Player Matchup

Charon
Charon
Gold II
 
Charon
Gold II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Gold III
Athehoss
Thoth
Gold III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 60L
1,482 MMR
Solo
Odin
Odin
Gold IV
Josebuune17
Odin
Gold IV
Level 158
God Stats
2W - 3L
1,413 SR
Queue Stats
117W - 115L
1,410 MMR
Party 2
Medusa
Medusa
Silver II
Nielzio1
Medusa
Silver II
Level 49
God Stats
1W - 1L
1,910 SR
Queue Stats
14W - 13L
1,490 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
killakee
Tsukuyomi
Gold III
Level 121
God Stats
4W - 2L
1,764 SR
Queue Stats
465W - 465L
1,513 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,617 SR
1,479 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,601 SR
1,495 MMR
Maui
Maui
Gold V
JazonMCnugget
Maui
Gold V
Level 75
God Stats
2W - 4L
1,628 SR
Queue Stats
27W - 29L
1,377 MMR
Party 1
Surtr
Surtr
Gold III
SpicyLynx
Surtr
Gold III
Level 108
God Stats
2W - 0L
1,920 SR
Queue Stats
32W - 30L
1,470 MMR
Solo
Raijin
Raijin
Gold I
TedGrikosky007
Raijin
Gold I
Level 144
God Stats
6W - 3L
1,305 SR
Queue Stats
245W - 238L
1,507 MMR
Solo
Skadi
Skadi
Platinum V
bombit33
Skadi
Platinum V
Level 120
God Stats
9W - 4L
1,754 SR
Queue Stats
93W - 89L
1,595 MMR
Party 1
Susano
Susano
Gold II
cadri-11
Susano
Gold II
Level 134
God Stats
9W - 14L
1,400 SR
Queue Stats
125W - 128L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 1 / 1
6,231
415
7,120
10,429
7,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Athehoss
Thoth
12
1 / 4 / 0
7,286
486
4,098
10,237
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 0
7,618
508
5,000
14,074
13,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Nielzio1
Medusa
12
1 / 3 / 1
6,956
464
4,949
9,481
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
killakee
Tsukuyomi
12
2 / 5 / 1
7,011
467
6,132
12,281
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
JormungandrThorAgniNu Wa

VS

Bans
ArachneThanatosBellonaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,592
506
2,971
10,735
7,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
SpicyLynx
Surtr
15
0 / 1 / 4
9,037
602
10,025
12,580
10,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
7 / 0 / 2
10,368
691
13,604
7,861
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Skadi
bombit33
Skadi
16
1 / 1 / 0
8,629
575
7,694
6,304
2,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
cadri-11
Susano
15
6 / 3 / 6
9,259
617
8,734
14,958
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
15
15
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
1
1
1.5
L
Thoth
Athehoss
Thoth
1
4
0
0.25
W
1
2
5
1.75
L
1
2
0
0.5
L
Medusa
Nielzio1
Medusa
1
3
1
0.5
W
Surtr
SpicyLynx
Surtr
0
1
4
2
W
7
0
2
8
W
Skadi
bombit33
Skadi
1
1
0
1
W
Susano
cadri-11
Susano
6
3
6
3
L
Tsukuyomi
killakee
Tsukuyomi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,299
Damage
43,028
56,502
Taken
52,438
32,607
Mitigated
29,767
15,622
Healing
17,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
7,120
1,674
0
3,773
10,429
7,540
0
4,749
5,628
25,984
665
L
Thoth
Athehoss
Thoth
4,098
39
0
1,164
10,237
3,460
0
5,360
4,877
62,521
0
W
2,971
768
0
2,225
10,735
7,614
57
2,744
7,613
25,903
0
L
5,000
1,547
0
3,565
14,074
13,607
0
998
12,100
0
69,115
L
Medusa
Nielzio1
Medusa
4,949
1,925
0
3,810
9,481
3,727
0
1,147
8,334
0
60,375
W
Surtr
SpicyLynx
Surtr
10,025
4,332
0
5,870
12,580
10,424
143
192
12,388
1,981
73,038
W
13,604
1,277
0
2,264
7,861
3,256
156
3,573
3,935
90,807
2,126
W
Skadi
bombit33
Skadi
7,694
2,083
0
1,203
6,304
2,475
369
1,521
4,641
0
80,948
W
Susano
cadri-11
Susano
8,734
2,725
0
6,206
14,958
5,998
412
2,602
12,146
0
69,828
L
Tsukuyomi
killakee
Tsukuyomi
6,132
1,476
0
3,310
12,281
4,273
0
4,785
7,386
0
48,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,102
Gold Earned
44,885
448
Minions Killed
553
0
Camps Cleared
0
1,407,504
Distance Traveled
1,524,947
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,231
415
27
2
0
286,525
3
L
Thoth
7,286
486
131
9
0
305,561
1
W
Maui
7,592
506
28
2
0
305,640
4
L
Odin
7,618
508
127
8
0
292,542
0
L
Medusa
6,956
464
91
6
0
278,869
2
W
Surtr
9,037
602
116
8
0
304,896
2
W
Raijin
10,368
691
176
12
0
283,423
0
W
Skadi
8,629
575
139
9
0
308,772
0
W
Susano
9,259
617
94
6
0
322,216
1
L
Tsukuyomi
7,011
467
72
5
0
244,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role