Player Matchup

Ao Kuang
Ao Kuang
BlackGoku091
Ao Kuang
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,074 Elo+
Party 2
Xbalanque
Xbalanque
D-AceBlack91
Xbalanque
Level 105
God Stats
1W - 0L
1,583 SR
Queue Stats
1W - 6L
1,045 Elo+
Party 2
Ah Puch
Ah Puch
Ganziy01
Ah Puch
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,368 Elo+
Party 3
Nu Wa
Nu Wa
MANU-BALTOR
Nu Wa
Level 100
God Stats
64W - 53L
1,587 SR
Queue Stats
69W - 62L
1,510 Elo+
Solo
Lancelot
Lancelot
ghul286
Lancelot
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,478 Elo+
Party 3
Team Averages
Level 97
1,534 SR
1,295 Elo+

VS

Team Averages
Level 109
1,388 SR
1,427 Elo+
Mercury
Mercury
ElDirkO000
Mercury
Level 135
God Stats
12W - 15L
1,449 SR
Queue Stats
143W - 145L
1,471 Elo+
Solo
Merlin
Merlin
Monkey47
Merlin
Level 188
God Stats
6W - 10L
1,458 SR
Queue Stats
235W - 240L
1,466 Elo+
Solo
Charybdis
Charybdis
NISSANGTRBE
Charybdis
Level 102
God Stats
0W - 3L
1,172 SR
Queue Stats
84W - 86L
1,418 Elo+
Party 1
Medusa
Medusa
ScottishNubs
Medusa
Level 16
God Stats
7W - 7L
1,577 SR
Queue Stats
17W - 25L
1,360 Elo+
Party 1
Chernobog
Chernobog
VampishDread
Chernobog
Level 106
God Stats
0W - 2L
1,283 SR
Queue Stats
61W - 64L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlackGoku091
Ao Kuang
13
3 / 3 / 3
7,755
554
6,661
12,626
5,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xbalanque
D-AceBlack91
Xbalanque
11
0 / 4 / 1
6,143
439
3,445
8,897
3,021
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Ganziy01
Ah Puch
11
0 / 4 / 2
6,555
468
5,979
8,938
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 2
8,421
602
10,523
6,964
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
ghul286
Lancelot
12
4 / 1 / 0
8,049
575
5,051
7,876
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElDirkO000
Mercury
14
2 / 3 / 2
7,637
546
3,260
12,298
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Monkey47
Merlin
13
1 / 1 / 1
8,007
572
3,576
5,503
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
NISSANGTRBE
Charybdis
13
6 / 3 / 4
8,685
620
8,154
10,104
5,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
13
3 / 0 / 4
8,074
577
8,580
9,954
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
VampishDread
Chernobog
12
2 / 2 / 1
7,861
562
6,390
11,840
3,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
14
14
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BlackGoku091
Ao Kuang
3
3
3
1.5
W
Xbalanque
D-AceBlack91
Xbalanque
0
4
1
0.13
L
Mercury
ElDirkO000
Mercury
2
3
2
1
W
Ah Puch
Ganziy01
Ah Puch
0
4
2
0.25
W
2
2
2
1.5
L
Merlin
Monkey47
Merlin
1
1
1
1.5
L
Charybdis
NISSANGTRBE
Charybdis
6
3
4
2.67
L
Medusa
3
0
4
5
L
Chernobog
VampishDread
Chernobog
2
2
1
1.25
W
Lancelot
ghul286
Lancelot
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,659
Damage
29,960
45,301
Taken
49,699
18,552
Mitigated
20,272
9,625
Healing
11,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BlackGoku091
Ao Kuang
6,661
2,329
0
3,281
12,626
5,893
495
1,346
11,280
51,882
0
W
Xbalanque
D-AceBlack91
Xbalanque
3,445
1,683
0
942
8,897
3,021
602
393
8,504
0
28,121
L
Mercury
ElDirkO000
Mercury
3,260
2,420
0
880
12,298
5,048
0
4,081
8,077
0
63,573
W
Ah Puch
Ganziy01
Ah Puch
5,979
295
0
1,656
8,938
3,012
0
122
8,816
46,247
123
W
10,523
4,522
30
1,186
6,964
2,568
2,364
0
6,964
57,155
1,486
L
Merlin
Monkey47
Merlin
3,576
663
0
1,417
5,503
1,974
384
452
4,965
58,848
1,142
L
Charybdis
NISSANGTRBE
Charybdis
8,154
3,616
0
3,071
10,104
5,555
360
3,481
6,555
0
43,397
L
Medusa
8,580
2,403
0
4,060
9,954
4,197
1,264
6,333
3,455
0
68,865
L
Chernobog
VampishDread
Chernobog
6,390
3,202
0
2,048
11,840
3,498
563
7,678
3,736
0
59,176
W
Lancelot
ghul286
Lancelot
5,051
328
0
2,530
7,876
4,058
0
1,617
6,259
0
45,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,923
Gold Earned
40,264
377
Minions Killed
507
0
Camps Cleared
0
1,367,728
Distance Traveled
1,349,012
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,755
554
79
6
0
298,948
0
W
Xbalanque
6,143
439
46
3
0
269,770
4
L
Mercury
7,637
546
98
7
0
277,754
0
W
Ah Puch
6,555
468
76
5
0
262,683
0
W
Nu Wa
8,421
602
101
7
0
221,739
0
L
Merlin
8,007
572
107
8
0
266,418
7
L
Charybdis
8,685
620
71
5
0
261,128
5
L
Medusa
8,074
577
117
8
0
284,226
0
L
Chernobog
7,861
562
114
8
0
259,486
0
W
Lancelot
8,049
575
75
5
0
314,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role