572
16,247
17,503
14,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
10
10
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
2
1
0.75
W
Medusa
AresBF
Medusa
7
1
7
10.5
W
Nemesis
Dillimon
Nemesis
2
3
6
1.67
L
Cerberus
0
2
7
1.75
L
Ao Kuang
Link16
Ao Kuang
6
4
1
1.63
L
Hades
Riley10zz
Hades
1
3
3
0.83
W
Kumbhakarna
TheGreatAstro
Kumbhakarna
3
1
8
7
W
2
3
2
1
L
Anhur
acardend
Anhur
0
5
0
0
L
Horus
zazamane
Horus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,513
Damage
46,577
64,035
Taken
68,315
30,509
Mitigated
42,222
20,526
Healing
21,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
10,026
3,995
0
7,767
19,565
11,878
0
3,551
15,177
0
61,066
W
Medusa
AresBF
Medusa
15,341
7,280
0
2,183
9,705
2,945
262
4,749
4,909
0
77,138
W
Nemesis
Dillimon
Nemesis
10,044
4,378
0
3,224
17,480
6,400
0
8,413
8,927
0
69,860
L
Cerberus
5,147
211
0
2,366
13,318
10,762
0
2,326
10,847
31,629
1,398
L
Ao Kuang
Link16
Ao Kuang
13,834
3,262
0
5,800
15,738
6,976
0
1,439
14,203
56,334
11,242
L
Hades
Riley10zz
Hades
8,793
661
570
4,976
13,125
7,506
0
4,715
8,176
57,557
2,553
W
Kumbhakarna
TheGreatAstro
Kumbhakarna
6,157
840
185
1,835
8,837
6,344
0
3,870
4,829
24,394
0
W
4,945
571
1,383
3,949
8,448
2,942
45
6,351
2,097
59,003
0
L
Anhur
acardend
Anhur
2,556
1,373
0
1,070
8,631
2,692
0
893
7,691
0
34,645
L
Horus
zazamane
Horus
16,247
6,634
267
6,220
17,503
14,286
0
1,588
15,144
0
63,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,190
Gold Earned
36,563
432
Minions Killed
398
0
Camps Cleared
0
1,519,422
Distance Traveled
1,454,684
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,236
549
104
7
0
286,351
5
W
Medusa
9,649
643
99
7
0
305,545
3
W
Nemesis
7,968
531
97
6
0
318,573
2
L
Cerberus
6,398
427
55
4
0
286,637
2
L
Ao Kuang
8,210
547
89
6
0
320,857
4
L
Hades
7,120
475
118
8
0
284,922
0
W
Kumbhakarna
8,293
553
34
2
0
322,567
0
W
Ra
8,044
536
98
7
0
286,386
2
L
Anhur
6,252
417
46
3
0
257,460
2
L
Horus
8,583
572
90
6
0
304,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role