Player Matchup

Loki
Loki
EternalYami
Loki
Level 111
God Stats
193W - 126L
1,646 SR
Queue Stats
214W - 178L
1,576 Elo+
Solo
The Morrigan
The Morrigan
It does Burn
The Morrigan
Level 82
God Stats
7W - 12L
1,557 SR
Queue Stats
169W - 166L
1,424 Elo+
Solo
Mulan
Mulan
StonerDreaming
Mulan
Level 120
God Stats
47W - 42L
1,563 SR
Queue Stats
331W - 337L
1,524 Elo+
Solo
Bacchus
Bacchus
Willyfonilly
Bacchus
Level 140
God Stats
5W - 4L
1,557 SR
Queue Stats
201W - 191L
1,533 Elo+
Solo
Izanami
Izanami
el_silly_wizard
Izanami
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 88L
1,405 Elo+
Solo
Team Averages
Level 122
1,564 SR
1,492 Elo+

VS

Team Averages
Level 136
1,626 SR
1,544 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
GoddessVel
King Arthur
Level 29
God Stats
0W - 2L
1,783 SR
Queue Stats
37W - 29L
1,607 Elo+
Party 1
Thanatos
Thanatos
Lyonkyng
Thanatos
Level 152
God Stats
15W - 10L
1,652 SR
Queue Stats
260W - 239L
1,542 Elo+
Solo
Artemis
Artemis
PotatoConsumer
Artemis
Level 55
God Stats
1W - 1L
1,694 SR
Queue Stats
7W - 9L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 0
10,470
654
8,616
11,272
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

The Morrigan
It does Burn
The Morrigan
13
1 / 1 / 2
8,482
530
4,347
6,560
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 3
8,290
518
4,666
11,599
5,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Willyfonilly
Bacchus
12
2 / 0 / 3
8,338
521
3,350
7,994
8,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 2
9,976
624
3,780
6,712
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 1 / 1
7,528
471
3,219
4,235
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Geb
 
Geb
11
0 / 1 / 0
7,166
448
1,721
6,089
4,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
GoddessVel
King Arthur
13
0 / 2 / 0
7,611
476
5,121
12,764
12,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Lyonkyng
Thanatos
14
2 / 1 / 1
7,763
485
5,220
13,271
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 2 / 0
7,514
470
4,084
9,638
3,593
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
3
3
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Geb
 
Geb
0
1
0
0
W
2
0
0
2
L
King Arthur
GoddessVel
King Arthur
0
2
0
0
W
The Morrigan
It does Burn
The Morrigan
1
1
2
2
L
Thanatos
Lyonkyng
Thanatos
2
1
1
2.5
L
1
2
0
0.5
W
0
1
3
1.5
W
Bacchus
Willyfonilly
Bacchus
2
0
3
3.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,759
Damage
19,365
44,137
Taken
45,997
24,071
Mitigated
27,025
13,565
Healing
19,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,219
851
0
1,055
4,235
1,337
0
1,563
2,486
64,045
0
L
Geb
 
Geb
1,721
0
0
1,362
6,089
4,392
0
1,115
4,888
17,380
941
W
8,616
2,646
0
5,576
11,272
5,089
0
412
10,842
0
89,636
L
King Arthur
GoddessVel
King Arthur
5,121
802
0
1,000
12,764
12,318
0
307
12,457
450
54,420
W
The Morrigan
It does Burn
The Morrigan
4,347
737
0
203
6,560
2,404
420
1,559
4,725
55,548
882
L
Thanatos
Lyonkyng
Thanatos
5,220
930
0
14,220
13,271
5,385
0
1,305
11,876
0
63,348
L
4,084
1,617
0
2,221
9,638
3,593
0
2,618
6,932
0
57,071
W
4,666
447
0
3,300
11,599
5,955
530
907
10,597
0
85,141
W
Bacchus
Willyfonilly
Bacchus
3,350
481
0
2,048
7,994
8,043
90
1,576
6,336
21,170
0
W
3,780
2,001
0
2,438
6,712
2,580
1,140
563
6,142
0
85,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
37,582
515
Minions Killed
468
0
Camps Cleared
0
1,649,479
Distance Traveled
1,502,920
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,528
471
128
8
0
291,651
4
L
Geb
7,166
448
27
2
0
300,590
6
W
Loki
10,470
654
137
9
0
353,226
0
L
King Arthur
7,611
476
93
6
0
288,067
0
W
The Morrigan
8,482
530
107
7
0
286,763
3
L
Thanatos
7,763
485
113
7
0
331,599
1
L
Artemis
7,514
470
107
7
0
291,013
0
W
Mulan
8,290
518
105
7
0
361,308
2
W
Bacchus
8,338
521
17
1
0
342,450
5
W
Izanami
9,976
624
149
9
0
305,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role