Player Matchup

Sobek
Sobek
Lookash932542
Sobek
Level 25
God Stats
1W - 2L
1,184 SR
Queue Stats
60W - 74L
1,380 Elo+
Solo
Persephone
Persephone
Minotavrio
Persephone
Level 105
God Stats
2W - 0L
1,684 SR
Queue Stats
34W - 7L
1,792 Elo+
Party 1
Zhong Kui
Zhong Kui
Obnimonster
Zhong Kui
Level 137
God Stats
1W - 0L
1,943 SR
Queue Stats
47W - 22L
1,653 Elo+
Party 1
Medusa
Medusa
Z0mb1e_Wolf_TV
Medusa
Level 173
God Stats
3W - 2L
1,433 SR
Queue Stats
317W - 309L
1,484 Elo+
Solo
Terra
Terra
mihuy88
Terra
Level 159
God Stats
2W - 3L
1,184 SR
Queue Stats
332W - 363L
1,481 Elo+
Solo
Team Averages
Level 120
1,485 SR
1,558 Elo+

VS

Team Averages
Level 78
1,316 SR
1,462 Elo+
Ix Chel
Ix Chel
LXzahef54
Ix Chel
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,403 Elo+
Solo
Ravana
Ravana
MiSTeR PeP7244
Ravana
Level 29
God Stats
2W - 3L
1,169 SR
Queue Stats
220W - 242L
1,467 Elo+
Solo
Atlas
Atlas
Nastusiia
Atlas
Level 45
God Stats
0W - 1L
1,142 SR
Queue Stats
24W - 10L
1,493 Elo+
Party 2
Skadi
Skadi
Polar42
Skadi
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 228L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Szeara
Cthulhu
Level 125
God Stats
1W - 3L
1,268 SR
Queue Stats
368W - 376L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 12
7,360
736
3,281
12,252
13,261
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Minotavrio
Persephone
15
6 / 2 / 16
9,245
925
10,317
8,829
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
Obnimonster
Zhong Kui
15
8 / 2 / 11
8,877
888
12,589
10,204
9,058
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 0 / 15
9,522
952
14,777
8,938
5,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
mihuy88
Terra
15
1 / 1 / 18
8,706
871
3,249
15,603
14,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LXzahef54
Ix Chel
12
1 / 8 / 0
6,875
688
5,800
10,452
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 2
8,181
818
6,124
7,509
5,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
Nastusiia
Atlas
13
2 / 5 / 3
7,841
784
5,690
11,735
11,468
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Polar42
Skadi
13
2 / 5 / 2
7,691
769
9,907
7,895
3,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Szeara
Cthulhu
14
1 / 4 / 3
7,795
780
14,563
11,537
12,689
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
18
24
Kills
8
8
Deaths
24
72
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
LXzahef54
Ix Chel
1
8
0
0.13
W
1
3
12
2.33
L
2
2
2
1.5
W
Persephone
Minotavrio
Persephone
6
2
16
7
L
Atlas
Nastusiia
Atlas
2
5
3
0.7
W
Zhong Kui
Obnimonster
Zhong Kui
8
2
11
6.75
L
Skadi
Polar42
Skadi
2
5
2
0.6
L
Cthulhu
Szeara
Cthulhu
1
4
3
0.63
W
8
0
15
15.5
W
Terra
mihuy88
Terra
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,213
Damage
42,084
55,826
Taken
49,128
46,378
Mitigated
36,782
31,680
Healing
6,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
LXzahef54
Ix Chel
5,800
395
171
307
10,452
4,256
0
6,003
4,449
8,237
0
W
3,281
104
2,129
3,735
12,252
13,261
54
4,096
8,156
6,098
0
L
6,124
1,073
217
1,883
7,509
5,362
0
4,685
2,824
0
17,097
W
Persephone
Minotavrio
Persephone
10,317
860
863
3,000
8,829
4,490
64
5,096
3,728
22,022
666
L
Atlas
Nastusiia
Atlas
5,690
2,280
310
728
11,735
11,468
0
7,042
4,693
14,110
0
W
Zhong Kui
Obnimonster
Zhong Kui
12,589
2,063
740
3,253
10,204
9,058
178
4,821
5,383
19,113
781
L
Skadi
Polar42
Skadi
9,907
2,689
175
175
7,895
3,007
0
5,218
2,677
0
18,556
L
Cthulhu
Szeara
Cthulhu
14,563
195
427
1,779
11,537
12,689
0
5,411
6,126
28,574
420
W
14,777
3,922
0
264
8,938
5,257
836
5,967
2,971
0
34,173
W
Terra
mihuy88
Terra
3,249
472
8,648
9,048
15,603
14,312
58
5,741
9,862
5,028
1,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
38,383
104
Minions Killed
99
0
Camps Cleared
0
975,354
Distance Traveled
818,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,875
688
3
0
0
149,846
0
W
Sobek
7,360
736
4
0
0
173,041
0
L
Ravana
8,181
818
38
4
0
186,591
0
W
Persephone
9,245
925
25
3
0
195,620
0
L
Atlas
7,841
784
11
1
0
128,679
0
W
Zhong Kui
8,877
888
16
2
0
164,179
0
L
Skadi
7,691
769
19
2
0
164,809
0
L
Cthulhu
7,795
780
28
3
0
188,997
0
W
Medusa
9,522
952
50
5
0
223,040
0
W
Terra
8,706
871
9
1
0
219,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role