Player Matchup

Bellona
Bellona
Msoler02
Bellona
Level 158
God Stats
2W - 1L
1,285 SR
Queue Stats
160W - 154L
1,498 Elo+
Solo
Ravana
Ravana
NekoRaze364
Ravana
Level 45
God Stats
6W - 5L
1,461 SR
Queue Stats
92W - 107L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
Sergeant_Salmon
Baron Samedi
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,457 Elo+
Solo
Team Averages
Level 101
1,415 SR
1,449 Elo+

VS

Team Averages
Level 44
1,511 SR
1,368 Elo+
Kuzenbo
Kuzenbo
AlexCop1
Kuzenbo
Level 64
God Stats
6W - 8L
1,534 SR
Queue Stats
9W - 14L
1,470 Elo+
Solo
Surtr
Surtr
DARINIX
Surtr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,317 Elo+
Party 1
Zhong Kui
Zhong Kui
dibilius
Zhong Kui
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Msoler02
Bellona
15
6 / 2 / 6
10,782
829
12,236
17,413
15,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
14
3 / 2 / 8
9,314
716
11,340
10,289
8,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
Sergeant_Salmon
Baron Samedi
16
4 / 0 / 6
10,380
798
17,513
7,039
4,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlexCop1
Kuzenbo
13
0 / 4 / 2
8,050
619
7,255
18,018
22,262
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
DARINIX
Surtr
13
3 / 5 / 1
8,851
681
7,885
16,976
17,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
dibilius
Zhong Kui
12
1 / 4 / 1
7,945
611
8,994
15,886
14,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
13
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AlexCop1
Kuzenbo
0
4
2
0.25
L
Surtr
DARINIX
Surtr
3
5
1
0.7
W
Bellona
Msoler02
Bellona
6
2
6
4.5
W
Ravana
3
2
8
3.5
W
Baron Samedi
Sergeant_Salmon
Baron Samedi
4
0
6
7
L
Zhong Kui
dibilius
Zhong Kui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,089
Damage
24,134
34,741
Taken
50,880
28,706
Mitigated
54,346
16,090
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AlexCop1
Kuzenbo
7,255
2,020
0
860
18,018
22,262
0
7,821
9,800
26,122
0
L
Surtr
DARINIX
Surtr
7,885
2,285
420
1,400
16,976
17,854
0
4,161
12,334
813
20,387
W
Bellona
Msoler02
Bellona
12,236
4,774
0
6,957
17,413
15,079
573
7,294
10,119
38
51,046
W
Ravana
11,340
2,884
0
3,500
10,289
8,991
851
4,797
5,492
0
28,286
W
Baron Samedi
Sergeant_Salmon
Baron Samedi
17,513
1,738
2,288
3,345
7,039
4,636
826
4,152
2,887
67,849
596
L
Zhong Kui
dibilius
Zhong Kui
8,994
1,215
213
4,415
15,886
14,230
0
5,419
9,943
21,402
1,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
24,846
219
Minions Killed
106
0
Camps Cleared
0
716,106
Distance Traveled
602,125
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,050
619
36
3
0
223,949
0
L
Surtr
8,851
681
26
2
0
214,737
0
W
Bellona
10,782
829
79
6
0
233,750
0
W
Ravana
9,314
716
37
3
0
253,981
0
W
Baron Samedi
10,380
798
103
8
0
228,375
3
L
Zhong Kui
7,945
611
44
3
0
163,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role