Player Matchup

Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cueeeeek
Sol
Level 17
God Stats
2W - 2L
1,355 SR
Queue Stats
18W - 18L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
DarooxV7
Jormungandr
Level 67
God Stats
10W - 7L
1,343 SR
Queue Stats
84W - 98L
1,297 Elo+
Solo
Cliodhna
Cliodhna
G7_IVDGreenZone
Cliodhna
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 103L
1,387 Elo+
Party 1
Hercules
Hercules
RiRoQ
Hercules
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 34L
1,454 Elo+
Solo
Team Averages
Level 68
1,440 SR
1,419 Elo+

VS

Team Averages
Level 80
1,508 SR
1,378 Elo+
Anhur
Anhur
Chriistian_mdc
Anhur
Level 116
God Stats
0W - 2L
1,715 SR
Queue Stats
92W - 87L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Destruccter-X
Nu Wa
Level 35
God Stats
9W - 11L
1,253 SR
Queue Stats
162W - 163L
1,249 Elo+
Solo
Arachne
Arachne
GianmarcoNero94
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,256 Elo+
Solo
Ymir
Ymir
SentokiiX
Ymir
Level 107
God Stats
12W - 14L
1,561 SR
Queue Stats
190W - 196L
1,465 Elo+
Solo
Osiris
Osiris
sergionx8
Osiris
Level 108
God Stats
13W - 9L
1,512 SR
Queue Stats
115W - 116L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 2 / 1
6,310
574
10,207
8,658
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 1
6,914
629
4,148
6,877
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
DarooxV7
Jormungandr
11
2 / 2 / 4
6,315
574
3,965
10,114
7,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
12
0 / 1 / 3
5,967
542
2,553
9,117
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
RiRoQ
Hercules
12
6 / 1 / 0
7,418
674
11,019
9,969
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,734
521
4,689
6,810
2,341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 1
5,653
514
4,630
5,703
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
0 / 4 / 0
4,453
405
2,058
9,963
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
3 / 5 / 2
6,210
565
6,995
11,459
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Osiris
sergionx8
Osiris
11
1 / 3 / 0
6,145
559
5,474
13,046
12,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
6
6
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
2
1
2.75
L
1
1
1
1.5
W
1
0
1
1.5
W
Jormungandr
DarooxV7
Jormungandr
2
2
4
2
L
1
1
1
1.5
W
Cliodhna
0
1
3
1.5
L
0
4
0
0
W
Hercules
RiRoQ
Hercules
6
1
0
6
L
Ymir
3
5
2
0.8
L
Osiris
sergionx8
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,892
Damage
23,846
44,735
Taken
46,981
25,113
Mitigated
26,054
16,236
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,207
3,928
0
1,392
8,658
3,165
427
3,430
5,180
0
43,279
L
4,689
2,765
0
1,838
6,810
2,341
0
1,396
5,414
0
33,978
W
4,148
2,545
0
4,242
6,877
2,077
983
2,539
3,953
57,849
757
W
Jormungandr
DarooxV7
Jormungandr
3,965
1,336
0
2,101
10,114
7,166
0
3,022
7,038
23,947
349
L
4,630
1,188
0
1,630
5,703
1,736
176
2,816
2,839
26,148
1,751
W
Cliodhna
2,553
379
0
5,665
9,117
3,303
0
1,453
7,550
0
44,241
L
2,058
1,720
0
1,052
9,963
3,721
0
1,315
8,468
0
15,132
W
Hercules
RiRoQ
Hercules
11,019
4,495
0
2,836
9,969
9,402
0
235
9,675
0
49,575
L
Ymir
6,995
1,633
0
2,001
11,459
5,751
0
1,905
9,554
36,129
766
L
Osiris
sergionx8
Osiris
5,474
2,064
0
3,165
13,046
12,505
0
570
11,790
0
44,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
28,195
371
Minions Killed
236
0
Camps Cleared
0
1,098,016
Distance Traveled
1,034,799
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,310
574
51
5
0
219,758
1
L
Anhur
5,734
521
52
5
0
218,828
0
W
Sol
6,914
629
107
10
0
192,460
0
W
Jormungandr
6,315
574
47
4
0
202,393
0
L
Nu Wa
5,653
514
36
3
0
202,519
2
W
Cliodhna
5,967
542
79
7
0
276,813
0
L
Arachne
4,453
405
20
2
0
200,281
0
W
Hercules
7,418
674
87
8
0
206,592
0
L
Ymir
6,210
565
57
5
0
202,892
0
L
Osiris
6,145
559
71
6
0
210,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role