Player Matchup

Atlas
Atlas
ArmyRed1996
Atlas
Level 77
God Stats
5W - 8L
1,144 SR
Queue Stats
75W - 81L
1,420 Elo+
Party 2
Ullr
Ullr
FrodoSwagginzz
Ullr
Level 120
God Stats
5W - 5L
1,461 SR
Queue Stats
95W - 85L
1,505 Elo+
Party 2
Surtr
Surtr
ItsMC
Surtr
Level 29
God Stats
17W - 6L
1,724 SR
Queue Stats
75W - 75L
1,492 Elo+
Party 2
Fenrir
Fenrir
Kasius_4you
Fenrir
Level 122
God Stats
12W - 8L
1,737 SR
Queue Stats
447W - 425L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nachocend
Morgan Le Fay
Level 118
God Stats
5W - 8L
1,305 SR
Queue Stats
55W - 84L
1,350 Elo+
Solo
Team Averages
Level 93
1,474 SR
1,455 Elo+

VS

Team Averages
Level 89
1,659 SR
1,507 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Baedjer
Sun Wukong
Level 77
God Stats
5W - 4L
1,909 SR
Queue Stats
11W - 8L
1,500 Elo+
Party 1
Skadi
Skadi
SlyFizz
Skadi
Level 47
God Stats
6W - 7L
1,668 SR
Queue Stats
444W - 470L
1,394 Elo+
Solo
Freya
Freya
SwiftBunny28783
Freya
Level 87
God Stats
2W - 1L
1,716 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 1
Cerberus
Cerberus
aTastyShark
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
9,754
513
7,364
15,996
15,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 3
9,934
523
11,093
9,469
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Surtr
ItsMC
Surtr
16
2 / 0 / 3
10,597
558
12,552
16,833
13,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
6 / 1 / 3
9,918
522
12,524
14,928
7,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
nachocend
Morgan Le Fay
15
0 / 2 / 3
9,315
490
11,620
9,568
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 1 / 0
8,787
462
6,992
16,002
8,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Baedjer
Sun Wukong
15
0 / 4 / 1
8,265
435
6,975
14,009
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
SlyFizz
Skadi
13
0 / 6 / 1
7,423
391
6,435
13,199
5,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 0
7,297
384
6,040
15,909
7,032
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
aTastyShark
Cerberus
13
0 / 1 / 4
8,409
443
7,481
16,918
16,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
4
4
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
1
0
4
W
3
0
4
5
L
Sun Wukong
Baedjer
Sun Wukong
0
4
1
0.13
W
5
1
3
6.5
W
Surtr
ItsMC
Surtr
2
0
3
3.5
W
Fenrir
6
1
3
7.5
L
Skadi
SlyFizz
Skadi
0
6
1
0.08
L
0
5
0
0
L
Cerberus
aTastyShark
Cerberus
0
1
4
2
W
Morgan Le Fay
nachocend
Morgan Le Fay
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,153
Damage
33,923
66,794
Taken
76,037
45,360
Mitigated
50,423
20,274
Healing
14,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,992
1,569
0
2,580
16,002
8,301
0
4,192
11,810
53,837
1,715
W
7,364
3,105
0
5,046
15,996
15,465
0
3,964
11,936
50,031
0
L
Sun Wukong
Baedjer
Sun Wukong
6,975
1,052
0
3,794
14,009
13,169
0
1,151
12,858
0
61,178
W
11,093
5,288
0
2,086
9,469
4,084
3,213
3,791
5,678
0
79,934
W
Surtr
ItsMC
Surtr
12,552
5,393
0
10,021
16,833
13,567
446
2,622
13,548
2,309
74,205
W
Fenrir
12,524
2,197
0
2,116
14,928
7,954
75
3,447
11,401
0
79,287
L
Skadi
SlyFizz
Skadi
6,435
2,634
0
0
13,199
5,307
0
2,938
10,261
0
56,607
L
6,040
1,221
0
4,525
15,909
7,032
0
6,958
8,951
52,728
2,113
L
Cerberus
aTastyShark
Cerberus
7,481
107
0
3,299
16,918
16,614
0
4,166
12,752
50,393
623
W
Morgan Le Fay
nachocend
Morgan Le Fay
11,620
589
0
1,005
9,568
4,290
0
6,023
3,449
68,383
1,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,518
Gold Earned
40,181
529
Minions Killed
463
0
Camps Cleared
0
1,866,771
Distance Traveled
1,724,059
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,787
462
87
5
0
394,790
0
W
Atlas
9,754
513
64
3
0
377,933
9
L
Sun Wukong
8,265
435
109
6
0
330,183
4
W
Ullr
9,934
523
129
7
0
347,434
2
W
Surtr
10,597
558
127
7
0
371,498
1
W
Fenrir
9,918
522
95
5
0
411,339
0
L
Skadi
7,423
391
90
5
0
338,465
0
L
Freya
7,297
384
65
3
0
308,733
0
L
Cerberus
8,409
443
112
6
0
351,888
6
W
Morgan Le Fay
9,315
490
114
6
0
358,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role