Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ElBuckk
Horus
Level 67
God Stats
15W - 15L
1,507 SR
Queue Stats
94W - 84L
1,447 Elo+
Party 1
Fenrir
Fenrir
SirCalvito
Fenrir
Level 108
God Stats
9W - 7L
1,587 SR
Queue Stats
123W - 110L
1,454 Elo+
Party 1
Nut
Nut
Stripcell
Nut
Level 150
God Stats
17W - 15L
1,647 SR
Queue Stats
179W - 163L
1,574 Elo+
Party 2
Guan Yu
Guan Yu
Tsubodia
Guan Yu
Level 119
God Stats
2W - 5L
1,164 SR
Queue Stats
139W - 129L
1,574 Elo+
Party 2
Team Averages
Level 120
1,481 SR
1,510 Elo+

VS

Team Averages
Level 137
1,602 SR
1,497 Elo+
Serqet
Serqet
 
Serqet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DeLuXe D Ace
Arachne
Level 145
God Stats
11W - 10L
1,752 SR
Queue Stats
354W - 366L
1,476 Elo+
Solo
Vulcan
Vulcan
WET-Nefarious
Vulcan
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 134L
1,539 Elo+
Solo
Kumbhakarna
Kumbhakarna
iTs-PsYKoZe
Kumbhakarna
Level 129
God Stats
3W - 3L
1,758 SR
Queue Stats
128W - 126L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 1 / 0
4,087
681
1,340
3,276
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ElBuckk
Horus
7
1 / 0 / 1
3,907
651
2,313
2,376
1,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fenrir
SirCalvito
Fenrir
8
2 / 1 / 1
4,173
696
1,615
4,865
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 0 / 2
3,724
621
1,622
3,048
1,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
Tsubodia
Guan Yu
7
2 / 0 / 1
3,909
652
2,037
3,723
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
0 / 3 / 0
3,959
660
969
4,982
1,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
 
Charybdis
6
0 / 1 / 0
3,500
583
1,397
3,923
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arachne
DeLuXe D Ace
Arachne
6
2 / 2 / 0
3,886
648
3,076
4,162
1,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 2
4,672
779
1,602
3,178
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
iTs-PsYKoZe
Kumbhakarna
1
0 / 0 / 0
2,649
442
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
0
1
L
Serqet
 
Serqet
0
3
0
0
L
Charybdis
 
Charybdis
0
1
0
0
L
Arachne
DeLuXe D Ace
Arachne
2
2
0
1
W
Horus
ElBuckk
Horus
1
0
1
1.5
W
Fenrir
SirCalvito
Fenrir
2
1
1
2.5
W
0
0
2
1
W
Guan Yu
Tsubodia
Guan Yu
2
0
1
2.5
L
0
1
2
1
L
Kumbhakarna
iTs-PsYKoZe
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,927
Damage
7,044
17,288
Taken
16,245
6,434
Mitigated
4,663
4,708
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,340
0
72
1,110
3,276
1,018
0
1,509
1,767
25,936
0
L
Serqet
 
Serqet
969
58
0
925
4,982
1,465
0
0
4,724
0
18,306
L
Charybdis
 
Charybdis
1,397
668
0
750
3,923
961
0
0
3,923
0
15,942
L
Arachne
DeLuXe D Ace
Arachne
3,076
2,234
0
1,125
4,162
1,031
0
0
4,162
0
19,324
W
Horus
ElBuckk
Horus
2,313
960
80
433
2,376
1,080
0
0
2,151
0
12,354
W
Fenrir
SirCalvito
Fenrir
1,615
350
0
572
4,865
1,908
0
82
4,783
0
22,723
W
1,622
827
0
1,212
3,048
1,007
0
0
3,048
0
19,499
W
Guan Yu
Tsubodia
Guan Yu
2,037
0
141
1,088
3,723
1,421
0
0
3,723
0
13,398
L
1,602
171
0
750
3,178
1,206
0
1,340
1,838
28,370
2,445
L
Kumbhakarna
iTs-PsYKoZe
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,800
Gold Earned
18,666
172
Minions Killed
148
0
Camps Cleared
0
647,222
Distance Traveled
495,826
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,087
681
46
8
0
120,068
1
L
Serqet
3,959
660
34
6
0
110,500
2
L
Charybdis
3,500
583
26
4
0
124,498
0
L
Arachne
3,886
648
38
6
0
151,576
0
W
Horus
3,907
651
19
3
0
139,677
0
W
Fenrir
4,173
696
49
8
0
114,605
0
W
Nut
3,724
621
40
7
0
121,323
0
W
Guan Yu
3,909
652
18
3
0
151,549
0
L
Vulcan
4,672
779
50
8
0
109,035
0
L
Kumbhakarna
2,649
442
0
0
0
217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role