Player Matchup

Jormungandr
Jormungandr
DaddyNasteee
Jormungandr
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 180L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
GibbyDKill
Gilgamesh
Level 116
God Stats
138W - 102L
1,639 SR
Queue Stats
436W - 430L
1,544 Elo+
Solo
Awilix
Awilix
I____EMAM____I
Awilix
Level 106
God Stats
2W - 4L
1,495 SR
Queue Stats
29W - 34L
1,391 Elo+
Party 2
Nut
Nut
SantaClausX
Nut
Level 106
God Stats
2W - 1L
1,947 SR
Queue Stats
127W - 112L
1,493 Elo+
Solo
Poseidon
Poseidon
bisharaf_sdada
Poseidon
Level 15
God Stats
5W - 7L
1,870 SR
Queue Stats
5W - 8L
1,637 Elo+
Party 2
Team Averages
Level 105
1,690 SR
1,528 Elo+

VS

Team Averages
Level 133
1,496 SR
1,553 Elo+
Thor
Thor
 
Thor
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
IKrispyI
Charon
Level 118
God Stats
2W - 0L
1,676 SR
Queue Stats
5W - 0L
1,837 Elo+
Solo
Zeus
Zeus
MainDesertPunk
Zeus
Level 161
God Stats
5W - 2L
1,399 SR
Queue Stats
218W - 213L
1,462 Elo+
Solo
Charybdis
Charybdis
au70fr34k
Charybdis
Level 127
God Stats
26W - 22L
1,541 SR
Queue Stats
83W - 81L
1,496 Elo+
Party 1
Vamana
Vamana
yankeefan97531
Vamana
Level 156
God Stats
15W - 17L
1,363 SR
Queue Stats
317W - 308L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaddyNasteee
Jormungandr
13
0 / 2 / 0
7,813
601
9,492
14,646
9,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
GibbyDKill
Gilgamesh
11
4 / 5 / 1
6,430
495
7,211
15,171
5,087
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 5 / 0
5,912
455
2,166
11,723
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 7 / 1
5,865
451
4,088
12,609
4,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
12
1 / 7 / 1
6,819
525
4,942
10,761
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
10 / 0 / 5
8,687
668
9,642
10,971
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charon
IKrispyI
Charon
12
3 / 1 / 11
8,145
627
6,475
11,253
9,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 4 / 6
7,900
608
9,828
7,500
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
au70fr34k
Charybdis
14
8 / 2 / 2
9,052
696
10,492
8,489
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 1
8,042
619
8,676
11,652
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
7
Kills
26
26
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
0
5
12.5
L
Jormungandr
DaddyNasteee
Jormungandr
0
2
0
0
L
Gilgamesh
GibbyDKill
Gilgamesh
4
5
1
0.9
W
Charon
IKrispyI
Charon
3
1
11
8.5
L
1
5
0
0.2
W
3
4
6
1.5
L
1
7
1
0.21
W
Charybdis
au70fr34k
Charybdis
8
2
2
4.5
L
Poseidon
1
7
1
0.21
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,899
Damage
45,113
64,910
Taken
49,865
26,468
Mitigated
31,438
10,425
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,642
2,427
0
935
10,971
5,137
0
1,810
9,161
0
59,038
L
Jormungandr
DaddyNasteee
Jormungandr
9,492
3,203
0
5,761
14,646
9,380
0
973
12,629
65,035
3,025
L
Gilgamesh
GibbyDKill
Gilgamesh
7,211
2,743
0
1,905
15,171
5,087
0
7,043
7,612
0
35,066
W
Charon
IKrispyI
Charon
6,475
2,011
0
1,760
11,253
9,195
468
3,470
7,783
25,375
909
L
2,166
697
0
806
11,723
4,953
0
3,338
8,231
0
33,330
W
9,828
1,643
0
977
7,500
2,572
667
718
6,782
47,573
836
L
4,088
1,486
0
705
12,609
4,161
0
2,591
9,900
0
18,927
W
Charybdis
au70fr34k
Charybdis
10,492
4,871
0
3,087
8,489
3,876
3,180
878
7,611
0
75,721
L
Poseidon
4,942
860
0
1,248
10,761
2,887
0
1,291
9,470
42,402
0
W
8,676
3,045
0
4,261
11,652
10,658
0
7,646
4,006
0
62,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
41,826
331
Minions Killed
407
0
Camps Cleared
0
1,210,748
Distance Traveled
1,298,151
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,687
668
85
7
0
289,195
2
L
Jormungandr
7,813
601
115
9
0
218,010
0
L
Gilgamesh
6,430
495
64
5
0
238,923
0
W
Charon
8,145
627
23
2
0
286,370
4
L
Awilix
5,912
455
49
4
0
284,219
0
W
Zeus
7,900
608
85
7
0
229,930
0
L
Nut
5,865
451
47
4
0
235,070
0
W
Charybdis
9,052
696
114
9
0
226,947
0
L
Poseidon
6,819
525
56
4
0
234,526
4
W
Vamana
8,042
619
100
8
0
265,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role