Player Matchup

Xing Tian
Xing Tian
AlloWingBowm21
Xing Tian
Level 121
God Stats
1W - 2L
1,165 SR
Queue Stats
131W - 127L
1,421 Elo+
Party 2
Charybdis
Charybdis
AnubisDB
Charybdis
Level 148
God Stats
15W - 20L
1,457 SR
Queue Stats
217W - 208L
1,479 Elo+
Solo
Anhur
Anhur
Arseuis
Anhur
Level 61
God Stats
24W - 24L
1,514 SR
Queue Stats
92W - 97L
1,458 Elo+
Party 1
Mercury
Mercury
CholoCo96
Mercury
Level 108
God Stats
19W - 15L
1,528 SR
Queue Stats
126W - 129L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
rakutenballs
Gilgamesh
Level 34
God Stats
7W - 3L
1,492 SR
Queue Stats
61W - 72L
1,407 Elo+
Party 1
Team Averages
Level 94
1,431 SR
1,440 Elo+

VS

Team Averages
Level 83
1,594 SR
1,424 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
GopXlop
Arachne
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 65L
1,365 Elo+
Solo
Chaac
Chaac
ISparhawkI
Chaac
Level 141
God Stats
2W - 2L
1,617 SR
Queue Stats
105W - 111L
1,477 Elo+
Party 3
Athena
Athena
Nelel10
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 73L
1,325 Elo+
Solo
Merlin
Merlin
cocatb23
Merlin
Level 64
God Stats
3W - 1L
1,855 SR
Queue Stats
118W - 102L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlloWingBowm21
Xing Tian
14
0 / 0 / 6
8,521
473
5,826
13,101
10,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
AnubisDB
Charybdis
17
5 / 0 / 7
10,948
608
11,000
12,532
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Arseuis
Anhur
14
2 / 2 / 4
9,185
510
9,515
11,684
4,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
CholoCo96
Mercury
19
11 / 0 / 8
11,402
633
12,613
14,171
7,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilgamesh
rakutenballs
Gilgamesh
16
4 / 3 / 4
10,171
565
14,795
23,883
24,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 2 / 0
7,981
443
6,879
10,213
3,559
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
GopXlop
Arachne
14
0 / 7 / 0
7,703
428
6,096
19,764
8,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
16
3 / 5 / 0
9,941
552
21,160
23,039
23,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Nelel10
Athena
11
0 / 2 / 0
7,421
412
3,307
14,903
12,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
cocatb23
Merlin
14
0 / 6 / 1
8,106
450
8,528
11,999
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
22
Kills
4
5
Deaths
22
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
0
0.5
W
Xing Tian
AlloWingBowm21
Xing Tian
0
0
6
3
W
Charybdis
AnubisDB
Charybdis
5
0
7
8.5
W
Anhur
Arseuis
Anhur
2
2
4
2
W
Mercury
CholoCo96
Mercury
11
0
8
15
L
Arachne
GopXlop
Arachne
0
7
0
0
L
Chaac
3
5
0
0.6
L
Athena
Nelel10
Athena
0
2
0
0
L
Merlin
cocatb23
Merlin
0
6
1
0.08
W
Gilgamesh
rakutenballs
Gilgamesh
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,749
Damage
45,970
75,371
Taken
79,918
51,877
Mitigated
53,917
18,983
Healing
17,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,879
2,919
0
4,008
10,213
3,559
455
1,307
8,906
0
71,012
W
Xing Tian
AlloWingBowm21
Xing Tian
5,826
521
0
3,135
13,101
10,097
0
3,245
9,824
21,128
0
W
Charybdis
AnubisDB
Charybdis
11,000
5,329
0
4,908
12,532
5,127
1,235
3,720
8,787
0
98,762
W
Anhur
Arseuis
Anhur
9,515
5,756
0
2,868
11,684
4,636
333
2,280
9,366
0
72,293
W
Mercury
CholoCo96
Mercury
12,613
7,664
0
852
14,171
7,464
0
1,691
12,474
0
111,303
L
Arachne
GopXlop
Arachne
6,096
3,788
0
3,586
19,764
8,888
0
781
18,901
0
63,066
L
Chaac
21,160
3,176
0
8,107
23,039
23,653
0
715
20,747
0
94,800
L
Athena
Nelel10
Athena
3,307
396
0
1,324
14,903
12,745
0
2,223
12,680
20,301
914
L
Merlin
cocatb23
Merlin
8,528
1,142
0
266
11,999
5,072
0
800
11,199
65,856
810
W
Gilgamesh
rakutenballs
Gilgamesh
14,795
5,082
0
7,220
23,883
24,553
422
1,097
22,771
0
72,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,227
Gold Earned
41,152
544
Minions Killed
477
0
Camps Cleared
0
1,839,434
Distance Traveled
1,677,465
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,981
443
104
6
0
345,706
6
W
Xing Tian
8,521
473
19
1
0
365,241
6
W
Charybdis
10,948
608
162
9
0
355,156
6
W
Anhur
9,185
510
114
6
0
314,066
3
W
Mercury
11,402
633
149
8
0
467,646
0
L
Arachne
7,703
428
91
5
0
330,335
0
L
Chaac
9,941
552
141
8
0
320,776
4
L
Athena
7,421
412
26
1
0
362,826
0
L
Merlin
8,106
450
115
6
0
317,822
3
W
Gilgamesh
10,171
565
100
6
0
337,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role