Player Matchup

Zeus
Zeus
ELKBeR
Zeus
Level 128
God Stats
8W - 9L
1,470 SR
Queue Stats
193W - 173L
1,514 Elo+
Solo
Bastet
Bastet
FudgeSupreme---
Bastet
Level 83
God Stats
8W - 11L
1,342 SR
Queue Stats
126W - 136L
1,563 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Maztox
Cu Chulainn
Level 104
God Stats
13W - 8L
1,607 SR
Queue Stats
43W - 42L
1,507 Elo+
Party 1
Anhur
Anhur
Salahlalala
Anhur
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 8L
1,924 Elo+
Solo
Surtr
Surtr
ferryzenda
Surtr
Level 127
God Stats
155W - 146L
1,529 SR
Queue Stats
421W - 454L
1,504 Elo+
Party 1
Team Averages
Level 110
1,489 SR
1,602 Elo+

VS

Team Averages
Level 126
1,699 SR
1,541 Elo+
Thoth
Thoth
Ekemonn
Thoth
Level 147
God Stats
4W - 3L
1,636 SR
Queue Stats
127W - 102L
1,595 Elo+
Solo
Lancelot
Lancelot
LeSabreDeDieu
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,519 Elo+
Solo
Mulan
Mulan
SirGoofAlot8207
Mulan
Level 145
God Stats
8W - 6L
1,831 SR
Queue Stats
260W - 270L
1,532 Elo+
Solo
Charybdis
Charybdis
crimd
Charybdis
Level 108
God Stats
5W - 1L
1,964 SR
Queue Stats
40W - 31L
1,548 Elo+
Party 2
Xing Tian
Xing Tian
ДАЙПЯТЬБРАТАН
Xing Tian
Level 146
God Stats
3W - 3L
1,565 SR
Queue Stats
38W - 31L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ELKBeR
Zeus
11
2 / 3 / 1
6,262
626
2,883
5,364
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 6
6,119
612
4,024
6,065
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Maztox
Cu Chulainn
12
3 / 0 / 0
6,763
676
8,697
9,660
7,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 1
6,444
644
5,187
5,656
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
10
3 / 1 / 3
5,453
545
6,136
8,180
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ekemonn
Thoth
10
3 / 3 / 1
6,001
600
4,176
5,278
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
LeSabreDeDieu
Lancelot
8
1 / 6 / 0
4,940
494
3,353
9,110
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 2 / 1
5,416
542
4,260
10,752
5,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
crimd
Charybdis
9
0 / 2 / 0
4,743
474
3,262
3,965
752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 1
5,318
532
3,721
11,847
6,241
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
ELKBeR
Zeus
2
3
1
0.83
L
Thoth
Ekemonn
Thoth
3
3
1
1.17
W
2
0
6
5
L
Lancelot
LeSabreDeDieu
Lancelot
1
6
0
0.17
W
Cu Chulainn
Maztox
Cu Chulainn
3
0
0
3
W
3
0
1
3.5
L
0
2
1
0.25
L
Charybdis
crimd
Charybdis
0
2
0
0
W
Surtr
3
1
3
4.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,927
Damage
18,772
34,925
Taken
40,952
19,123
Mitigated
16,501
15,136
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
ELKBeR
Zeus
2,883
368
0
991
5,364
1,574
0
2,286
2,768
46,782
0
L
Thoth
Ekemonn
Thoth
4,176
274
0
820
5,278
1,525
0
1,606
3,672
34,242
675
W
4,024
1,667
0
4,493
6,065
2,132
0
556
5,377
0
41,855
L
Lancelot
LeSabreDeDieu
Lancelot
3,353
806
0
1,794
9,110
2,724
0
710
8,359
0
21,504
W
Cu Chulainn
Maztox
Cu Chulainn
8,697
1,319
0
2,472
9,660
7,092
0
0
9,660
0
60,642
W
5,187
3,476
0
3,657
5,656
1,910
0
1,449
4,207
0
53,455
L
4,260
706
0
4,310
10,752
5,259
0
164
10,588
0
37,318
L
Charybdis
crimd
Charybdis
3,262
1,736
0
638
3,965
752
0
44
3,849
0
32,768
W
Surtr
6,136
2,060
0
3,523
8,180
6,415
4
2,866
5,164
674
23,877
L
3,721
736
0
3,640
11,847
6,241
0
720
10,522
17,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,041
Gold Earned
26,418
372
Minions Killed
300
0
Camps Cleared
0
1,060,991
Distance Traveled
1,049,290
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,262
626
77
8
0
201,222
1
L
Thoth
6,001
600
87
9
0
199,303
3
W
Bastet
6,119
612
73
7
0
249,928
0
L
Lancelot
4,940
494
35
4
0
222,776
0
W
Cu Chulainn
6,763
676
93
9
0
212,983
1
W
Anhur
6,444
644
98
10
0
186,927
1
L
Mulan
5,416
542
80
8
0
204,766
0
L
Charybdis
4,743
474
78
8
0
198,405
2
W
Surtr
5,453
545
31
3
0
209,931
0
L
Xing Tian
5,318
532
20
2
0
224,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role