Player Matchup

Janus
Janus
Arquadex
Janus
Level 101
God Stats
12W - 9L
1,567 SR
Queue Stats
56W - 68L
1,427 Elo+
Solo
King Arthur
King Arthur
DoctorDeymien
King Arthur
Level 82
God Stats
20W - 10L
1,503 SR
Queue Stats
90W - 83L
1,488 Elo+
Party 1
Anubis
Anubis
ItsTheJester989
Anubis
Level 128
God Stats
12W - 17L
1,502 SR
Queue Stats
203W - 227L
1,479 Elo+
Party 1
Thor
Thor
Thawiz2005
Thor
Level 67
God Stats
5W - 5L
1,451 SR
Queue Stats
185W - 190L
1,531 Elo+
Party 1
Izanami
Izanami
thecitrusdemon
Izanami
Level 88
God Stats
23W - 16L
1,623 SR
Queue Stats
220W - 228L
1,453 Elo+
Party 1
Team Averages
Level 93
1,529 SR
1,475 Elo+

VS

Team Averages
Level 55
1,516 SR
1,433 Elo+
Fenrir
Fenrir
 
Fenrir
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AhBadMan
Yemoja
Level 114
God Stats
22W - 19L
1,570 SR
Queue Stats
309W - 294L
1,443 Elo+
Solo
Amaterasu
Amaterasu
Marietona54
Amaterasu
Level 36
God Stats
1W - 5L
1,138 SR
Queue Stats
235W - 255L
1,375 Elo+
Solo
Anubis
Anubis
aalap123
Anubis
Level 48
God Stats
2W - 2L
1,672 SR
Queue Stats
30W - 29L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zEynnaTor
Ah Muzen Cab
Level 38
God Stats
6W - 5L
1,699 SR
Queue Stats
46W - 67L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arquadex
Janus
15
3 / 1 / 2
8,982
599
5,052
5,278
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
DoctorDeymien
King Arthur
11
1 / 2 / 2
6,737
449
8,753
16,179
12,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
10 / 0 / 7
10,119
675
17,995
12,400
5,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 2 / 4
8,178
545
8,435
13,649
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 3
7,120
475
2,632
5,381
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 5 / 3
6,130
409
3,772
11,948
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
AhBadMan
Yemoja
10
0 / 1 / 3
6,392
426
3,925
12,495
9,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amaterasu
Marietona54
Amaterasu
11
0 / 2 / 1
6,314
421
5,703
13,373
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
aalap123
Anubis
10
3 / 9 / 2
6,362
424
9,568
13,702
5,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
zEynnaTor
Ah Muzen Cab
11
1 / 2 / 2
6,218
415
9,064
11,447
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
19
Kills
5
5
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
3
0.5
L
Yemoja
AhBadMan
Yemoja
0
1
3
1.5
W
Janus
Arquadex
Janus
3
1
2
4
W
King Arthur
DoctorDeymien
King Arthur
1
2
2
1
W
10
0
7
13.5
L
Amaterasu
Marietona54
Amaterasu
0
2
1
0.25
W
5
2
4
3.5
L
Anubis
aalap123
Anubis
3
9
2
0.44
W
0
0
3
1.5
L
Ah Muzen Cab
zEynnaTor
Ah Muzen Cab
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,867
Damage
32,032
52,887
Taken
62,965
27,475
Mitigated
35,619
14,947
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,772
843
0
1,340
11,948
4,222
0
5,724
6,114
0
33,003
L
Yemoja
AhBadMan
Yemoja
3,925
1,126
2,828
2,204
12,495
9,804
0
1,999
10,456
21,954
0
W
Janus
Arquadex
Janus
5,052
277
0
970
5,278
1,654
1,598
301
4,795
64,300
1,191
W
King Arthur
DoctorDeymien
King Arthur
8,753
1,275
232
2,422
16,179
12,576
126
2,965
12,911
0
40,844
W
17,995
1,066
0
7,660
12,400
5,409
663
6,156
6,152
76,646
2,492
L
Amaterasu
Marietona54
Amaterasu
5,703
1,547
0
2,984
13,373
11,155
0
5,287
7,718
0
43,124
W
8,435
1,636
0
1,360
13,649
5,695
0
3,176
10,422
0
59,929
L
Anubis
aalap123
Anubis
9,568
496
0
3,294
13,702
5,869
0
7,914
5,772
35,778
0
W
2,632
866
0
2,303
5,381
2,141
961
895
4,486
0
47,524
L
Ah Muzen Cab
zEynnaTor
Ah Muzen Cab
9,064
3,028
233
170
11,447
4,569
0
1,040
10,407
0
44,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,136
Gold Earned
31,416
455
Minions Killed
258
0
Camps Cleared
0
1,437,968
Distance Traveled
1,238,360
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,130
409
55
4
0
227,549
0
L
Yemoja
6,392
426
35
2
0
238,710
0
W
Janus
8,982
599
117
8
0
275,221
2
W
King Arthur
6,737
449
52
3
0
308,580
2
W
Anubis
10,119
675
109
7
0
270,672
2
L
Amaterasu
6,314
421
68
5
0
271,029
0
W
Thor
8,178
545
79
5
0
296,022
0
L
Anubis
6,362
424
40
3
0
222,008
0
W
Izanami
7,120
475
98
7
0
287,473
7
L
Ah Muzen Cab
6,218
415
60
4
0
279,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role