Player Matchup

Aphrodite
Aphrodite
Cherrios20
Aphrodite
Level 164
God Stats
9W - 6L
1,484 SR
Queue Stats
692W - 748L
1,523 Elo+
Solo
Vamana
Vamana
Destoh
Vamana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Party 1
He Bo
He Bo
I DUD ITSSS
He Bo
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 40L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
Jere51666
Kuzenbo
Level 135
God Stats
9W - 14L
1,351 SR
Queue Stats
619W - 631L
1,536 Elo+
Solo
Mulan
Mulan
Shovelheadtko
Mulan
Level 127
God Stats
1W - 0L
1,908 SR
Queue Stats
65W - 75L
1,536 Elo+
Party 1
Team Averages
Level 126
1,549 SR
1,528 Elo+

VS

Team Averages
Level 102
1,500 SR
1,453 Elo+
Skadi
Skadi
 
Skadi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Akay22
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,251 Elo+
Solo
Martichoras
Martichoras
IP Man 919
Martichoras
Level 190
God Stats
6W - 6L
1,500 SR
Queue Stats
412W - 458L
1,511 Elo+
Solo
Charybdis
Charybdis
Thunder_Thighs31
Charybdis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,501 Elo+
Party 2
Cernunnos
Cernunnos
xThe_Once-ler
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cherrios20
Aphrodite
14
0 / 3 / 11
8,692
790
5,809
12,421
8,519
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Destoh
Vamana
17
4 / 1 / 13
10,014
910
14,109
15,168
19,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 2 / 13
8,929
812
6,993
6,591
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Jere51666
Kuzenbo
16
4 / 2 / 11
10,241
931
10,601
17,985
29,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
12 / 4 / 6
10,971
997
22,525
24,188
21,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 3 / 7
8,433
767
12,927
11,919
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Akay22
Hel
13
0 / 3 / 9
7,817
711
5,322
11,176
5,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
IP Man 919
Martichoras
16
1 / 5 / 6
9,247
841
8,483
14,923
7,538
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
13
2 / 6 / 5
8,322
757
8,334
12,557
5,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
xThe_Once-ler
Cernunnos
15
5 / 4 / 3
8,960
815
18,686
12,623
6,082
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
41
21
Kills
11
12
Deaths
21
54
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
3
7
2.17
L
Hel
Akay22
Hel
0
3
9
1.5
W
Aphrodite
Cherrios20
Aphrodite
0
3
11
1.83
W
Vamana
Destoh
Vamana
4
1
13
10.5
W
1
2
13
3.75
L
Martichoras
IP Man 919
Martichoras
1
5
6
0.8
W
Kuzenbo
Jere51666
Kuzenbo
4
2
11
4.75
W
12
4
6
3.75
L
Charybdis
2
6
5
0.75
L
Cernunnos
xThe_Once-ler
Cernunnos
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,037
Damage
53,752
76,353
Taken
63,198
82,369
Mitigated
29,584
31,721
Healing
19,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,927
5,725
0
390
11,919
5,331
0
3,430
8,165
0
24,743
L
Hel
Akay22
Hel
5,322
591
7,549
5,592
11,176
5,178
0
4,496
6,197
12,226
0
W
Aphrodite
Cherrios20
Aphrodite
5,809
303
10,090
4,406
12,421
8,519
1,482
702
11,719
23,179
0
W
Vamana
Destoh
Vamana
14,109
5,440
1,232
3,297
15,168
19,805
1,820
1,097
14,071
0
26,296
W
6,993
50
861
646
6,591
3,029
2,272
471
6,120
15,350
877
L
Martichoras
IP Man 919
Martichoras
8,483
1,644
420
2,162
14,923
7,538
0
4,468
9,853
0
28,660
W
Kuzenbo
Jere51666
Kuzenbo
10,601
2,685
431
2,692
17,985
29,857
1,119
1,484
16,501
16,772
1,280
W
22,525
2,572
1,198
6,868
24,188
21,159
1,020
1,568
22,620
0
37,781
L
Charybdis
8,334
3,236
256
1,070
12,557
5,455
30
4,592
7,626
0
16,603
L
Cernunnos
xThe_Once-ler
Cernunnos
18,686
7,797
864
1,465
12,623
6,082
69
4,450
7,851
0
30,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,847
Gold Earned
42,779
128
Minions Killed
142
0
Camps Cleared
0
1,091,646
Distance Traveled
840,656
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,433
767
23
2
0
183,742
0
L
Hel
7,817
711
18
2
0
161,684
0
W
Aphrodite
8,692
790
39
4
0
187,321
0
W
Vamana
10,014
910
22
2
0
254,321
0
W
He Bo
8,929
812
24
2
0
168,985
0
L
Martichoras
9,247
841
33
3
0
169,217
0
W
Kuzenbo
10,241
931
17
2
0
246,997
0
W
Mulan
10,971
997
26
2
0
234,022
0
L
Charybdis
8,322
757
28
3
0
166,353
0
L
Cernunnos
8,960
815
40
4
0
159,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role