Player Matchup

Arachne
Arachne
LordRex767
Arachne
Level 119
God Stats
6W - 6L
1,536 SR
Queue Stats
101W - 119L
1,377 Elo+
Solo
Agni
Agni
SLIMEY_223_LNF
Agni
Level 79
God Stats
5W - 5L
1,500 SR
Queue Stats
572W - 596L
1,415 Elo+
Party 1
Izanami
Izanami
ShoeTinRopes
Izanami
Level 62
God Stats
3W - 3L
1,580 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 1
Thor
Thor
The2Demons5289
Thor
Level 141
God Stats
2W - 9L
1,193 SR
Queue Stats
469W - 495L
1,508 Elo+
Solo
Bake Kujira
Bake Kujira
juanflex7
Bake Kujira
Level 138
God Stats
2W - 3L
1,356 SR
Queue Stats
203W - 196L
1,454 Elo+
Solo
Team Averages
Level 108
1,433 SR
1,443 Elo+

VS

Team Averages
Level 98
1,510 SR
1,437 Elo+
Tiamat
Tiamat
ALiteralTree
Tiamat
Level 98
God Stats
28W - 27L
1,490 SR
Queue Stats
336W - 341L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
DxvShone
Zhong Kui
Level 104
God Stats
3W - 3L
1,421 SR
Queue Stats
137W - 130L
1,434 Elo+
Solo
Rama
Rama
Mtzi_xit
Rama
Level 72
God Stats
5W - 9L
1,444 SR
Queue Stats
143W - 148L
1,398 Elo+
Solo
Amaterasu
Amaterasu
OmegaWars_X
Amaterasu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 99L
1,591 Elo+
Solo
Arachne
Arachne
Snowking5454
Arachne
Level 89
God Stats
4W - 3L
1,697 SR
Queue Stats
133W - 135L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LordRex767
Arachne
16
3 / 3 / 2
9,421
496
9,825
26,581
11,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 4 / 1
8,642
455
6,562
12,783
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ShoeTinRopes
Izanami
15
0 / 6 / 0
8,654
455
10,577
18,925
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 0
10,680
562
11,104
20,568
13,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bake Kujira
juanflex7
Bake Kujira
11
1 / 4 / 2
8,142
429
10,152
23,823
24,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
5 / 1 / 4
10,578
557
12,794
10,438
6,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
DxvShone
Zhong Kui
18
0 / 1 / 2
10,789
568
15,298
15,725
15,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
18
5 / 1 / 2
10,652
561
18,233
11,847
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
OmegaWars_X
Amaterasu
15
2 / 2 / 11
10,059
529
12,816
17,795
17,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Snowking5454
Arachne
17
7 / 1 / 3
10,089
531
13,842
18,520
9,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
19
19
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
1
4
7
W
Zhong Kui
DxvShone
Zhong Kui
0
1
2
1
L
Arachne
LordRex767
Arachne
3
3
2
1.33
W
Rama
5
1
2
6
W
Amaterasu
OmegaWars_X
Amaterasu
2
2
11
3.75
L
0
4
1
0.13
L
Izanami
ShoeTinRopes
Izanami
0
6
0
0
W
Arachne
Snowking5454
Arachne
7
1
3
8.5
L
2
2
0
1
L
Bake Kujira
juanflex7
Bake Kujira
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,220
Damage
72,983
102,680
Taken
74,325
61,146
Mitigated
54,013
32,098
Healing
33,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
12,794
1,145
0
2,832
10,438
6,669
0
3,509
6,929
64,887
3,156
W
Zhong Kui
DxvShone
Zhong Kui
15,298
3,830
0
10,601
15,725
15,356
259
213
15,512
97,240
3,125
L
Arachne
LordRex767
Arachne
9,825
6,650
0
14,350
26,581
11,136
0
5,469
20,799
0
94,315
W
Rama
18,233
14,019
0
4,711
11,847
5,346
676
3,902
7,945
0
119,241
W
Amaterasu
OmegaWars_X
Amaterasu
12,816
5,539
0
7,105
17,795
17,173
201
6,123
11,672
0
27,362
L
6,562
729
0
1,549
12,783
4,544
0
5,564
6,460
63,393
920
L
Izanami
ShoeTinRopes
Izanami
10,577
7,955
309
6,797
18,925
6,838
794
425
18,416
0
77,360
W
Arachne
Snowking5454
Arachne
13,842
10,237
0
8,670
18,520
9,469
0
3,133
15,387
0
72,879
L
11,104
3,285
0
3,727
20,568
13,945
702
11,389
9,179
261
85,984
L
Bake Kujira
juanflex7
Bake Kujira
10,152
6,908
249
5,117
23,823
24,683
360
2,969
20,631
36,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
52,167
544
Minions Killed
578
0
Camps Cleared
0
1,738,538
Distance Traveled
1,869,508
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,578
557
117
6
0
366,517
0
W
Zhong Kui
10,789
568
170
9
0
302,837
2
L
Arachne
9,421
496
116
6
0
393,963
0
W
Rama
10,652
561
160
8
0
346,614
2
W
Amaterasu
10,059
529
32
2
0
419,752
6
L
Agni
8,642
455
109
6
0
321,204
0
L
Izanami
8,654
455
116
6
0
328,942
0
W
Arachne
10,089
531
99
5
0
433,788
0
L
Thor
10,680
562
159
8
0
323,390
1
L
Bake Kujira
8,142
429
44
2
0
371,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role