Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Aadwe
Fafnir
Level 105
God Stats
1W - 1L
1,718 SR
Queue Stats
112W - 98L
1,560 Elo+
Solo
Poseidon
Poseidon
BagelPizzaParty
Poseidon
Level 44
God Stats
0W - 2L
1,281 SR
Queue Stats
19W - 23L
1,481 Elo+
Solo
Artemis
Artemis
Bondo748
Artemis
Level 36
God Stats
4W - 7L
1,406 SR
Queue Stats
24W - 36L
1,367 Elo+
Solo
Erlang Shen
Erlang Shen
CrushedJuggler
Erlang Shen
Level 135
God Stats
8W - 11L
1,482 SR
Queue Stats
37W - 35L
1,605 Elo+
Solo
Team Averages
Level 95
1,477 SR
1,502 Elo+

VS

Team Averages
Level 121
1,547 SR
1,402 Elo+
Anhur
Anhur
BattlefrontKat
Anhur
Level 67
God Stats
2W - 3L
1,336 SR
Queue Stats
33W - 28L
1,199 Elo+
Solo
Aphrodite
Aphrodite
VisuaL_GamerZzz
Aphrodite
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,300 Elo+
Party 1
Bellona
Bellona
a-fLyNiNjA
Bellona
Level 115
God Stats
2W - 1L
1,757 SR
Queue Stats
27W - 22L
1,577 Elo+
Solo
Agni
Agni
mazecomet
Agni
Level 109
God Stats
19W - 11L
1,644 SR
Queue Stats
127W - 108L
1,551 Elo+
Solo
Fenrir
Fenrir
veteranninja2
Fenrir
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 29L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 2 / 0
5,418
542
3,885
8,774
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
Aadwe
Fafnir
7
0 / 0 / 1
5,046
505
1,560
6,831
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
8
0 / 5 / 0
4,687
469
953
8,529
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Bondo748
Artemis
8
0 / 3 / 1
4,451
445
938
5,077
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
CrushedJuggler
Erlang Shen
11
0 / 1 / 0
5,419
542
3,034
11,932
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,379
538
3,663
2,916
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
VisuaL_GamerZzz
Aphrodite
10
0 / 0 / 5
5,636
564
2,840
2,570
1,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
a-fLyNiNjA
Bellona
11
1 / 0 / 2
6,080
608
5,076
8,277
8,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
10
4 / 0 / 2
6,160
616
8,154
3,644
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 1
6,234
623
4,627
7,966
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
0
Kills
11
11
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
L
Fafnir
Aadwe
Fafnir
0
0
1
0.5
L
Poseidon
0
5
0
0
W
2
0
0
2
L
Artemis
Bondo748
Artemis
0
3
1
0.17
L
Erlang Shen
CrushedJuggler
Erlang Shen
0
1
0
0
W
Aphrodite
VisuaL_GamerZzz
Aphrodite
0
0
5
2.5
W
Bellona
a-fLyNiNjA
Bellona
1
0
2
2
W
Agni
4
0
2
5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,370
Damage
24,360
41,143
Taken
25,373
17,878
Mitigated
16,009
13,032
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,885
168
0
1,960
8,774
3,040
0
0
8,289
0
35,436
L
Fafnir
Aadwe
Fafnir
1,560
221
0
2,247
6,831
5,604
0
2,054
4,733
14,349
2,337
L
Poseidon
953
156
0
1,520
8,529
2,702
0
6,109
2,420
27,812
0
W
3,663
2,268
0
1,856
2,916
939
0
30
2,886
0
35,373
L
Artemis
Bondo748
Artemis
938
862
136
921
5,077
1,265
0
924
4,153
0
15,090
L
Erlang Shen
CrushedJuggler
Erlang Shen
3,034
1,718
0
6,248
11,932
5,267
0
1,562
10,290
0
53,067
W
Aphrodite
VisuaL_GamerZzz
Aphrodite
2,840
702
986
2,030
2,570
1,567
49
489
2,081
20,204
454
W
Bellona
a-fLyNiNjA
Bellona
5,076
780
0
2,729
8,277
8,061
0
508
7,769
0
46,101
W
Agni
8,154
439
0
1,475
3,644
1,241
156
859
2,785
43,357
2,733
W
4,627
1,561
0
1,444
7,966
4,201
0
223
7,743
0
48,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,021
Gold Earned
29,489
236
Minions Killed
331
0
Camps Cleared
0
939,111
Distance Traveled
988,826
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,418
542
60
6
0
182,802
3
L
Fafnir
5,046
505
26
3
0
213,471
0
L
Poseidon
4,687
469
40
4
0
170,067
0
W
Anhur
5,379
538
63
6
0
172,567
2
L
Artemis
4,451
445
24
2
0
151,722
1
L
Erlang Shen
5,419
542
86
9
0
221,049
0
W
Aphrodite
5,636
564
29
3
0
182,883
0
W
Bellona
6,080
608
82
8
0
177,565
0
W
Agni
6,160
616
74
7
0
203,532
0
W
Fenrir
6,234
623
83
8
0
252,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role