Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArbyDarby
Danzaburou
Level 66
God Stats
1W - 1L
1,312 SR
Queue Stats
191W - 167L
1,463 Elo+
Solo
Athena
Athena
DeftestSwing531
Athena
Level 118
God Stats
7W - 10L
1,520 SR
Queue Stats
298W - 295L
1,455 Elo+
Solo
Shiva
Shiva
WilliamFiappin
Shiva
Level 129
God Stats
28W - 25L
1,378 SR
Queue Stats
869W - 847L
1,471 Elo+
Solo
Janus
Janus
Yzidyo
Janus
Level 129
God Stats
2W - 3L
1,259 SR
Queue Stats
148W - 152L
1,451 Elo+
Solo
Team Averages
Level 123
1,394 SR
1,468 Elo+

VS

Team Averages
Level 80
1,472 SR
1,480 Elo+
Anubis
Anubis
Fat Flaps3593
Anubis
Level 56
God Stats
51W - 31L
1,566 SR
Queue Stats
110W - 117L
1,462 Elo+
Solo
Aphrodite
Aphrodite
MisakiYukineKun
Aphrodite
Level 103
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
U1334893245
Fenrir
Level 108
God Stats
25W - 22L
1,478 SR
Queue Stats
166W - 176L
1,468 Elo+
Solo
Izanami
Izanami
handsomeboy666
Izanami
Level 4
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lifestylejezzy
Tsukuyomi
Level 129
God Stats
1W - 2L
1,700 SR
Queue Stats
83W - 75L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 2 / 2
6,357
578
7,039
9,512
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ArbyDarby
Danzaburou
11
4 / 1 / 0
6,714
610
7,399
8,470
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 3
5,849
532
3,208
8,566
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 2 / 4
6,511
592
5,237
11,484
8,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Yzidyo
Janus
12
1 / 0 / 1
6,211
565
1,060
1,093
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,353
578
2,091
2,650
1,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
MisakiYukineKun
Aphrodite
8
0 / 1 / 1
4,782
435
2,021
5,283
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Fenrir
11
1 / 2 / 3
5,784
526
4,767
9,807
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
4,766
433
4,186
6,209
2,083
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
lifestylejezzy
Tsukuyomi
10
2 / 4 / 1
5,773
525
7,580
11,519
4,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
10
Kills
5
5
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
2
2
W
Danzaburou
ArbyDarby
Danzaburou
4
1
0
4
W
1
0
3
2.5
L
2
0
0
2
L
Aphrodite
MisakiYukineKun
Aphrodite
0
1
1
0.5
L
Fenrir
1
2
3
1.25
W
1
2
4
1.5
W
Janus
Yzidyo
Janus
1
0
1
1.5
L
0
3
0
0
L
Tsukuyomi
lifestylejezzy
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,943
Damage
20,645
39,125
Taken
35,468
22,841
Mitigated
13,428
20,076
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,039
2,306
0
9,622
9,512
3,465
0
384
9,128
0
42,793
W
Danzaburou
ArbyDarby
Danzaburou
7,399
3,888
0
3,346
8,470
3,305
803
1,160
7,310
0
50,204
W
3,208
636
0
1,923
8,566
7,240
0
1,574
6,992
20,894
0
L
2,091
197
0
1,799
2,650
1,144
0
622
1,970
47,103
1,173
L
Aphrodite
MisakiYukineKun
Aphrodite
2,021
298
1,847
2,806
5,283
1,710
0
618
4,665
21,204
459
L
Fenrir
4,767
1,055
0
4,302
9,807
3,613
0
819
8,908
0
40,421
W
5,237
643
110
4,512
11,484
8,511
0
476
11,008
0
43,959
W
Janus
Yzidyo
Janus
1,060
118
185
378
1,093
320
0
402
691
40,399
0
L
4,186
3,459
0
327
6,209
2,083
0
949
5,260
0
27,404
L
Tsukuyomi
lifestylejezzy
Tsukuyomi
7,580
2,401
0
3,370
11,519
4,878
0
1,116
10,397
0
37,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,642
Gold Earned
27,458
327
Minions Killed
282
0
Camps Cleared
0
1,137,920
Distance Traveled
1,021,143
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,357
578
73
7
0
255,705
1
W
Danzaburou
6,714
610
69
6
0
191,620
0
W
Athena
5,849
532
30
3
0
262,912
0
L
Anubis
6,353
578
75
7
0
199,096
0
L
Aphrodite
4,782
435
35
3
0
217,979
0
L
Fenrir
5,784
526
63
6
0
214,976
0
W
Shiva
6,511
592
62
6
0
216,348
0
W
Janus
6,211
565
93
8
0
211,335
6
L
Izanami
4,766
433
52
5
0
188,310
0
L
Tsukuyomi
5,773
525
57
5
0
200,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role