Player Matchup

Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
CoMp zDived
Freya
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 76L
1,667 Elo+
Party 1
Ganesha
Ganesha
Digiomegamon
Ganesha
Level 226
God Stats
12W - 7L
1,703 SR
Queue Stats
493W - 485L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
MayKaru
Guan Yu
Level 155
God Stats
4W - 4L
1,598 SR
Queue Stats
361W - 393L
1,486 Elo+
Party 1
Hachiman
Hachiman
betfast
Hachiman
Level 129
God Stats
2W - 1L
1,726 SR
Queue Stats
79W - 78L
1,462 Elo+
Solo
Team Averages
Level 150
1,606 SR
1,533 Elo+

VS

Team Averages
Level 123
1,571 SR
1,512 Elo+
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DayuumItsDeku
Gilgamesh
Level 148
God Stats
2W - 2L
1,733 SR
Queue Stats
198W - 195L
1,486 Elo+
Party 2
Baba Yaga
Baba Yaga
GodGumbyo
Baba Yaga
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,555 Elo+
Solo
Horus
Horus
I H8 XB0X5740
Horus
Level 85
God Stats
1W - 1L
1,753 SR
Queue Stats
665W - 654L
1,523 Elo+
Party 2
Nu Wa
Nu Wa
z Prodigy z
Nu Wa
Level 210
God Stats
10W - 9L
1,368 SR
Queue Stats
440W - 405L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
4 / 0 / 12
8,864
886
4,192
9,565
8,358
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
4 / 2 / 13
8,649
865
13,141
9,268
4,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Digiomegamon
Ganesha
15
0 / 0 / 17
9,037
904
9,161
10,210
8,713
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Guan Yu
MayKaru
Guan Yu
14
3 / 0 / 11
8,239
824
3,736
10,267
7,943
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
betfast
Hachiman
16
8 / 2 / 8
9,549
955
19,496
11,617
5,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 6 / 0
6,315
632
3,628
10,702
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DayuumItsDeku
Gilgamesh
14
1 / 3 / 3
7,798
780
10,536
11,032
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
GodGumbyo
Baba Yaga
13
0 / 4 / 2
7,098
710
9,465
9,335
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 1
7,017
702
2,886
14,525
15,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 2 / 1
8,146
815
11,895
7,172
3,076
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
11
19
Kills
4
4
Deaths
19
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
0
12
10
L
He Bo
 
He Bo
0
6
0
0
W
4
2
13
5.25
L
Gilgamesh
DayuumItsDeku
Gilgamesh
1
3
3
0.83
W
Ganesha
Digiomegamon
Ganesha
0
0
17
8.5
L
Baba Yaga
GodGumbyo
Baba Yaga
0
4
2
0.25
L
0
4
1
0.13
W
Guan Yu
MayKaru
Guan Yu
3
0
11
8.5
W
Hachiman
betfast
Hachiman
8
2
8
6
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,726
Damage
38,410
50,927
Taken
52,766
34,762
Mitigated
37,662
37,056
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,192
378
828
1,443
9,565
8,358
264
4,261
5,165
8,279
291
L
He Bo
 
He Bo
3,628
331
439
1,090
10,702
4,518
0
4,918
5,566
7,336
0
W
13,141
3,054
505
2,761
9,268
4,322
210
4,948
4,233
20,545
0
L
Gilgamesh
DayuumItsDeku
Gilgamesh
10,536
1,249
610
1,178
11,032
10,368
0
5,663
5,000
258
17,199
W
Ganesha
Digiomegamon
Ganesha
9,161
526
2,834
2,867
10,210
8,713
83
4,434
5,482
21,919
1,929
L
Baba Yaga
GodGumbyo
Baba Yaga
9,465
385
248
1,250
9,335
4,543
0
4,027
5,136
21,303
0
L
2,886
672
1,866
3,766
14,525
15,157
0
6,520
7,562
469
3,025
W
Guan Yu
MayKaru
Guan Yu
3,736
151
15,219
6,799
10,267
7,943
349
4,105
6,064
0
7,097
W
Hachiman
betfast
Hachiman
19,496
11,263
0
3,800
11,617
5,426
92
7,778
3,790
0
56,089
L
11,895
2,853
510
731
7,172
3,076
0
3,382
3,668
31,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,338
Gold Earned
36,374
153
Minions Killed
105
0
Camps Cleared
0
1,050,996
Distance Traveled
888,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,864
886
10
1
0
238,523
0
L
He Bo
6,315
632
3
0
0
172,182
0
W
Freya
8,649
865
27
3
0
186,084
0
L
Gilgamesh
7,798
780
23
2
0
190,180
0
W
Ganesha
9,037
904
0
0
0
236,986
0
L
Baba Yaga
7,098
710
37
4
0
179,882
0
L
Horus
7,017
702
3
0
0
195,488
0
W
Guan Yu
8,239
824
16
2
0
229,473
0
W
Hachiman
9,549
955
100
10
0
159,930
0
L
Nu Wa
8,146
815
39
4
0
150,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role