Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BS_9286
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,150 Elo+
Solo
Bellona
Bellona
Nformal122
Bellona
Level 87
God Stats
0W - 3L
1,278 SR
Queue Stats
73W - 59L
1,534 Elo+
Solo
Nut
Nut
brave_alphabet7
Nut
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,373 Elo+
Solo
Jing Wei
Jing Wei
xProSmOkeR_
Jing Wei
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 168L
1,461 Elo+
Solo
Team Averages
Level 61
1,456 SR
1,404 Elo+

VS

Team Averages
Level 105
1,584 SR
1,464 Elo+
Freya
Freya
 
Freya
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dark_Talitol
Merlin
Level 68
God Stats
4W - 3L
1,613 SR
Queue Stats
145W - 154L
1,465 Elo+
Solo
Khepri
Khepri
ZOSO_Chassalla
Khepri
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 101L
1,490 Elo+
Solo
Chaac
Chaac
boos_q8i
Chaac
Level 145
God Stats
14W - 7L
1,807 SR
Queue Stats
309W - 290L
1,447 Elo+
Solo
Ah Puch
Ah Puch
kGorsa
Ah Puch
Level 100
God Stats
3W - 3L
1,500 SR
Queue Stats
134W - 158L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 3 / 6
7,416
674
6,516
8,747
7,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
BS_9286
Zhong Kui
10
0 / 5 / 2
6,465
588
141
7,565
5,234
Bellona
Nformal122
Bellona
16
5 / 3 / 3
8,727
793
8,450
11,912
15,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 5
7,623
693
5,688
10,489
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
xProSmOkeR_
Jing Wei
15
1 / 3 / 4
7,640
695
9,865
8,143
4,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
8 / 3 / 5
9,788
890
12,074
12,235
8,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
15
1 / 1 / 13
8,938
813
10,837
7,937
4,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 10
9,615
874
3,127
7,933
9,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chaac
boos_q8i
Chaac
14
4 / 2 / 4
9,173
834
8,059
11,859
17,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
kGorsa
Ah Puch
15
2 / 1 / 8
8,998
818
8,634
6,663
4,381
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
8
Kills
17
17
Deaths
8
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
3
6
1.33
W
Freya
 
Freya
8
3
5
3.5
L
Zhong Kui
BS_9286
Zhong Kui
0
5
2
0.2
W
Merlin
1
1
13
7.5
L
Bellona
Nformal122
Bellona
5
3
3
2.17
W
2
1
10
7
W
Chaac
boos_q8i
Chaac
4
2
4
3
L
1
3
5
1.17
W
Ah Puch
kGorsa
Ah Puch
2
1
8
6
L
Jing Wei
xProSmOkeR_
Jing Wei
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,660
Damage
42,731
46,856
Taken
46,627
38,851
Mitigated
45,626
10,436
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,516
443
1,269
309
8,747
7,934
0
6,763
1,984
0
15,925
W
Freya
 
Freya
12,074
4,307
349
2,790
12,235
8,618
1,136
0
12,019
19,159
0
L
Zhong Kui
BS_9286
Zhong Kui
141
93
0
0
7,565
5,234
0
5,829
1,736
1,209
0
W
Merlin
10,837
382
1,076
1,190
7,937
4,953
666
19
7,650
32,072
1,447
L
Bellona
Nformal122
Bellona
8,450
373
897
3,180
11,912
15,991
0
8,474
3,438
0
8,692
W
3,127
98
751
824
7,933
9,747
160
41
7,663
7,244
1,132
W
Chaac
boos_q8i
Chaac
8,059
445
1,176
3,453
11,859
17,927
66
49
11,369
1,872
19,097
L
5,688
2,473
175
1,859
10,489
5,347
0
7,475
3,014
0
18,810
W
Ah Puch
kGorsa
Ah Puch
8,634
1,290
1,266
1,285
6,663
4,381
1,499
32
6,587
18,876
0
L
Jing Wei
xProSmOkeR_
Jing Wei
9,865
7,997
1,162
1,585
8,143
4,345
0
5,709
2,434
0
27,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,871
Gold Earned
46,512
138
Minions Killed
132
0
Camps Cleared
0
963,480
Distance Traveled
1,005,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,416
674
13
1
0
240,026
0
W
Freya
9,788
890
25
2
0
189,002
0
L
Zhong Kui
6,465
588
12
1
0
116,001
0
W
Merlin
8,938
813
33
3
0
221,858
0
L
Bellona
8,727
793
13
1
0
227,272
0
W
Khepri
9,615
874
18
2
0
231,438
0
W
Chaac
9,173
834
24
2
0
181,155
0
L
Nut
7,623
693
56
5
0
190,665
0
W
Ah Puch
8,998
818
32
3
0
182,220
0
L
Jing Wei
7,640
695
44
4
0
189,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role