Player Matchup

Anubis
Anubis
Abdulooo
Anubis
Level 21
God Stats
3W - 1L
1,316 SR
Queue Stats
36W - 29L
1,423 Elo+
Party 2
Medusa
Medusa
Astr0c0met
Medusa
Level 58
God Stats
0W - 1L
1,312 SR
Queue Stats
33W - 30L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
FubuXMiszczu
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,480 Elo+
Party 2
Team Averages
Level 34
1,376 SR
1,439 Elo+

VS

Team Averages
Level 78
1,516 SR
1,499 Elo+
Baron Samedi
Baron Samedi
Milo187707
Baron Samedi
Level 26
God Stats
33W - 24L
1,491 SR
Queue Stats
35W - 33L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
Moriiaatsu
Danzaburou
Level 64
God Stats
3W - 5L
1,211 SR
Queue Stats
40W - 33L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
XDani_Ka_PanikaX
Sun Wukong
Level 145
God Stats
1W - 0L
1,846 SR
Queue Stats
18W - 8L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abdulooo
Anubis
11
0 / 6 / 0
6,058
606
3,662
8,094
3,957
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
Astr0c0met
Medusa
11
0 / 3 / 0
6,243
624
5,319
8,599
3,039
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,806
581
4,079
7,137
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Milo187707
Baron Samedi
14
8 / 0 / 4
8,924
892
9,073
5,240
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Moriiaatsu
Danzaburou
12
2 / 0 / 8
7,840
784
6,191
4,747
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
XDani_Ka_PanikaX
Sun Wukong
12
2 / 0 / 8
7,535
754
5,202
8,152
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Abdulooo
Anubis
0
6
0
0
L
Medusa
Astr0c0met
Medusa
0
3
0
0
L
0
3
0
0
W
Baron Samedi
Milo187707
Baron Samedi
8
0
4
10
W
Danzaburou
Moriiaatsu
Danzaburou
2
0
8
6
W
Sun Wukong
XDani_Ka_PanikaX
Sun Wukong
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,060
Damage
20,466
23,830
Taken
18,139
9,150
Mitigated
9,638
1,168
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Abdulooo
Anubis
3,662
338
0
434
8,094
3,957
35
3,883
3,932
18,801
417
L
Medusa
Astr0c0met
Medusa
5,319
2,144
0
240
8,599
3,039
84
2,484
5,649
0
20,201
L
4,079
1,241
0
494
7,137
2,154
0
2,218
4,594
11,352
0
W
Baron Samedi
Milo187707
Baron Samedi
9,073
330
573
2,280
5,240
2,561
400
2,025
3,215
39,857
0
W
Danzaburou
Moriiaatsu
Danzaburou
6,191
348
0
1,384
4,747
1,727
548
1,637
3,110
0
25,279
W
Sun Wukong
XDani_Ka_PanikaX
Sun Wukong
5,202
695
0
1,916
8,152
5,350
302
4,057
4,095
0
22,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,107
Gold Earned
24,299
96
Minions Killed
141
0
Camps Cleared
0
453,492
Distance Traveled
552,441
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,058
606
33
3
0
129,149
0
L
Medusa
6,243
624
44
4
0
162,503
0
L
Nu Wa
5,806
581
19
2
0
161,840
0
W
Baron Samedi
8,924
892
65
7
0
169,587
3
W
Danzaburou
7,840
784
49
5
0
191,753
1
W
Sun Wukong
7,535
754
27
3
0
191,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role