Player Matchup

Charybdis
Charybdis
AboMartin
Charybdis
Level 112
God Stats
24W - 18L
1,524 SR
Queue Stats
374W - 369L
1,483 Elo+
Party 1
Loki
Loki
Scoutessa
Loki
Level 64
God Stats
4W - 6L
1,475 SR
Queue Stats
62W - 67L
1,411 Elo+
Solo
Bastet
Bastet
cleano1996
Bastet
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 134L
1,348 Elo+
Solo
Vulcan
Vulcan
kikonebacone
Vulcan
Level 67
God Stats
21W - 15L
1,789 SR
Queue Stats
236W - 263L
1,515 Elo+
Party 1
Janus
Janus
unaidragneel
Janus
Level 89
God Stats
3W - 8L
1,298 SR
Queue Stats
43W - 46L
1,460 Elo+
Solo
Team Averages
Level 92
1,517 SR
1,443 Elo+

VS

Team Averages
Level 89
1,602 SR
1,445 Elo+
Agni
Agni
JOLBINATOR
Agni
Level 69
God Stats
2W - 3L
1,428 SR
Queue Stats
125W - 102L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
TKD1Ray
Kumbhakarna
Level 109
God Stats
8W - 7L
1,683 SR
Queue Stats
612W - 608L
1,440 Elo+
Solo
Nu Wa
Nu Wa
Zoombi
Nu Wa
Level 78
God Stats
53W - 22L
1,685 SR
Queue Stats
260W - 233L
1,412 Elo+
Solo
Mercury
Mercury
snob8
Mercury
Level 115
God Stats
3W - 2L
1,714 SR
Queue Stats
75W - 70L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xUnknownSoldier
Ah Muzen Cab
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 153L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AboMartin
Charybdis
15
1 / 2 / 2
8,902
495
8,776
13,987
5,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
4
0 / 1 / 1
5,737
319
308
2,982
634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bastet
cleano1996
Bastet
13
7 / 4 / 0
9,608
534
9,563
14,428
5,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Vulcan
14
2 / 5 / 0
8,454
470
10,492
12,621
7,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 0
8,952
497
2,509
12,446
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 2
12,191
677
10,391
8,833
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
TKD1Ray
Kumbhakarna
13
0 / 1 / 7
8,652
481
6,398
11,946
11,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Zoombi
Nu Wa
16
3 / 4 / 4
10,328
574
8,281
6,075
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
snob8
Mercury
16
6 / 1 / 4
9,805
545
8,729
13,531
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
xUnknownSoldier
Ah Muzen Cab
14
1 / 3 / 4
8,449
469
6,104
10,231
5,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
11
Kills
19
19
Deaths
11
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AboMartin
Charybdis
1
2
2
1
W
9
2
2
5
L
Loki
0
1
1
0.5
W
Kumbhakarna
TKD1Ray
Kumbhakarna
0
1
7
3.5
W
Nu Wa
Zoombi
Nu Wa
3
4
4
1.25
L
Bastet
cleano1996
Bastet
7
4
0
1.75
L
Vulcan
2
5
0
0.4
W
Mercury
snob8
Mercury
6
1
4
8
L
1
7
0
0.14
W
Ah Muzen Cab
xUnknownSoldier
Ah Muzen Cab
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,648
Damage
39,903
56,464
Taken
50,616
24,039
Mitigated
29,004
11,783
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AboMartin
Charybdis
8,776
3,992
0
5,530
13,987
5,875
564
5,288
8,699
0
78,053
W
10,391
1,157
0
3,356
8,833
3,518
78
2,343
6,285
107,825
1,282
L
Loki
308
0
0
806
2,982
634
0
1,627
1,355
0
3,465
W
Kumbhakarna
TKD1Ray
Kumbhakarna
6,398
453
0
2,328
11,946
11,883
138
4,749
7,197
31,024
724
W
Nu Wa
Zoombi
Nu Wa
8,281
1,303
0
850
6,075
1,522
3,419
152
5,923
58,009
797
L
Bastet
cleano1996
Bastet
9,563
2,388
0
3,652
14,428
5,504
0
4,729
9,699
0
53,829
L
Vulcan
10,492
911
0
1,050
12,621
7,797
264
5,121
7,500
52,478
814
W
Mercury
snob8
Mercury
8,729
4,131
0
1,193
13,531
6,304
635
3,305
10,096
0
82,528
L
2,509
39
0
745
12,446
4,229
350
8,114
4,332
70,913
1,348
W
Ah Muzen Cab
xUnknownSoldier
Ah Muzen Cab
6,104
2,961
0
2,914
10,231
5,777
504
3,190
7,041
0
51,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,653
Gold Earned
49,425
449
Minions Killed
482
0
Camps Cleared
0
1,216,629
Distance Traveled
1,750,380
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,902
495
159
9
0
344,162
0
W
Agni
12,191
677
171
10
0
369,244
0
L
Loki
5,737
319
10
1
0
34,518
0
W
Kumbhakarna
8,652
481
43
2
0
373,892
4
W
Nu Wa
10,328
574
89
5
0
287,404
0
L
Bastet
9,608
534
84
5
0
223,973
0
L
Vulcan
8,454
470
73
4
0
339,144
0
W
Mercury
9,805
545
99
6
0
394,488
0
L
Janus
8,952
497
123
7
0
274,832
0
W
Ah Muzen Cab
8,449
469
80
4
0
325,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role