Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Corterus
Anubis
Level 113
God Stats
9W - 6L
1,511 SR
Queue Stats
49W - 45L
1,451 Elo+
Solo
Danzaburou
Danzaburou
Rz_Odinsk
Danzaburou
Level 68
God Stats
57W - 43L
1,549 SR
Queue Stats
101W - 103L
1,442 Elo+
Party 2
Ymir
Ymir
Rz_RK-Du_77
Ymir
Level 84
God Stats
7W - 4L
1,588 SR
Queue Stats
158W - 168L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
Rz_T-JoR
Kukulkan
Level 139
God Stats
15W - 4L
1,734 SR
Queue Stats
246W - 247L
1,453 Elo+
Party 2
Team Averages
Level 106
1,576 SR
1,459 Elo+

VS

Team Averages
Level 63
1,348 SR
1,391 Elo+
Ravana
Ravana
Eternal Stealth
Ravana
Level 87
God Stats
0W - 2L
1,279 SR
Queue Stats
240W - 286L
1,400 Elo+
Party 1
Cupid
Cupid
Evici Rocky
Cupid
Level 66
God Stats
2W - 6L
1,289 SR
Queue Stats
275W - 305L
1,377 Elo+
Party 1
Ymir
Ymir
FiAn0201
Ymir
Level 41
God Stats
5W - 10L
1,509 SR
Queue Stats
46W - 69L
1,352 Elo+
Solo
Apollo
Apollo
eF Mount
Apollo
Level 59
God Stats
3W - 7L
1,164 SR
Queue Stats
237W - 293L
1,410 Elo+
Party 1
Scylla
Scylla
eF Pampers
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 136L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 1 / 0
5,775
481
2,403
8,958
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Corterus
Anubis
12
1 / 1 / 3
6,914
576
7,813
7,283
3,199
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Rz_Odinsk
Danzaburou
11
2 / 1 / 1
6,700
558
6,245
5,190
2,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 2
5,944
495
3,823
8,453
4,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Rz_T-JoR
Kukulkan
13
3 / 0 / 1
7,581
632
5,969
5,715
2,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,163
514
5,622
7,068
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,946
496
2,968
9,636
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
9
0 / 2 / 2
5,398
450
1,578
7,781
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
eF Mount
Apollo
10
2 / 1 / 0
5,461
455
4,467
6,829
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
eF Pampers
Scylla
11
1 / 2 / 0
6,346
529
2,721
7,128
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
4
4
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
0
1
W
Anubis
Corterus
Anubis
1
1
3
2.5
L
1
1
3
2.5
L
0
3
0
0
L
Ymir
0
2
2
0.5
W
Danzaburou
Rz_Odinsk
Danzaburou
2
1
1
2.5
W
2
1
2
3
W
Kukulkan
Rz_T-JoR
Kukulkan
3
0
1
3.5
L
Apollo
eF Mount
Apollo
2
1
0
2
L
Scylla
eF Pampers
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,253
Damage
17,356
35,599
Taken
38,442
16,197
Mitigated
17,094
12,453
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,403
336
0
1,538
8,958
3,731
0
1,231
7,607
0
42,068
W
Anubis
Corterus
Anubis
7,813
690
0
4,101
7,283
3,199
0
1,068
6,045
58,278
948
L
5,622
1,413
0
3,540
7,068
2,469
0
2,123
4,945
0
48,335
L
2,968
1,430
0
2,773
9,636
3,624
0
5,722
3,914
0
36,360
L
Ymir
1,578
193
0
1,270
7,781
6,755
0
2,420
5,361
14,383
0
W
Danzaburou
Rz_Odinsk
Danzaburou
6,245
2,275
0
2,247
5,190
2,001
0
250
4,940
0
47,921
W
3,823
723
0
2,251
8,453
4,997
0
1,280
7,173
16,657
1,887
W
Kukulkan
Rz_T-JoR
Kukulkan
5,969
1,150
0
2,316
5,715
2,269
0
0
5,715
59,764
696
L
Apollo
eF Mount
Apollo
4,467
3,385
0
1,595
6,829
2,252
0
2,461
4,368
0
34,261
L
Scylla
eF Pampers
Scylla
2,721
332
0
1,427
7,128
1,994
0
4,528
2,600
37,565
552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
29,314
370
Minions Killed
287
0
Camps Cleared
0
1,143,360
Distance Traveled
1,081,872
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,775
481
69
6
0
267,927
0
W
Anubis
6,914
576
106
9
0
210,371
2
L
Ravana
6,163
514
82
7
0
257,497
0
L
Cupid
5,946
496
64
5
0
202,385
0
L
Ymir
5,398
450
12
1
0
204,749
0
W
Danzaburou
6,700
558
63
5
0
215,840
0
W
Ymir
5,944
495
22
2
0
230,601
4
W
Kukulkan
7,581
632
110
9
0
218,621
7
L
Apollo
5,461
455
54
5
0
204,717
0
L
Scylla
6,346
529
75
6
0
212,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role