Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ChocoCoCo9179
Charon
Level 100
God Stats
0W - 2L
1,185 SR
Queue Stats
151W - 176L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
Godrick XII
Baron Samedi
Level 135
God Stats
91W - 74L
1,406 SR
Queue Stats
167W - 180L
1,361 Elo+
Solo
Janus
Janus
lERRON lBLACK z
Janus
Level 157
God Stats
1W - 1L
1,715 SR
Queue Stats
105W - 123L
1,455 Elo+
Solo
Danzaburou
Danzaburou
olikabe
Danzaburou
Level 104
God Stats
27W - 37L
1,509 SR
Queue Stats
505W - 527L
1,466 Elo+
Solo
Team Averages
Level 108
1,463 SR
1,441 Elo+

VS

Team Averages
Level 83
1,443 SR
1,405 Elo+
Da Ji
Da Ji
Dancraft41
Da Ji
Level 85
God Stats
1W - 0L
1,701 SR
Queue Stats
58W - 70L
1,449 Elo+
Solo
Cthulhu
Cthulhu
KN L0D
Cthulhu
Level 33
God Stats
2W - 2L
1,423 SR
Queue Stats
12W - 15L
1,332 Elo+
Party 1
Ishtar
Ishtar
SALTED P0RKK
Ishtar
Level 105
God Stats
3W - 2L
1,212 SR
Queue Stats
137W - 138L
1,419 Elo+
Solo
Ares
Ares
Xori Laurel
Ares
Level 123
God Stats
1W - 0L
1,380 SR
Queue Stats
45W - 61L
1,376 Elo+
Party 1
Yu Huang
Yu Huang
Zhaoyun1105
Yu Huang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
765W - 785L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
0 / 0 / 0
7,693
855
0
0
0
14
1 / 1 / 2
9,709
1,079
11,263
18,780
18,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Godrick XII
Baron Samedi
13
1 / 1 / 1
8,410
934
2,511
3,232
1,632
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 0
8,516
946
2,984
4,024
1,644
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
olikabe
Danzaburou
14
0 / 4 / 3
9,062
1,007
9,356
15,899
7,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

221

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
2 / 1 / 5
9,503
1,056
10,309
8,782
5,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
KN L0D
Cthulhu
15
0 / 1 / 6
8,658
962
7,167
6,147
6,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
14
4 / 1 / 2
9,721
1,080
9,087
6,824
4,445
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 6
9,495
1,055
4,776
8,774
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Zhaoyun1105
Yu Huang
15
0 / 0 / 5
9,262
1,029
7,276
2,245
1,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
3
Kills
7
7
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
0
0
L
1
1
2
2
W
Da Ji
2
1
5
4.5
L
Baron Samedi
Godrick XII
Baron Samedi
1
1
1
1.5
W
Cthulhu
KN L0D
Cthulhu
0
1
6
3
W
Ishtar
4
1
2
5
W
1
0
6
4
W
Yu Huang
Zhaoyun1105
Yu Huang
0
0
5
2.5
L
1
1
0
1
L
Danzaburou
olikabe
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,114
Damage
38,615
41,935
Taken
32,772
29,274
Mitigated
27,787
4,808
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
11,263
1,850
0
2,353
18,780
18,303
0
9,042
9,178
23,298
1,094
W
Da Ji
10,309
2,175
0
969
8,782
5,104
0
3,402
4,027
0
24,757
L
Baron Samedi
Godrick XII
Baron Samedi
2,511
190
181
391
3,232
1,632
0
888
2,303
7,062
0
W
Cthulhu
KN L0D
Cthulhu
7,167
250
871
1,191
6,147
6,152
0
3,453
2,694
18,248
0
W
Ishtar
9,087
5,016
0
0
6,824
4,445
0
4,422
2,402
0
21,656
W
4,776
402
0
1,983
8,774
10,843
0
3,825
4,949
9,164
1,268
W
Yu Huang
Zhaoyun1105
Yu Huang
7,276
546
0
0
2,245
1,243
0
1,089
1,156
35,434
713
L
2,984
258
0
133
4,024
1,644
0
1,951
1,986
11,468
0
L
Danzaburou
olikabe
Danzaburou
9,356
3,808
0
1,750
15,899
7,695
0
5,928
9,879
0
29,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,390
Gold Earned
46,639
111
Minions Killed
186
3
Camps Cleared
12
494,208
Distance Traveled
809,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,693
855
0
0
0
0
0
L
Charon
9,709
1,079
31
3
1
168,804
0
W
Da Ji
9,503
1,056
23
3
9
182,269
0
L
Baron Samedi
8,410
934
7
1
1
55,538
0
W
Cthulhu
8,658
962
28
3
0
150,845
0
W
Ishtar
9,721
1,080
49
5
1
159,795
0
W
Ares
9,495
1,055
12
1
1
156,358
0
W
Yu Huang
9,262
1,029
74
8
1
160,445
0
L
Janus
8,516
946
15
2
0
107,326
0
L
Danzaburou
9,062
1,007
58
6
1
162,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role